Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DuckAzka
Ah Muzen Cab
Level 30
God Stats
9W - 3L
1,757 SR
Queue Stats
114W - 78L
1,646 Elo+
Party 2
Hel
Hel
NaokoSuicid4
Hel
Level 89
God Stats
9W - 4L
1,541 SR
Queue Stats
378W - 337L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Zverck
Ah Puch
Level 125
God Stats
5W - 1L
1,631 SR
Queue Stats
137W - 133L
1,544 Elo+
Party 2
Team Averages
Level 111
1,586 SR
1,561 Elo+

VS

Team Averages
Level 68
1,586 SR
1,571 Elo+
Ymir
Ymir
Crusader639
Ymir
Level 42
God Stats
37W - 28L
1,658 SR
Queue Stats
93W - 76L
1,643 Elo+
Party 1
Bastet
Bastet
SHORTY2small
Bastet
Level 122
God Stats
10W - 4L
1,679 SR
Queue Stats
199W - 194L
1,546 Elo+
Party 1
Medusa
Medusa
WaifPrincess
Medusa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 265L
1,554 Elo+
Party 1
Thoth
Thoth
deadpool199610
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,551 Elo+
Solo
Mulan
Mulan
jesusbatman1
Mulan
Level 37
God Stats
7W - 7L
1,591 SR
Queue Stats
147W - 129L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 1 / 5
8,841
632
12,655
5,457
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
 
Ravana
14
6 / 1 / 6
8,473
605
6,807
6,267
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
DuckAzka
Ah Muzen Cab
12
0 / 5 / 2
6,991
499
2,171
7,649
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 6
6,792
485
1,299
6,873
4,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Zverck
Ah Puch
13
2 / 1 / 0
7,735
553
4,732
5,910
2,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,515
537
5,151
10,007
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
11
0 / 3 / 0
6,395
457
2,553
8,581
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
11
3 / 5 / 2
7,022
502
7,718
9,737
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 1
6,246
446
1,484
6,859
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,063
505
4,903
8,936
4,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
7
8
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
5
9.5
W
Ravana
 
Ravana
6
1
6
9
L
3
4
3
1.13
W
Ah Muzen Cab
DuckAzka
Ah Muzen Cab
0
5
2
0.2
W
2
0
6
5
L
Bastet
0
3
0
0
L
Medusa
3
5
2
0.8
W
Ah Puch
Zverck
Ah Puch
2
1
0
2
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
21,809
32,156
Taken
44,120
13,979
Mitigated
17,566
15,021
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,655
598
0
1,441
5,457
2,207
228
2,495
2,962
70,663
0
W
Ravana
 
Ravana
6,807
2,494
0
2,971
6,267
2,630
0
1,119
5,148
0
44,103
L
5,151
1,150
588
1,431
10,007
5,603
231
5,163
4,844
27,647
0
W
Ah Muzen Cab
DuckAzka
Ah Muzen Cab
2,171
534
0
1,461
7,649
1,948
1,156
1,473
6,176
0
37,664
W
1,299
394
1,997
3,855
6,873
4,772
0
1,548
5,325
20,549
0
L
Bastet
2,553
1,008
0
260
8,581
2,385
0
2,160
6,421
0
44,687
L
Medusa
7,718
3,188
0
636
9,737
2,480
833
2,641
7,096
0
41,630
W
Ah Puch
Zverck
Ah Puch
4,732
347
0
3,296
5,910
2,422
0
0
5,910
48,134
0
L
1,484
57
0
1,296
6,859
2,263
387
4,534
2,325
32,977
0
L
4,903
1,108
0
3,806
8,936
4,835
0
4,188
4,748
0
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
34,241
422
Minions Killed
390
0
Camps Cleared
0
1,305,720
Distance Traveled
1,254,516
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,841
632
119
9
0
257,158
5
W
Ravana
8,473
605
96
7
0
286,141
2
L
Ymir
7,515
537
51
4
0
255,782
3
W
Ah Muzen Cab
6,991
499
78
6
0
239,420
5
W
Hel
6,792
485
38
3
0
269,006
4
L
Bastet
6,395
457
84
6
0
295,227
2
L
Medusa
7,022
502
84
6
0
215,835
0
W
Ah Puch
7,735
553
91
7
0
253,995
1
L
Thoth
6,246
446
64
5
0
222,351
3
L
Mulan
7,063
505
107
8
0
265,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role