Player Matchup

Artemis
Artemis
BEEF5
Artemis
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Cheuwii
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spik260
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
carlynevada
Ah Puch
Level 17
God Stats
2W - 2L
1,545 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 2
Da Ji
Da Ji
xSoKi
Da Ji
Level 48
God Stats
0W - 2L
1,346 SR
Queue Stats
26W - 29L
1,501 Elo+
Party 2
Team Averages
Level 34
1,478 SR
1,490 Elo+

VS

Team Averages
Level 46
1,517 SR
1,585 Elo+
Loki
Loki
Delithor
Loki
Level 32
God Stats
3W - 1L
1,541 SR
Queue Stats
57W - 49L
1,567 Elo+
Solo
Cerberus
Cerberus
IBOne1
Cerberus
Level 45
God Stats
6W - 6L
1,124 SR
Queue Stats
337W - 320L
1,486 Elo+
Solo
Rama
Rama
JakDuhRipper
Rama
Level 32
God Stats
4W - 5L
1,270 SR
Queue Stats
147W - 146L
1,463 Elo+
Solo
Nu Wa
Nu Wa
NerdBloc
Nu Wa
Level 86
God Stats
23W - 11L
1,669 SR
Queue Stats
575W - 477L
1,702 Elo+
Party 1
Hel
Hel
jimmylala
Hel
Level 37
God Stats
10W - 3L
1,980 SR
Queue Stats
268W - 169L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEEF5
Artemis
19
5 / 8 / 7
13,075
1,006
20,757
20,043
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Cheuwii
Cthulhu
18
0 / 10 / 8
11,321
871
9,778
19,790
17,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Spik260
Morgan Le Fay
18
3 / 11 / 9
12,485
960
15,986
22,231
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
carlynevada
Ah Puch
18
1 / 2 / 10
11,935
918
7,605
10,034
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xSoKi
Da Ji
19
6 / 8 / 8
13,450
1,035
15,405
17,943
4,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
10 / 4 / 16
13,582
1,045
12,053
14,113
5,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IBOne1
Cerberus
20
9 / 4 / 23
14,020
1,078
14,192
23,659
21,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 21
13,517
1,040
6,410
10,603
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
NerdBloc
Nu Wa
20
13 / 0 / 22
15,317
1,178
38,491
10,471
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 25
12,989
999
13,441
14,046
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
146
15
Kills
39
39
Deaths
15
42
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Artemis
BEEF5
Artemis
5
8
7
1.06
L
Cthulhu
Cheuwii
Cthulhu
0
10
8
0.4
W
Loki
10
4
16
4.5
W
Cerberus
IBOne1
Cerberus
9
4
23
5.13
W
3
2
21
6.75
W
Nu Wa
NerdBloc
Nu Wa
13
0
22
24
L
Morgan Le Fay
Spik260
Morgan Le Fay
3
11
9
0.68
L
Ah Puch
carlynevada
Ah Puch
1
2
10
3
W
4
5
25
3.3
L
Da Ji
xSoKi
Da Ji
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,531
Damage
84,587
90,041
Taken
72,892
36,880
Mitigated
41,892
1,587
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BEEF5
Artemis
20,757
13,755
0
0
20,043
5,778
0
12,514
7,101
0
51,305
L
Cthulhu
Cheuwii
Cthulhu
9,778
493
0
0
19,790
17,839
0
12,905
6,312
39,162
0
W
Loki
12,053
1,646
0
0
14,113
5,571
0
7,408
6,705
0
30,518
W
Cerberus
IBOne1
Cerberus
14,192
977
0
5,180
23,659
21,701
0
10,179
13,480
26,178
0
W
6,410
4,237
0
2,413
10,603
4,549
0
3,962
6,641
0
45,043
W
Nu Wa
NerdBloc
Nu Wa
38,491
7,732
0
0
10,471
4,143
0
3,430
7,041
61,993
0
L
Morgan Le Fay
Spik260
Morgan Le Fay
15,986
1,025
0
1,264
22,231
5,711
0
17,833
3,816
45,272
0
L
Ah Puch
carlynevada
Ah Puch
7,605
43
0
323
10,034
2,613
0
8,080
1,586
31,561
0
W
13,441
1,172
9,705
7,070
14,046
5,928
0
8,390
5,656
23,829
0
L
Da Ji
xSoKi
Da Ji
15,405
4,596
0
0
17,943
4,939
0
12,209
5,102
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,266
Gold Earned
69,425
295
Minions Killed
299
9
Camps Cleared
9
1,209,491
Distance Traveled
1,198,052
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,075
1,006
63
5
3
212,092
1
L
Cthulhu
11,321
871
74
6
0
222,487
1
W
Loki
13,582
1,045
42
3
2
262,819
1
W
Cerberus
14,020
1,078
48
4
1
232,676
0
W
Rama
13,517
1,040
119
9
6
222,797
0
W
Nu Wa
15,317
1,178
56
4
0
257,478
0
L
Morgan Le Fay
12,485
960
58
4
2
249,908
2
L
Ah Puch
11,935
918
52
4
0
285,133
1
W
Hel
12,989
999
34
3
0
222,282
0
L
Da Ji
13,450
1,035
48
4
4
239,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role