Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
SSPYER
Cthulhu
Masters
Level 155
God Stats
9W - 8L
1,481 SR
Queue Stats
572W - 413L
2,010 MMR
Party 2
Vulcan
Vulcan
Diamond III
p01zunx
Vulcan
Diamond III
Level 156
God Stats
35W - 22L
1,810 SR
Queue Stats
80W - 71L
2,254 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,597 SR
1,921 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,787 SR
2,376 MMR
Fenrir
Fenrir
Masters
AzBandz
Fenrir
Masters
Level 144
God Stats
94W - 22L
1,870 SR
Queue Stats
326W - 145L
2,263 MMR
Party 1
Chronos
Chronos
Masters
Kilο
Chronos
Masters
Level 140
God Stats
22W - 2L
1,960 SR
Queue Stats
40W - 12L
2,712 MMR
Party 1
Geb
Geb
Masters
Soul Mischief
Geb
Masters
Level 156
God Stats
2W - 8L
1,531 SR
Queue Stats
250W - 166L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 6 / 2
13,241
662
20,410
18,643
8,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SSPYER
Cthulhu
17
2 / 3 / 5
13,922
696
15,821
21,981
19,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
p01zunx
Vulcan
16
4 / 4 / 1
12,522
626
14,120
9,710
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaTiamatGilgameshPersephoneCu Chulainn

VS

Bans
SolSobekCabrakanCerberusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzBandz
Fenrir
18
9 / 5 / 4
15,411
771
15,653
23,647
21,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Kilο
Chronos
18
3 / 2 / 7
14,293
715
14,325
21,000
15,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 1 / 9
14,066
703
12,798
22,216
24,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
13
13
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
2
0.5
W
Fenrir
AzBandz
Fenrir
9
5
4
2.2
W
Chronos
Kilο
Chronos
3
2
7
3.25
L
Cthulhu
SSPYER
Cthulhu
2
3
5
1.5
W
1
1
9
5.5
L
Vulcan
p01zunx
Vulcan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,351
Damage
42,776
50,334
Taken
66,863
33,017
Mitigated
61,914
5,844
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,410
9,441
0
949
18,643
8,956
1,053
8,210
10,433
759
87,862
W
Fenrir
AzBandz
Fenrir
15,653
3,906
0
6,460
23,647
21,503
1,282
11,495
11,738
1,414
37,871
W
Chronos
Kilο
Chronos
14,325
6,770
0
3,683
21,000
15,671
1,806
10,015
10,757
64,878
0
L
Cthulhu
SSPYER
Cthulhu
15,821
678
422
3,237
21,981
19,757
75
14,819
7,162
38,403
0
W
12,798
1,150
0
5,016
22,216
24,740
616
7,933
13,710
56,288
0
L
Vulcan
p01zunx
Vulcan
14,120
4,883
0
1,236
9,710
4,304
300
4,666
5,044
42,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
43,770
227
Minions Killed
216
0
Camps Cleared
0
1,045,924
Distance Traveled
1,186,159
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,241
662
88
4
0
320,154
2
W
Fenrir
15,411
771
39
2
0
393,867
2
W
Chronos
14,293
715
106
5
0
380,680
3
L
Cthulhu
13,922
696
44
2
0
360,463
4
W
Geb
14,066
703
71
4
0
411,612
1
L
Vulcan
12,522
626
95
5
0
365,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role