Player Matchup

Terra
Terra
Ackronym
Terra
Level 114
God Stats
9W - 3L
1,999 SR
Queue Stats
312W - 312L
1,567 Elo+
Party 2
Sol
Sol
Grizzly MA
Sol
Level 128
God Stats
14W - 12L
1,552 SR
Queue Stats
271W - 244L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kitsuno
Tsukuyomi
Level 126
God Stats
32W - 23L
1,604 SR
Queue Stats
428W - 416L
1,590 Elo+
Party 2
Anhur
Anhur
etoarango
Anhur
Level 158
God Stats
7W - 6L
1,590 SR
Queue Stats
148W - 149L
1,568 Elo+
Solo
Scylla
Scylla
lPandamoniuml
Scylla
Level 98
God Stats
36W - 45L
1,506 SR
Queue Stats
182W - 188L
1,552 Elo+
Party 2
Team Averages
Level 125
1,650 SR
1,565 Elo+

VS

Team Averages
Level 105
1,640 SR
1,574 Elo+
Chang'e
Chang'e
Fararagi
Chang'e
Level 143
God Stats
3W - 1L
1,747 SR
Queue Stats
146W - 118L
1,615 Elo+
Party 1
Medusa
Medusa
Halo Life 2
Medusa
Level 125
God Stats
7W - 6L
1,732 SR
Queue Stats
207W - 165L
1,592 Elo+
Party 1
Ares
Ares
SgtGearex
Ares
Level 122
God Stats
14W - 11L
1,656 SR
Queue Stats
235W - 204L
1,539 Elo+
Party 1
Hachiman
Hachiman
VladimirRepko95
Hachiman
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,579 Elo+
Solo
Hercules
Hercules
daymanahhhaaaaa
Hercules
Level 111
God Stats
28W - 30L
1,565 SR
Queue Stats
104W - 100L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ackronym
Terra
15
2 / 4 / 7
9,427
673
8,177
16,152
12,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 6
10,286
735
14,661
15,925
7,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kitsuno
Tsukuyomi
17
4 / 5 / 5
10,662
762
14,561
14,290
6,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
etoarango
Anhur
17
6 / 3 / 6
11,211
801
12,210
13,366
5,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 3
9,370
669
7,661
9,281
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fararagi
Chang'e
19
5 / 3 / 13
12,082
863
14,393
13,353
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
6 / 3 / 8
11,731
838
18,962
12,739
5,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
4 / 2 / 13
11,751
839
7,595
20,598
25,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
19
4 / 3 / 6
11,152
797
9,670
7,051
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
17
2 / 4 / 13
10,429
745
7,968
17,121
9,947
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
15
Kills
21
21
Deaths
15
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Terra
Ackronym
Terra
2
4
7
1.38
W
Chang'e
Fararagi
Chang'e
5
3
13
3.83
L
1
5
6
0.8
W
Medusa
6
3
8
3.33
L
Tsukuyomi
Kitsuno
Tsukuyomi
4
5
5
1.3
W
Ares
4
2
13
5.25
W
Hachiman
4
3
6
2.33
W
Hercules
2
4
13
2.13
L
Anhur
etoarango
Anhur
6
3
6
3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,270
Damage
58,588
69,014
Taken
70,862
34,526
Mitigated
49,925
19,007
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ackronym
Terra
8,177
384
3,176
4,268
16,152
12,584
364
5,283
10,869
17,991
0
W
Chang'e
Fararagi
Chang'e
14,393
582
6,638
5,561
13,353
5,528
304
4,996
8,282
43,917
0
L
14,661
3,659
0
5,809
15,925
7,011
1,349
4,285
11,640
48,719
0
W
Medusa
18,962
5,104
0
0
12,739
5,905
1,702
5,125
7,512
0
51,773
L
Tsukuyomi
Kitsuno
Tsukuyomi
14,561
3,372
0
1,863
14,290
6,283
38
4,171
10,119
0
44,642
W
Ares
7,595
538
0
1,575
20,598
25,559
0
8,462
11,734
14,505
0
W
Hachiman
9,670
4,431
0
90
7,051
2,986
1,955
3,671
3,372
0
51,311
W
Hercules
7,968
2,421
0
2,968
17,121
9,947
0
8,072
8,976
0
18,560
L
Anhur
etoarango
Anhur
12,210
6,892
0
2,743
13,366
5,193
486
4,452
8,914
0
38,606
L
7,661
534
0
1,148
9,281
3,455
297
4,352
4,929
28,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
57,145
338
Minions Killed
320
9
Camps Cleared
6
1,225,511
Distance Traveled
1,325,581
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,427
673
11
1
0
233,687
2
W
Chang'e
12,082
863
72
5
2
259,749
2
L
Sol
10,286
735
110
8
0
239,444
3
W
Medusa
11,731
838
100
7
0
260,167
4
L
Tsukuyomi
10,662
762
68
5
5
266,712
3
W
Ares
11,751
839
6
0
1
296,075
5
W
Hachiman
11,152
797
113
8
3
234,624
1
W
Hercules
10,429
745
29
2
0
274,966
1
L
Anhur
11,211
801
72
5
4
254,350
6
L
Scylla
9,370
669
77
6
0
231,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role