Player Matchup

Agni
Agni
AGN224
Agni
Level 121
God Stats
1W - 0L
1,934 SR
Queue Stats
4W - 4L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
alfredo1681
Heimdallr
Level 156
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 11L
1,563 Elo+
Party 2
Janus
Janus
luise1
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
oscarfas
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 2
Scylla
Scylla
xToXiiC21
Scylla
Level 157
God Stats
1W - 0L
1,547 SR
Queue Stats
10W - 9L
1,653 Elo+
Party 2
Team Averages
Level 97
1,610 SR
1,632 Elo+

VS

Team Averages
Level 52
1,517 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HAZMAT DJ 740
Hachiman
Level 61
God Stats
3W - 1L
1,510 SR
Queue Stats
26W - 45L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
KarmasRealm
Danzaburou
Level 17
God Stats
26W - 39L
1,463 SR
Queue Stats
61W - 77L
1,460 Elo+
Party 1
Skadi
Skadi
Kit Dragoness
Skadi
Level 28
God Stats
3W - 3L
1,556 SR
Queue Stats
33W - 49L
1,401 Elo+
Party 1
Arachne
Arachne
LSRocket
Arachne
Level 111
God Stats
74W - 72L
1,553 SR
Queue Stats
242W - 254L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AGN224
Agni
19
8 / 3 / 13
12,818
1,068
13,896
9,925
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
alfredo1681
Heimdallr
20
17 / 4 / 10
15,565
1,297
25,863
16,818
9,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
luise1
Janus
19
1 / 2 / 11
11,491
958
4,881
5,434
1,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
oscarfas
Guan Yu
19
1 / 7 / 17
11,618
968
7,827
15,587
17,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
xToXiiC21
Scylla
20
7 / 1 / 17
13,816
1,151
20,794
9,110
3,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 6 / 7
14,071
1,173
27,164
18,850
7,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
HAZMAT DJ 740
Hachiman
19
5 / 9 / 7
13,052
1,088
10,016
17,533
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KarmasRealm
Danzaburou
17
1 / 9 / 5
11,104
925
6,029
21,154
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 10 / 6
11,667
972
11,072
20,042
7,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LSRocket
Arachne
13
0 / 0 / 0
7,480
623
0
0
0

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
34
Kills
17
17
Deaths
34
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
6
7
1.92
W
Agni
AGN224
Agni
8
3
13
4.83
L
Hachiman
HAZMAT DJ 740
Hachiman
5
9
7
0.94
L
Danzaburou
KarmasRealm
Danzaburou
1
9
5
0.39
L
3
10
6
0.6
L
Arachne
LSRocket
Arachne
0
0
0
0
W
Heimdallr
alfredo1681
Heimdallr
17
4
10
5.5
W
Janus
luise1
Janus
1
2
11
3.25
W
Guan Yu
oscarfas
Guan Yu
1
7
17
1.36
W
Scylla
xToXiiC21
Scylla
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,261
Damage
54,281
56,874
Taken
77,579
35,760
Mitigated
29,256
10,441
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
27,164
20,066
0
275
18,850
7,371
0
9,160
9,360
0
61,381
W
Agni
AGN224
Agni
13,896
905
0
0
9,925
3,896
0
0
9,925
24,120
0
L
Hachiman
HAZMAT DJ 740
Hachiman
10,016
5,343
0
0
17,533
6,607
0
8,064
9,304
0
25,716
L
Danzaburou
KarmasRealm
Danzaburou
6,029
917
0
529
21,154
7,894
0
12,469
8,431
0
24,234
L
11,072
4,600
0
566
20,042
7,384
0
8,872
10,912
0
38,623
L
Arachne
LSRocket
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
alfredo1681
Heimdallr
25,863
13,480
0
4,808
16,818
9,037
0
0
16,818
0
60,591
W
Janus
luise1
Janus
4,881
180
0
504
5,434
1,889
0
0
5,434
27,352
0
W
Guan Yu
oscarfas
Guan Yu
7,827
355
1,576
2,042
15,587
17,083
0
0
15,587
0
15,548
W
Scylla
xToXiiC21
Scylla
20,794
2,305
0
1,511
9,110
3,855
0
0
9,110
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,308
Gold Earned
57,374
257
Minions Killed
224
8
Camps Cleared
5
1,092,707
Distance Traveled
889,204
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,071
1,173
99
8
1
210,450
2
W
Agni
12,818
1,068
13
1
2
232,406
1
L
Hachiman
13,052
1,088
35
3
1
218,229
0
L
Danzaburou
11,104
925
41
3
1
218,272
0
L
Skadi
11,667
972
49
4
2
242,253
0
L
Arachne
7,480
623
0
0
0
0
0
W
Heimdallr
15,565
1,297
89
7
2
216,027
0
W
Janus
11,491
958
52
4
0
237,109
0
W
Guan Yu
11,618
968
20
2
2
188,410
0
W
Scylla
13,816
1,151
83
7
2
218,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role