Player Matchup

Tiamat
Tiamat
ArkathosxD
Tiamat
Level 8
God Stats
2W - 3L
1,583 SR
Queue Stats
138W - 175L
1,387 Elo+
Party 2
Bellona
Bellona
AthanxD
Bellona
Level 11
God Stats
20W - 21L
1,531 SR
Queue Stats
145W - 181L
1,386 Elo+
Party 2
Cerberus
Cerberus
J0NA7
Cerberus
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Thor
Thor
Necroparadox
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 183L
1,263 Elo+
Party 2
Cupid
Cupid
hectsuna011
Cupid
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
140W - 174L
1,263 Elo+
Party 2
Team Averages
Level 17
1,523 SR
1,360 Elo+

VS

Team Averages
Level 23
1,475 SR
1,543 Elo+
Ullr
Ullr
JVF2310
Ullr
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
66W - 77L
1,589 Elo+
Party 3
Nemesis
Nemesis
PiraSah
Nemesis
Level 18
God Stats
5W - 6L
1,306 SR
Queue Stats
207W - 200L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Whatimsippin
Zhong Kui
Level 28
God Stats
6W - 6L
1,542 SR
Queue Stats
330W - 322L
1,521 Elo+
Party 1
Vulcan
Vulcan
gp20041911
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 3
Ymir
Ymir
khiswrld
Ymir
Level 11
God Stats
6W - 8L
1,520 SR
Queue Stats
6W - 8L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArkathosxD
Tiamat
15
5 / 7 / 3
9,258
514
11,057
16,206
7,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
AthanxD
Bellona
13
3 / 8 / 3
7,232
402
4,572
17,277
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
J0NA7
Cerberus
9
1 / 8 / 6
6,649
369
4,891
11,340
7,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 7
9,058
503
9,762
15,126
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 4
7,067
393
5,982
9,119
3,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JVF2310
Ullr
15
5 / 3 / 8
9,506
528
7,729
9,236
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PiraSah
Nemesis
18
8 / 2 / 10
11,264
626
10,443
14,344
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Whatimsippin
Zhong Kui
16
13 / 1 / 11
11,140
619
24,982
19,892
14,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
gp20041911
Vulcan
16
5 / 4 / 4
10,122
562
13,253
9,971
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
3 / 4 / 5
8,321
462
3,596
12,598
8,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
14
Kills
34
34
Deaths
14
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArkathosxD
Tiamat
5
7
3
0.93
L
Bellona
AthanxD
Bellona
3
8
3
0.56
L
Cerberus
J0NA7
Cerberus
1
8
6
0.5
W
Ullr
JVF2310
Ullr
5
3
8
3
L
3
6
7
1.08
W
Nemesis
PiraSah
Nemesis
8
2
10
6.5
W
Zhong Kui
Whatimsippin
Zhong Kui
13
1
11
18.5
W
Vulcan
gp20041911
Vulcan
5
4
4
1.75
L
2
5
4
0.8
W
Ymir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
60,003
69,068
Taken
66,041
33,060
Mitigated
36,759
10,049
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArkathosxD
Tiamat
11,057
854
0
3,762
16,206
7,496
0
10,518
5,688
42,796
0
L
Bellona
AthanxD
Bellona
4,572
428
0
2,735
17,277
9,190
0
11,429
5,848
0
16,689
L
Cerberus
J0NA7
Cerberus
4,891
77
0
1,517
11,340
7,370
0
5,802
5,538
9,165
0
W
Ullr
JVF2310
Ullr
7,729
3,117
0
1,920
9,236
3,151
2,702
2,154
7,032
0
38,003
L
9,762
2,662
0
499
15,126
5,836
0
8,967
6,159
0
58,869
W
Nemesis
PiraSah
Nemesis
10,443
5,334
0
1,412
14,344
6,505
429
2,052
12,218
0
83,504
W
Zhong Kui
Whatimsippin
Zhong Kui
24,982
2,902
0
14,010
19,892
14,554
2,522
5,115
14,379
62,610
0
W
Vulcan
gp20041911
Vulcan
13,253
3,000
120
2,270
9,971
3,865
2,327
1,959
7,878
53,330
0
L
5,982
2,360
115
1,421
9,119
3,168
0
5,115
4,004
0
21,120
W
Ymir
3,596
633
0
1,568
12,598
8,684
164
3,943
8,586
20,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
50,353
245
Minions Killed
443
0
Camps Cleared
0
1,480,164
Distance Traveled
1,636,415
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,258
514
82
5
0
292,576
0
L
Bellona
7,232
402
15
1
0
318,192
2
L
Cerberus
6,649
369
10
1
0
254,310
2
W
Ullr
9,506
528
64
4
0
282,951
3
L
Thor
9,058
503
107
6
0
306,540
1
W
Nemesis
11,264
626
146
8
0
409,009
0
W
Zhong Kui
11,140
619
90
5
0
335,976
2
W
Vulcan
10,122
562
98
5
0
298,268
0
L
Cupid
7,067
393
31
2
0
308,546
1
W
Ymir
8,321
462
45
3
0
310,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role