Player Matchup

Athena
Athena
Bio7269
Athena
Level 24
God Stats
0W - 1L
1,564 SR
Queue Stats
57W - 40L
1,630 Elo+
Party 1
Yemoja
Yemoja
JohnTheRebel15
Yemoja
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 6L
1,807 Elo+
Party 3
Zhong Kui
Zhong Kui
LowMeadowMage
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Tryhard109
Gilgamesh
Level 96
God Stats
3W - 3L
1,557 SR
Queue Stats
99W - 81L
1,567 Elo+
Party 1
Set
Set
mynameisErick
Set
Level 147
God Stats
1W - 1L
1,434 SR
Queue Stats
122W - 100L
1,613 Elo+
Party 1
Team Averages
Level 71
1,562 SR
1,623 Elo+

VS

Team Averages
Level 66
1,493 SR
1,562 Elo+
Izanami
Izanami
DanStan
Izanami
Level 129
God Stats
5W - 4L
1,730 SR
Queue Stats
218W - 171L
1,530 Elo+
Party 2
Hel
Hel
JaniCR
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
MasterFortune
Sun Wukong
Level 18
God Stats
1W - 0L
1,398 SR
Queue Stats
12W - 11L
1,518 Elo+
Solo
Athena
Athena
Skumgrunt
Athena
Level 26
God Stats
3W - 3L
1,304 SR
Queue Stats
202W - 165L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
UltimateSlayr11
Cernunnos
Level 29
God Stats
5W - 2L
1,533 SR
Queue Stats
123W - 86L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bio7269
Athena
13
0 / 4 / 9
7,643
764
5,526
17,985
18,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 11
8,274
827
5,328
12,833
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
LowMeadowMage
Zhong Kui
15
6 / 4 / 7
9,302
930
15,739
16,111
12,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tryhard109
Gilgamesh
13
2 / 4 / 7
7,754
775
9,820
21,829
16,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 4 / 8
10,036
1,004
8,360
11,057
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanStan
Izanami
17
8 / 3 / 13
10,479
1,048
23,561
11,330
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
JaniCR
Hel
13
3 / 3 / 16
8,476
848
7,083
8,778
7,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
MasterFortune
Sun Wukong
15
4 / 5 / 14
9,121
912
11,491
11,526
9,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Skumgrunt
Athena
15
1 / 1 / 20
9,302
930
8,358
15,468
17,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
UltimateSlayr11
Cernunnos
17
5 / 1 / 16
9,709
971
20,698
7,250
3,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
13
Kills
21
21
Deaths
13
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Athena
Bio7269
Athena
0
4
9
1.13
W
Izanami
DanStan
Izanami
8
3
13
4.83
W
Hel
JaniCR
Hel
3
3
16
3.67
L
1
5
11
1.3
L
Zhong Kui
LowMeadowMage
Zhong Kui
6
4
7
2.38
W
Sun Wukong
MasterFortune
Sun Wukong
4
5
14
2.2
W
Athena
Skumgrunt
Athena
1
1
20
11
L
Gilgamesh
Tryhard109
Gilgamesh
2
4
7
1.38
W
Cernunnos
UltimateSlayr11
Cernunnos
5
1
16
13
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
71,191
79,815
Taken
54,352
66,408
Mitigated
45,855
34,153
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bio7269
Athena
5,526
1,081
2,304
1,888
17,985
18,552
689
3,647
14,338
14,375
0
W
Izanami
DanStan
Izanami
23,561
17,241
1,432
2,940
11,330
6,269
2,351
3,649
7,681
0
46,854
W
Hel
JaniCR
Hel
7,083
602
10,614
3,575
8,778
7,655
267
4,771
4,007
10,729
0
L
5,328
1,688
12,409
2,531
12,833
10,289
645
2,577
10,256
8,390
0
L
Zhong Kui
LowMeadowMage
Zhong Kui
15,739
3,510
1,829
2,405
16,111
12,351
1,368
3,281
12,830
27,761
0
W
Sun Wukong
MasterFortune
Sun Wukong
11,491
2,611
1,317
874
11,526
9,985
1,034
7,511
4,015
0
20,988
W
Athena
Skumgrunt
Athena
8,358
1,968
2,436
2,057
15,468
17,970
105
7,765
7,703
13,418
0
L
Gilgamesh
Tryhard109
Gilgamesh
9,820
1,521
2,138
6,164
21,829
16,389
308
3,882
17,947
0
15,569
W
Cernunnos
UltimateSlayr11
Cernunnos
20,698
10,500
676
1,640
7,250
3,976
1,296
2,897
4,353
0
35,754
L
8,360
3,508
931
1,554
11,057
8,827
585
2,054
9,003
0
23,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
47,087
95
Minions Killed
114
0
Camps Cleared
0
878,405
Distance Traveled
916,293
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,643
764
18
2
0
200,983
0
W
Izanami
10,479
1,048
45
5
0
163,723
0
W
Hel
8,476
848
5
1
0
180,661
0
L
Yemoja
8,274
827
11
1
0
169,697
3
L
Zhong Kui
9,302
930
31
3
0
156,306
0
W
Sun Wukong
9,121
912
12
1
0
193,710
2
W
Athena
9,302
930
10
1
0
215,127
1
L
Gilgamesh
7,754
775
9
1
0
181,365
0
W
Cernunnos
9,709
971
42
4
0
163,072
0
L
Set
10,036
1,004
26
3
0
170,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role