Player Matchup

Nemesis
Nemesis
Dfrv6992
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,507 Elo+
Party 2
Thoth
Thoth
First_light875
Thoth
Level 17
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 2L
1,314 Elo+
Party 3
Mercury
Mercury
IIWORSTNOOBII
Mercury
Level 16
God Stats
3W - 4L
1,482 SR
Queue Stats
25W - 15L
1,655 Elo+
Party 3
Guan Yu
Guan Yu
LuckofAges
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 100L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
odearen
Jormungandr
Level 6
God Stats
2W - 2L
1,481 SR
Queue Stats
8W - 6L
1,745 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,533 Elo+

VS

Team Averages
Level 14
1,533 SR
1,471 Elo+
Fenrir
Fenrir
Dr Agon56795
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,631 Elo+
Solo
Ares
Ares
GuFiSiTo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Ra
Ra
LOSTKAWZ822954
Ra
Level 14
God Stats
86W - 126L
1,506 SR
Queue Stats
211W - 297L
1,427 Elo+
Solo
Ymir
Ymir
Leakylewis
Ymir
Level 22
God Stats
27W - 33L
1,602 SR
Queue Stats
377W - 399L
1,471 Elo+
Party 1
Vulcan
Vulcan
SaB3rwlf417
Vulcan
Level 15
God Stats
14W - 14L
1,559 SR
Queue Stats
131W - 132L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dfrv6992
Nemesis
17
2 / 6 / 13
10,449
950
6,136
13,653
5,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 17
13,839
1,258
22,879
5,507
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
20
24 / 1 / 8
16,407
1,492
32,677
8,277
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LuckofAges
Guan Yu
18
3 / 8 / 20
11,693
1,063
10,002
14,876
14,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
odearen
Jormungandr
19
0 / 4 / 14
11,585
1,053
5,102
9,936
5,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 12 / 9
11,879
1,080
17,130
22,906
12,061
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
17
0 / 9 / 15
10,511
956
4,326
23,663
18,866
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 11 / 14
11,621
1,056
10,001
17,059
7,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 3 / 7
11,814
1,074
10,313
14,777
13,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
16
2 / 3 / 6
10,636
967
5,223
6,555
2,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
38
Kills
19
19
Deaths
38
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dfrv6992
Nemesis
2
6
13
1.42
L
Fenrir
6
12
9
0.88
W
9
0
17
17.5
L
Ares
0
9
15
0.83
W
Mercury
24
1
8
28
L
3
11
14
0.91
L
8
3
7
3.83
W
Guan Yu
LuckofAges
Guan Yu
3
8
20
1.63
L
Vulcan
2
3
6
1.67
W
Jormungandr
odearen
Jormungandr
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,796
Damage
46,993
52,249
Taken
84,960
30,366
Mitigated
53,440
7,122
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dfrv6992
Nemesis
6,136
3,207
0
547
13,653
5,203
0
5,946
7,707
0
12,609
L
Fenrir
17,130
5,768
0
1,638
22,906
12,061
0
7,420
15,189
0
37,097
W
22,879
634
0
1,555
5,507
1,724
0
3,377
2,130
43,098
0
L
Ares
4,326
1,217
0
0
23,663
18,866
0
6,198
17,069
7,435
0
W
Mercury
32,677
24,394
0
1,220
8,277
3,032
0
5,560
2,717
0
53,345
L
10,001
898
2,238
1,329
17,059
7,110
0
5,560
11,317
48,737
0
L
10,313
511
620
898
14,777
13,356
0
5,075
9,424
17,329
0
W
Guan Yu
LuckofAges
Guan Yu
10,002
2,009
1,708
2,029
14,876
14,972
0
9,407
5,469
0
21,019
L
Vulcan
5,223
568
0
0
6,555
2,047
0
2,361
3,980
12,961
0
W
Jormungandr
odearen
Jormungandr
5,102
1,745
0
63
9,936
5,435
0
5,573
4,363
35,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,973
Gold Earned
56,461
207
Minions Killed
165
12
Camps Cleared
2
1,005,196
Distance Traveled
892,009
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,449
950
13
1
1
196,829
1
L
Fenrir
11,879
1,080
45
4
1
173,511
0
W
Thoth
13,839
1,258
41
4
3
242,249
0
L
Ares
10,511
956
6
1
1
189,165
0
W
Mercury
16,407
1,492
53
5
8
249,354
2
L
Ra
11,621
1,056
83
8
0
183,451
13
L
Ymir
11,814
1,074
18
2
0
203,581
0
W
Guan Yu
11,693
1,063
30
3
0
170,189
2
L
Vulcan
10,636
967
13
1
0
142,301
2
W
Jormungandr
11,585
1,053
70
6
0
146,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role