Player Matchup

Danzaburou
Danzaburou
PringuKing
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,457 Elo+
Party 2
Agni
Agni
SpyCNuggz
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,491 Elo+
Party 2
Bakasura
Bakasura
haroldd
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,417 Elo+
Party 2
Ymir
Ymir
malpal03
Ymir
Level 14
God Stats
5W - 14L
1,372 SR
Queue Stats
7W - 15L
1,319 Elo+
Party 2
Chaac
Chaac
ryeob02
Chaac
Level 63
God Stats
55W - 62L
1,503 SR
Queue Stats
241W - 253L
1,520 Elo+
Party 2
Team Averages
Level 43
1,475 SR
1,441 Elo+

VS

Team Averages
Level 89
1,604 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Ab750
Erlang Shen
Level 140
God Stats
10W - 3L
1,902 SR
Queue Stats
110W - 107L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
Baelinthor
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkwolf5573
Baron Samedi
Level 145
God Stats
3W - 2L
1,616 SR
Queue Stats
85W - 84L
1,578 Elo+
Party 1
Horus
Horus
Mattace451
Horus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
xTheWhiteRangerx
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 133L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PringuKing
Danzaburou
12
0 / 5 / 0
7,622
423
4,849
11,833
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
4 / 8 / 0
8,754
486
9,641
13,558
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
haroldd
Bakasura
13
0 / 8 / 5
8,027
446
4,570
16,098
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
0 / 7 / 2
6,575
365
1,883
14,839
9,354
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ryeob02
Chaac
17
3 / 2 / 0
9,999
556
15,002
21,062
17,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ab750
Erlang Shen
18
13 / 2 / 9
11,791
655
15,881
11,799
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Baelinthor
Hou Yi
14
4 / 1 / 14
8,974
499
10,149
7,340
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Darkwolf5573
Baron Samedi
15
7 / 3 / 9
9,646
536
15,747
10,373
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
2 / 0 / 14
9,119
507
5,444
10,578
7,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
17
4 / 1 / 1
10,885
605
11,144
15,114
11,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
7
Kills
30
30
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ab750
Erlang Shen
13
2
9
8.75
W
Hou Yi
Baelinthor
Hou Yi
4
1
14
11
W
Baron Samedi
Darkwolf5573
Baron Samedi
7
3
9
3.83
W
Horus
2
0
14
9
L
Danzaburou
PringuKing
Danzaburou
0
5
0
0
L
Agni
4
8
0
0.5
L
Bakasura
haroldd
Bakasura
0
8
5
0.31
L
Ymir
0
7
2
0.14
L
Chaac
ryeob02
Chaac
3
2
0
1.5
W
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
58,365
77,390
Taken
55,204
42,017
Mitigated
32,455
20,414
Healing
27,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ab750
Erlang Shen
15,881
9,533
0
2,654
11,799
6,021
145
2,341
9,316
0
87,526
W
Hou Yi
Baelinthor
Hou Yi
10,149
5,671
0
3,273
7,340
2,380
448
1,689
5,084
0
44,411
W
Baron Samedi
Darkwolf5573
Baron Samedi
15,747
785
1,606
3,975
10,373
4,222
686
4,240
5,722
58,218
0
W
Horus
5,444
2,642
1,484
2,234
10,578
7,933
0
2,240
7,889
0
17,422
L
Danzaburou
PringuKing
Danzaburou
4,849
1,522
0
3,541
11,833
3,787
56
974
10,859
0
43,079
L
Agni
9,641
444
0
1,133
13,558
5,125
0
6,250
7,308
52,828
0
L
Bakasura
haroldd
Bakasura
4,570
3,062
0
3,313
16,098
5,826
0
5,527
10,571
0
34,980
L
Ymir
1,883
213
0
660
14,839
9,354
26
4,166
10,673
15,454
0
L
Chaac
ryeob02
Chaac
15,002
3,936
0
11,767
21,062
17,925
0
9,974
11,088
0
77,253
W
Zhong Kui
11,144
2,520
0
11,845
15,114
11,899
1,123
175
14,939
74,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
50,415
447
Minions Killed
480
0
Camps Cleared
0
1,624,524
Distance Traveled
1,668,047
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,791
655
134
7
0
396,563
3
W
Hou Yi
8,974
499
70
4
0
316,554
3
W
Baron Samedi
9,646
536
92
5
0
306,927
4
W
Horus
9,119
507
25
1
0
344,563
9
L
Danzaburou
7,622
423
74
4
0
308,334
6
L
Agni
8,754
486
107
6
0
314,354
4
L
Bakasura
8,027
446
89
5
0
344,808
2
L
Ymir
6,575
365
29
2
0
317,486
0
L
Chaac
9,999
556
148
8
0
339,542
3
W
Zhong Kui
10,885
605
159
9
0
303,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role