Player Matchup

Cthulhu
Cthulhu
DoomtheBoomkin
Cthulhu
Level 13
God Stats
5W - 4L
1,695 SR
Queue Stats
29W - 19L
1,720 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MÄrtyris
Morgan Le Fay
Level 15
God Stats
5W - 2L
1,526 SR
Queue Stats
57W - 24L
1,812 Elo+
Party 1
Mercury
Mercury
Mûrdéršs
Mercury
Level 13
God Stats
3W - 8L
1,462 SR
Queue Stats
124W - 96L
1,665 Elo+
Solo
Chiron
Chiron
NeilMID
Chiron
Level 18
God Stats
3W - 3L
1,857 SR
Queue Stats
49W - 44L
1,675 Elo+
Solo
Ares
Ares
rokfell3r
Ares
Level 28
God Stats
2W - 3L
1,919 SR
Queue Stats
126W - 95L
1,737 Elo+
Solo
Team Averages
Level 17
1,692 SR
1,722 Elo+

VS

Team Averages
Level 25
1,705 SR
1,605 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hugs4Drugs2
Cernunnos
Level 29
God Stats
5W - 2L
1,895 SR
Queue Stats
151W - 83L
1,652 Elo+
Solo
Ymir
Ymir
Prototipe110
Ymir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,627 Elo+
Solo
Bellona
Bellona
iBelona
Bellona
Level 28
God Stats
4W - 2L
1,914 SR
Queue Stats
106W - 69L
1,537 Elo+
Solo
Nemesis
Nemesis
seb108Cr
Nemesis
Level 27
God Stats
9W - 4L
1,714 SR
Queue Stats
157W - 107L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,787
399
3,911
11,991
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
MÄrtyris
Morgan Le Fay
16
6 / 3 / 0
9,309
548
13,104
8,238
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Mûrdéršs
Mercury
13
0 / 7 / 2
7,565
445
2,826
14,677
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
NeilMID
Chiron
15
2 / 5 / 3
8,901
524
9,923
14,127
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
6 / 12 / 4
8,228
484
9,728
22,151
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 4
10,506
618
5,280
9,055
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Hugs4Drugs2
Cernunnos
18
10 / 3 / 7
12,395
729
19,769
18,822
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 14
10,102
594
5,065
15,469
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
iBelona
Bellona
18
9 / 0 / 5
12,001
706
11,130
15,378
11,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
seb108Cr
Nemesis
17
8 / 3 / 7
11,565
680
13,315
12,462
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
14
Kills
32
32
Deaths
14
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
4
1.25
L
0
5
1
0.1
W
Cernunnos
Hugs4Drugs2
Cernunnos
10
3
7
4.5
L
Morgan Le Fay
MÄrtyris
Morgan Le Fay
6
3
0
2
L
Mercury
Mûrdéršs
Mercury
0
7
2
0.14
L
Chiron
NeilMID
Chiron
2
5
3
0.7
W
2
4
14
2.25
W
Bellona
iBelona
Bellona
9
0
5
11.5
L
Ares
6
12
4
0.67
W
Nemesis
seb108Cr
Nemesis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
54,559
71,184
Taken
71,186
31,981
Mitigated
41,242
10,666
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,280
101
0
857
9,055
3,131
1,145
5,447
3,608
57,602
0
L
3,911
592
245
2,945
11,991
9,730
0
1,081
10,788
28,164
0
W
Cernunnos
Hugs4Drugs2
Cernunnos
19,769
12,188
0
10,320
18,822
7,574
7,970
5,719
13,103
0
106,480
L
Morgan Le Fay
MÄrtyris
Morgan Le Fay
13,104
896
111
1,106
8,238
2,602
0
2,039
5,855
66,233
0
L
Mercury
Mûrdéršs
Mercury
2,826
954
0
1,099
14,677
5,458
0
1,072
13,579
0
48,666
L
Chiron
NeilMID
Chiron
9,923
4,490
196
3,765
14,127
3,956
588
1,910
12,183
0
62,847
W
5,065
1,290
0
3,683
15,469
12,576
431
6,712
8,727
25,907
0
W
Bellona
iBelona
Bellona
11,130
4,725
0
4,827
15,378
11,922
1,087
3,796
11,072
0
79,956
L
Ares
9,728
933
0
1,199
22,151
10,235
0
3,720
18,231
18,254
0
W
Nemesis
seb108Cr
Nemesis
13,315
8,887
0
1,912
12,462
6,039
1,135
5,952
6,450
0
80,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
56,569
398
Minions Killed
573
0
Camps Cleared
0
1,592,010
Distance Traveled
1,656,962
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,506
618
113
7
0
303,297
3
L
Cthulhu
6,787
399
57
3
0
307,881
2
W
Cernunnos
12,395
729
140
8
0
295,176
8
L
Morgan Le Fay
9,309
548
133
8
0
336,965
7
L
Mercury
7,565
445
87
5
0
357,619
1
L
Chiron
8,901
524
110
6
0
290,130
6
W
Ymir
10,102
594
34
2
0
302,082
4
W
Bellona
12,001
706
156
9
0
377,935
8
L
Ares
8,228
484
11
1
0
299,415
2
W
Nemesis
11,565
680
130
8
0
378,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role