Player Matchup

Morgan Le Fay
Morgan Le Fay
Milberto
Morgan Le Fay
Level 25
God Stats
4W - 6L
1,450 SR
Queue Stats
71W - 66L
1,529 Elo+
Party 1
Arachne
Arachne
ThyClorax
Arachne
Level 25
God Stats
21W - 28L
1,510 SR
Queue Stats
199W - 203L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
howmuchdembuns
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,586 Elo+
Solo
Danzaburou
Danzaburou
iZeusG117
Danzaburou
Level 27
God Stats
7W - 12L
1,526 SR
Queue Stats
87W - 77L
1,511 Elo+
Party 2
Ymir
Ymir
kingNavarro11
Ymir
Level 28
God Stats
22W - 15L
1,581 SR
Queue Stats
186W - 172L
1,488 Elo+
Party 2
Team Averages
Level 26
1,513 SR
1,522 Elo+

VS

Team Averages
Level 15
1,496 SR
1,569 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Betasp0rk08
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 49L
1,605 Elo+
Solo
Anhur
Anhur
BigPapaChungus
Anhur
Level 15
God Stats
4W - 4L
1,168 SR
Queue Stats
61W - 47L
1,448 Elo+
Party 3
Yemoja
Yemoja
ComradeCookieCat
Yemoja
Level 8
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 3
Hera
Hera
HersheySquirtz99
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,902 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Milberto
Morgan Le Fay
12
3 / 5 / 1
7,212
515
6,593
8,096
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ThyClorax
Arachne
10
1 / 7 / 2
6,390
456
3,137
11,770
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
2
0 / 1 / 0
4,304
307
196
532
121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
iZeusG117
Danzaburou
12
5 / 8 / 2
7,722
552
6,635
11,872
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 4
6,350
454
2,343
11,268
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 1 / 4
8,610
615
2,260
6,601
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Betasp0rk08
Cu Chulainn
17
5 / 0 / 0
9,889
706
6,814
8,236
5,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 4 / 4
8,093
578
9,437
10,189
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 5
7,553
540
3,741
8,199
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
8 / 1 / 3
10,129
724
8,559
4,855
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
25
25
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
4
6
W
Cu Chulainn
Betasp0rk08
Cu Chulainn
5
0
0
5
W
5
4
4
1.75
W
3
4
5
1.38
W
8
1
3
9.5
L
Morgan Le Fay
Milberto
Morgan Le Fay
3
5
1
0.7
L
Arachne
ThyClorax
Arachne
1
7
2
0.29
L
Kukulkan
0
1
0
0
L
Danzaburou
iZeusG117
Danzaburou
5
8
2
0.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
30,811
43,538
Taken
38,080
15,944
Mitigated
18,856
7,611
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,260
392
0
2,940
6,601
2,738
0
1,483
5,118
0
47,408
W
Cu Chulainn
Betasp0rk08
Cu Chulainn
6,814
960
0
3,220
8,236
5,629
785
1,232
7,004
10,282
66,380
W
9,437
5,760
0
2,930
10,189
3,247
1,787
1,572
8,617
0
48,858
W
3,741
346
780
1,579
8,199
5,634
525
2,971
5,228
16,837
0
W
8,559
1,828
0
1,499
4,855
1,608
1,406
1,874
2,981
63,481
0
L
Morgan Le Fay
Milberto
Morgan Le Fay
6,593
271
0
803
8,096
3,150
0
2,449
5,459
44,645
0
L
Arachne
ThyClorax
Arachne
3,137
2,197
0
2,716
11,770
3,501
0
1,793
9,703
0
22,684
L
Kukulkan
196
39
0
30
532
121
0
272
230
1,203
0
L
Danzaburou
iZeusG117
Danzaburou
6,635
2,895
222
2,392
11,872
3,059
1,680
3,820
7,906
0
41,105
L
2,343
284
87
1,361
11,268
6,113
368
4,222
6,949
11,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
44,274
226
Minions Killed
495
0
Camps Cleared
0
1,013,419
Distance Traveled
1,275,654
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,610
615
95
7
0
308,236
3
W
Cu Chulainn
9,889
706
171
12
0
267,437
0
W
Anhur
8,093
578
74
5
0
208,712
1
W
Yemoja
7,553
540
27
2
0
213,004
0
W
Hera
10,129
724
128
9
0
278,265
4
L
Morgan Le Fay
7,212
515
82
6
0
257,875
1
L
Arachne
6,390
456
46
3
0
268,248
2
L
Kukulkan
4,304
307
3
0
0
21,977
0
L
Danzaburou
7,722
552
69
5
0
220,355
1
L
Ymir
6,350
454
26
2
0
244,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role