Player Matchup

Sobek
Sobek
AayarR1
Sobek
Level 76
God Stats
4W - 1L
1,866 SR
Queue Stats
297W - 248L
1,613 Elo+
Party 1
Bellona
Bellona
Jephosito
Bellona
Level 86
God Stats
5W - 2L
1,326 SR
Queue Stats
52W - 45L
1,499 Elo+
Party 1
Athena
Athena
Mxolina
Athena
Level 59
God Stats
6W - 3L
1,626 SR
Queue Stats
60W - 61L
1,275 Elo+
Solo
Ra
Ra
SkinnyOneshot
Ra
Level 82
God Stats
59W - 71L
1,483 SR
Queue Stats
459W - 495L
1,464 Elo+
Solo
Medusa
Medusa
xPaynee
Medusa
Level 62
God Stats
16W - 9L
1,718 SR
Queue Stats
297W - 238L
1,608 Elo+
Party 1
Team Averages
Level 73
1,604 SR
1,492 Elo+

VS

Team Averages
Level 92
1,406 SR
1,405 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
LogicalOptimist
Athena
Level 86
God Stats
3W - 8L
1,038 SR
Queue Stats
46W - 72L
1,318 Elo+
Party 3
Chaac
Chaac
RugOFortune
Chaac
Level 63
God Stats
1W - 1L
1,716 SR
Queue Stats
113W - 135L
1,434 Elo+
Solo
Pele
Pele
SapoPetaOriyinal
Pele
Level 101
God Stats
6W - 9L
1,394 SR
Queue Stats
529W - 709L
1,382 Elo+
Party 2
Tiamat
Tiamat
nuduul
Tiamat
Level 88
God Stats
46W - 61L
1,384 SR
Queue Stats
622W - 802L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AayarR1
Sobek
14
4 / 1 / 8
9,524
560
2,111
12,746
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jephosito
Bellona
14
3 / 2 / 0
8,994
529
6,955
13,103
11,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Mxolina
Athena
15
0 / 0 / 10
9,134
537
5,675
13,680
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 4
9,853
580
6,051
10,222
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xPaynee
Medusa
15
10 / 3 / 8
9,999
588
14,615
11,569
4,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 5 / 2
7,606
447
5,076
8,339
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,944
408
2,114
9,344
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 1
8,465
498
9,174
12,419
11,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 6 / 1
8,976
528
10,544
15,126
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
nuduul
Tiamat
13
0 / 3 / 1
7,762
457
3,721
5,783
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
9
9
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
2
0.6
W
Sobek
AayarR1
Sobek
4
1
8
8
W
Bellona
Jephosito
Bellona
3
2
0
1.5
L
1
6
1
0.25
W
Athena
Mxolina
Athena
0
0
10
5
L
0
2
1
0.25
L
6
6
1
1.08
W
5
3
4
2.33
L
Tiamat
nuduul
Tiamat
0
3
1
0.17
W
Medusa
xPaynee
Medusa
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
30,629
61,320
Taken
51,011
42,049
Mitigated
30,545
25,464
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,076
1,196
0
893
8,339
2,376
0
1,544
6,769
0
34,901
W
Sobek
AayarR1
Sobek
2,111
358
0
5,166
12,746
12,973
0
1,667
11,079
20,522
0
W
Bellona
Jephosito
Bellona
6,955
2,369
0
4,321
13,103
11,378
0
1,471
11,632
8,060
37,555
L
2,114
319
0
1,040
9,344
5,374
0
2,734
6,582
13,963
0
W
Athena
Mxolina
Athena
5,675
1,888
0
5,967
13,680
9,710
0
3,138
10,542
52,294
0
L
9,174
1,574
0
6,173
12,419
11,705
274
3,055
9,356
0
50,407
L
10,544
2,533
0
843
15,126
6,807
0
6,023
8,925
0
54,935
W
6,051
779
2,957
3,797
10,222
3,574
1,045
2,453
7,769
61,828
0
L
Tiamat
nuduul
Tiamat
3,721
505
0
1,390
5,783
4,283
529
2,243
3,483
42,972
0
W
Medusa
xPaynee
Medusa
14,615
8,968
0
3,256
11,569
4,414
2,231
2,328
9,241
0
75,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
39,753
448
Minions Killed
352
0
Camps Cleared
0
1,544,525
Distance Traveled
1,415,527
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,606
447
61
4
0
286,744
8
W
Sobek
9,524
560
30
2
0
288,029
4
W
Bellona
8,994
529
84
5
0
301,915
4
L
Athena
6,944
408
25
1
0
250,725
3
W
Athena
9,134
537
100
6
0
389,452
6
L
Chaac
8,465
498
101
6
0
323,683
1
L
Pele
8,976
528
80
5
0
308,391
6
W
Ra
9,853
580
126
7
0
293,601
0
L
Tiamat
7,762
457
85
5
0
245,984
4
W
Medusa
9,999
588
108
6
0
271,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role