Player Matchup

Nemesis
Nemesis
FallAngel96
Nemesis
Level 28
God Stats
10W - 11L
1,549 SR
Queue Stats
155W - 121L
1,610 Elo+
Solo
Horus
Horus
Zelekdaddy
Horus
Level 28
God Stats
31W - 34L
1,504 SR
Queue Stats
296W - 280L
1,535 Elo+
Solo
Tiamat
Tiamat
giral
Tiamat
Level 14
God Stats
2W - 1L
1,608 SR
Queue Stats
13W - 9L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
killermachine903
Tsukuyomi
Level 6
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
la hunt6628
Hel
Level 29
God Stats
1W - 5L
1,713 SR
Queue Stats
82W - 76L
1,497 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,535 Elo+

VS

Team Averages
Level 23
1,377 SR
1,363 Elo+
Ra
Ra
DontBeSaltyKid
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,491 Elo+
Party 1
Mercury
Mercury
KFCMegaBucket
Mercury
Level 65
God Stats
7W - 6L
1,508 SR
Queue Stats
36W - 31L
1,402 Elo+
Party 1
Neith
Neith
MrMoose824
Neith
Level 7
God Stats
22W - 25L
1,182 SR
Queue Stats
102W - 110L
1,415 Elo+
Party 1
Hades
Hades
OhHeyAlex
Hades
Level 17
God Stats
6W - 5L
1,237 SR
Queue Stats
122W - 118L
1,107 Elo+
Party 1
Fafnir
Fafnir
Rexasome
Fafnir
Level 15
God Stats
5W - 3L
1,459 SR
Queue Stats
234W - 225L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FallAngel96
Nemesis
20
7 / 1 / 4
13,372
557
15,659
12,321
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
19
4 / 1 / 2
12,354
515
10,048
15,111
14,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
giral
Tiamat
17
0 / 7 / 2
10,477
437
9,408
13,875
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
14
0 / 7 / 0
8,823
368
2,161
15,229
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 5 / 2
10,984
458
6,452
13,388
6,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
11,155
465
8,233
9,220
5,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
20
6 / 3 / 3
12,272
511
11,377
19,038
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
4 / 1 / 7
11,050
460
9,667
9,546
4,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
OhHeyAlex
Hades
19
4 / 4 / 1
11,413
476
7,753
14,952
10,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Rexasome
Fafnir
18
7 / 1 / 4
12,543
523
8,450
13,173
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
13
Kills
21
21
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Nemesis
FallAngel96
Nemesis
7
1
4
9
W
Mercury
6
3
3
2.5
W
Neith
4
1
7
7.5
W
Hades
OhHeyAlex
Hades
4
4
1
1.13
W
Fafnir
Rexasome
Fafnir
7
1
4
9
L
Horus
4
1
2
5
L
Tiamat
giral
Tiamat
0
7
2
0.14
L
Tsukuyomi
0
7
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
45,480
69,924
Taken
65,929
38,802
Mitigated
45,508
16,723
Healing
24,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,233
1,729
116
3,057
9,220
5,217
430
751
8,469
71,152
0
L
Nemesis
FallAngel96
Nemesis
15,659
8,746
0
1,221
12,321
6,817
0
2,775
9,296
0
130,070
W
Mercury
11,377
7,516
0
9,880
19,038
8,022
0
3,238
15,650
0
95,865
W
Neith
9,667
4,208
0
2,459
9,546
4,589
544
4,349
4,871
0
60,742
W
Hades
OhHeyAlex
Hades
7,753
947
498
5,380
14,952
10,825
959
4,504
9,961
67,023
0
W
Fafnir
Rexasome
Fafnir
8,450
2,203
0
3,491
13,173
16,855
221
3,986
8,540
31,960
0
L
Horus
10,048
2,862
175
3,921
15,111
14,785
850
8,073
7,038
16,532
58,465
L
Tiamat
giral
Tiamat
9,408
698
0
4,133
13,875
6,256
25
4,850
9,025
57,691
0
L
Tsukuyomi
2,161
532
0
3,042
15,229
4,823
102
4,866
10,231
0
58,255
L
6,452
382
248
3,983
13,388
6,121
1,167
3,490
9,898
62,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
58,433
671
Minions Killed
558
0
Camps Cleared
0
2,217,007
Distance Traveled
2,168,149
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,155
465
126
5
0
468,811
0
L
Nemesis
13,372
557
183
8
0
562,342
5
W
Mercury
12,272
511
143
6
0
511,931
6
W
Neith
11,050
460
135
6
0
385,623
4
W
Hades
11,413
476
129
5
0
383,603
4
W
Fafnir
12,543
523
25
1
0
418,181
5
L
Horus
12,354
515
139
6
0
460,311
2
L
Tiamat
10,477
437
132
6
0
375,966
0
L
Tsukuyomi
8,823
368
88
4
0
433,481
0
L
Hel
10,984
458
129
5
0
384,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role