Player Matchup

Ra
Ra
ARIESgodofwar419
Ra
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
502W - 567L
1,449 Elo+
Solo
Geb
Geb
Amhranna
Geb
Level 121
God Stats
25W - 21L
1,649 SR
Queue Stats
1,805W - 1,842L
1,399 Elo+
Solo
Osiris
Osiris
EliViejo
Osiris
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
388W - 456L
1,460 Elo+
Party 1
Pele
Pele
MarissaMonae98
Pele
Level 59
God Stats
3W - 6L
1,583 SR
Queue Stats
294W - 281L
1,557 Elo+
Solo
Danzaburou
Danzaburou
alessitazc
Danzaburou
Level 159
God Stats
3W - 5L
1,584 SR
Queue Stats
408W - 468L
1,460 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,465 Elo+

VS

Team Averages
Level 85
1,552 SR
1,489 Elo+
Cernunnos
Cernunnos
CyanideSyringe7
Cernunnos
Level 84
God Stats
5W - 4L
1,476 SR
Queue Stats
325W - 311L
1,394 Elo+
Solo
Zeus
Zeus
GotOuid420
Zeus
Level 86
God Stats
10W - 12L
1,393 SR
Queue Stats
488W - 502L
1,459 Elo+
Party 2
Hercules
Hercules
Its Qvcn
Hercules
Level 112
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 6L
1,555 Elo+
Party 2
Cerberus
Cerberus
Wabbajax
Cerberus
Level 123
God Stats
12W - 7L
1,809 SR
Queue Stats
434W - 470L
1,541 Elo+
Party 2
Fenrir
Fenrir
lI Bxlt Il
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 9
14,473
658
27,067
24,360
15,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 9 / 14
12,205
555
11,698
29,039
35,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
EliViejo
Osiris
20
6 / 11 / 9
14,127
642
20,751
44,832
43,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 10 / 7
15,402
700
25,960
32,407
28,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
alessitazc
Danzaburou
20
4 / 10 / 9
14,509
660
27,279
24,942
11,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CyanideSyringe7
Cernunnos
20
23 / 5 / 18
18,036
820
45,459
29,953
15,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 5 / 23
15,499
705
34,444
20,493
9,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Its Qvcn
Hercules
20
4 / 2 / 30
14,959
680
19,661
37,512
34,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Wabbajax
Cerberus
20
8 / 4 / 28
15,290
695
25,375
41,728
38,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
lI Bxlt Il
Fenrir
19
2 / 10 / 25
13,430
610
6,144
20,698
17,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
175
24
Kills
51
51
Deaths
26
48
Assists
124
Player
Kills
Deaths
Assists
KDA
L
5
11
9
0.86
L
0
9
14
0.78
W
Cernunnos
CyanideSyringe7
Cernunnos
23
5
18
6.4
L
Osiris
EliViejo
Osiris
6
11
9
0.95
W
14
5
23
5.1
W
Hercules
Its Qvcn
Hercules
4
2
30
9.5
L
9
10
7
1.25
W
Cerberus
Wabbajax
Cerberus
8
4
28
5.5
L
Danzaburou
alessitazc
Danzaburou
4
10
9
0.85
W
Fenrir
lI Bxlt Il
Fenrir
2
10
25
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,755
Damage
131,083
155,580
Taken
150,384
132,977
Mitigated
116,400
45,167
Healing
82,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,067
1,711
5,136
6,317
24,360
15,179
154
14,548
9,462
51,319
0
L
11,698
1,141
1,952
2,418
29,039
35,060
295
9,656
19,383
26,787
0
W
Cernunnos
CyanideSyringe7
Cernunnos
45,459
27,088
5,478
16,062
29,953
15,461
2,879
7,507
22,446
0
73,711
L
Osiris
EliViejo
Osiris
20,751
4,105
2,596
12,090
44,832
43,055
132
13,071
31,761
4,929
28,463
W
34,444
2,984
2,555
4,951
20,493
9,992
1,550
6,689
13,804
71,181
0
W
Hercules
Its Qvcn
Hercules
19,661
6,566
3,754
23,413
37,512
34,757
812
9,215
24,956
0
45,461
L
25,960
4,918
1,158
6,177
32,407
28,595
188
10,564
21,647
0
48,358
W
Cerberus
Wabbajax
Cerberus
25,375
1,659
3,932
19,916
41,728
38,828
1,046
13,405
28,323
48,292
0
L
Danzaburou
alessitazc
Danzaburou
27,279
6,545
2,163
5,160
24,942
11,088
1,044
11,980
12,962
0
57,422
W
Fenrir
lI Bxlt Il
Fenrir
6,144
2,775
71
2,546
20,698
17,362
389
4,757
15,941
0
12,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,716
Gold Earned
77,214
204
Minions Killed
227
0
Camps Cleared
0
1,678,764
Distance Traveled
1,890,502
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,473
658
52
2
0
290,863
0
L
Geb
12,205
555
15
1
0
361,781
1
W
Cernunnos
18,036
820
49
2
0
339,997
5
L
Osiris
14,127
642
19
1
0
334,454
0
W
Zeus
15,499
705
75
3
0
350,272
0
W
Hercules
14,959
680
41
2
0
389,758
0
L
Pele
15,402
700
39
2
0
379,337
1
W
Cerberus
15,290
695
51
2
0
415,869
0
L
Danzaburou
14,509
660
79
4
0
312,329
1
W
Fenrir
13,430
610
11
1
0
394,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role