Player Matchup

Medusa
Medusa
Arichalkom
Medusa
Level 68
God Stats
3W - 0L
1,731 SR
Queue Stats
30W - 15L
1,627 Elo+
Party 1
Scylla
Scylla
BelatedFuture6
Scylla
Level 123
God Stats
1W - 1L
1,558 SR
Queue Stats
65W - 37L
1,651 Elo+
Party 1
Sobek
Sobek
ShadowFoxBandit
Sobek
Level 60
God Stats
6W - 2L
1,614 SR
Queue Stats
34W - 28L
1,594 Elo+
Party 1
Team Averages
Level 84
1,634 SR
1,624 Elo+

VS

Team Averages
Level 93
1,524 SR
1,570 Elo+
Achilles
Achilles
Noanyy
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
TyphoonInferno
Loki
Level 127
God Stats
4W - 10L
1,572 SR
Queue Stats
114W - 116L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eternalviper217
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 119L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arichalkom
Medusa
11
1 / 2 / 8
7,262
660
7,563
7,026
2,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 0 / 2
9,109
828
10,379
6,332
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 10
7,632
694
4,235
11,714
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Noanyy
Achilles
10
2 / 4 / 2
6,792
617
7,652
13,063
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 3
7,138
649
5,997
7,153
2,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
eternalviper217
Morgan Le Fay
9
1 / 4 / 3
6,567
597
6,427
7,602
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
4
4
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arichalkom
Medusa
1
2
8
2.5
W
11
0
2
12
L
Achilles
Noanyy
Achilles
2
4
2
0.75
W
1
2
10
3
L
1
5
3
0.5
L
Morgan Le Fay
eternalviper217
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
20,076
25,072
Taken
27,818
10,547
Mitigated
13,842
5,359
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arichalkom
Medusa
7,563
2,092
0
480
7,026
2,230
232
1,221
5,391
0
30,746
W
10,379
2,438
0
1,295
6,332
1,977
187
1,663
4,429
28,247
0
L
Achilles
Noanyy
Achilles
7,652
1,727
0
4,825
13,063
9,059
0
6,855
6,051
0
15,868
W
4,235
354
0
3,584
11,714
6,340
21
2,749
8,105
9,984
0
L
5,997
451
0
569
7,153
2,276
0
2,943
4,006
0
29,424
L
Morgan Le Fay
eternalviper217
Morgan Le Fay
6,427
147
79
1,330
7,602
2,507
0
4,239
3,147
20,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
20,497
115
Minions Killed
109
0
Camps Cleared
0
596,894
Distance Traveled
591,750
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,262
660
38
3
0
204,288
4
W
Scylla
9,109
828
63
6
0
183,138
1
L
Achilles
6,792
617
21
2
0
190,501
4
W
Sobek
7,632
694
14
1
0
209,468
4
L
Loki
7,138
649
56
5
0
204,100
4
L
Morgan Le Fay
6,567
597
32
3
0
197,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role