Player Matchup

Fenrir
Fenrir
CapoDeiCapi3520
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,570 Elo+
Solo
Mercury
Mercury
DRNANO1
Mercury
Level 16
God Stats
0W - 1L
1,570 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Neith
Neith
KRZLARY
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,746 Elo+
Party 1
Hera
Hera
Velocity242
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,853 Elo+
Party 1
Ymir
Ymir
schootnpooht7
Ymir
Level 29
God Stats
4W - 7L
1,480 SR
Queue Stats
102W - 81L
1,584 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,656 Elo+

VS

Team Averages
Level 35
1,680 SR
1,603 Elo+
Thanatos
Thanatos
DaddyPoppinLord
Thanatos
Level 83
God Stats
1W - 1L
1,536 SR
Queue Stats
39W - 32L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
DragonRShadow
Gilgamesh
Level 24
God Stats
3W - 1L
1,746 SR
Queue Stats
6W - 4L
1,674 Elo+
Solo
Danzaburou
Danzaburou
J3bus Cr1pes
Danzaburou
Level 28
God Stats
5W - 9L
1,783 SR
Queue Stats
125W - 133L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SIMP4MEKODAA
Morgan Le Fay
Level 12
God Stats
5W - 3L
1,764 SR
Queue Stats
17W - 16L
1,601 Elo+
Party 2
Bellona
Bellona
tablero-nebuloso
Bellona
Level 28
God Stats
3W - 3L
1,574 SR
Queue Stats
85W - 79L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,567
504
9,639
13,834
6,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
DRNANO1
Mercury
13
1 / 7 / 3
8,473
446
5,765
13,683
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
KRZLARY
Neith
11
2 / 4 / 2
7,828
412
4,323
8,372
2,531
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 13 / 4
7,383
389
9,079
13,013
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 4
8,412
443
4,095
14,472
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 1 / 10
10,220
538
6,770
13,559
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DragonRShadow
Gilgamesh
15
4 / 2 / 8
9,825
517
6,981
9,010
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
J3bus Cr1pes
Danzaburou
15
4 / 1 / 15
9,919
522
9,742
9,020
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SIMP4MEKODAA
Morgan Le Fay
16
10 / 4 / 7
10,604
558
14,082
10,313
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 12
11,650
613
10,795
17,656
14,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
9
Kills
32
32
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Mercury
DRNANO1
Mercury
1
7
3
0.36
W
Thanatos
4
1
10
9
W
Gilgamesh
DragonRShadow
Gilgamesh
4
2
8
4
W
Danzaburou
J3bus Cr1pes
Danzaburou
4
1
15
11.5
L
Neith
KRZLARY
Neith
2
4
2
0.75
W
Morgan Le Fay
SIMP4MEKODAA
Morgan Le Fay
10
4
7
3.38
L
1
13
4
0.23
L
0
4
4
0.5
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,901
Damage
48,370
63,374
Taken
59,558
27,570
Mitigated
35,604
11,135
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,639
2,086
0
3,036
13,834
6,531
0
2,805
10,787
0
51,543
L
Mercury
DRNANO1
Mercury
5,765
902
0
3,793
13,683
4,597
0
650
12,977
0
40,336
W
Thanatos
6,770
1,910
0
14,428
13,559
5,378
53
2,060
11,471
0
70,191
W
Gilgamesh
DragonRShadow
Gilgamesh
6,981
1,446
0
1,549
9,010
7,622
2,292
2,088
6,882
0
37,047
W
Danzaburou
J3bus Cr1pes
Danzaburou
9,742
3,476
0
3,413
9,020
3,518
2,261
1,839
7,181
0
51,524
L
Neith
KRZLARY
Neith
4,323
2,086
0
1,431
8,372
2,531
0
1,402
6,942
0
19,950
W
Morgan Le Fay
SIMP4MEKODAA
Morgan Le Fay
14,082
787
0
1,425
10,313
4,139
1,337
2,399
7,769
55,451
0
L
9,079
3,983
0
569
13,013
4,106
0
4,487
8,101
30,826
0
L
4,095
500
0
2,306
14,472
9,805
0
3,747
10,485
16,390
0
W
10,795
4,441
0
4,386
17,656
14,947
1,014
4,357
13,081
0
56,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
52,218
268
Minions Killed
503
0
Camps Cleared
0
1,593,785
Distance Traveled
1,864,926
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,567
504
80
4
0
343,340
3
L
Mercury
8,473
446
75
4
0
343,130
0
W
Thanatos
10,220
538
119
6
0
401,203
3
W
Gilgamesh
9,825
517
96
5
0
370,035
4
W
Danzaburou
9,919
522
94
5
0
336,320
2
L
Neith
7,828
412
40
2
0
334,028
2
W
Morgan Le Fay
10,604
558
104
5
0
363,876
0
L
Hera
7,383
389
53
3
0
271,489
1
L
Ymir
8,412
443
20
1
0
301,798
7
W
Bellona
11,650
613
90
5
0
393,492
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role