Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PhoenixGod98
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 103L
1,235 Elo+
Solo
The Morrigan
The Morrigan
Ritzu1
The Morrigan
Level 108
God Stats
6W - 8L
1,462 SR
Queue Stats
237W - 276L
1,281 Elo+
Solo
Nemesis
Nemesis
edomexico13
Nemesis
Level 133
God Stats
3W - 7L
1,380 SR
Queue Stats
101W - 120L
1,270 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,357 Elo+

VS

Team Averages
Level 79
1,507 SR
1,353 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
A_BigChubbybear
Hercules
Level 101
God Stats
7W - 2L
1,535 SR
Queue Stats
486W - 479L
1,298 Elo+
Solo
Hades
Hades
Nickgamercrack24
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,124 Elo+
Solo
Baba Yaga
Baba Yaga
Xena903
Baba Yaga
Level 64
God Stats
9W - 3L
1,500 SR
Queue Stats
322W - 417L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 3 / 0
8,978
898
17,375
11,004
6,352
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
 
King Arthur
14
1 / 4 / 6
7,550
755
6,203
11,279
12,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
13
0 / 6 / 5
7,190
719
6,668
9,409
4,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Ritzu1
The Morrigan
12
0 / 4 / 3
7,209
721
6,952
6,782
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
edomexico13
Nemesis
9
0 / 8 / 3
6,169
617
4,167
10,074
4,149
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
12 / 2 / 11
9,319
932
15,502
9,397
4,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
13
2 / 2 / 10
7,399
740
4,159
11,407
12,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
16
4 / 0 / 19
8,355
836
9,492
18,867
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 3 / 7
7,072
707
4,336
6,425
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
Xena903
Baba Yaga
14
5 / 1 / 10
7,883
788
6,996
6,250
2,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
25
25
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
3
0
2.33
L
King Arthur
 
King Arthur
1
4
6
1
W
Sol
 
Sol
12
2
11
8.75
W
Cabrakan
 
Cabrakan
2
2
10
3.5
W
Hercules
4
0
19
13.5
W
2
3
7
1.83
L
Tiamat
0
6
5
0.42
L
The Morrigan
Ritzu1
The Morrigan
0
4
3
0.38
W
Baba Yaga
Xena903
Baba Yaga
5
1
10
10
L
Nemesis
edomexico13
Nemesis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,365
Damage
40,485
48,548
Taken
52,346
29,415
Mitigated
35,271
14,501
Healing
28,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,375
1,179
2,246
4,034
11,004
6,352
0
7,161
3,591
32,830
0
L
King Arthur
 
King Arthur
6,203
851
1,207
1,477
11,279
12,258
0
6,292
4,840
0
8,940
W
Sol
 
Sol
15,502
5,178
2,112
3,480
9,397
4,034
493
5,513
3,884
30,939
0
W
Cabrakan
 
Cabrakan
4,159
520
1,229
2,747
11,407
12,683
0
6,206
5,201
10,848
0
W
Hercules
9,492
2,247
1,617
11,694
18,867
12,298
22
10,814
8,053
0
13,638
W
4,336
71
408
478
6,425
3,275
0
4,354
2,071
12,939
0
L
Tiamat
6,668
2,359
294
1,580
9,409
4,096
0
5,946
3,354
13,258
0
L
The Morrigan
Ritzu1
The Morrigan
6,952
1,683
746
910
6,782
2,560
0
5,556
1,226
19,853
0
W
Baba Yaga
Xena903
Baba Yaga
6,996
726
1,328
3,067
6,250
2,981
535
4,108
2,142
14,655
0
L
Nemesis
edomexico13
Nemesis
4,167
1,956
538
1,469
10,074
4,149
0
6,038
3,856
0
5,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
40,028
93
Minions Killed
88
0
Camps Cleared
0
775,688
Distance Traveled
866,618
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,978
898
40
4
0
191,887
1
L
King Arthur
7,550
755
8
1
0
156,848
0
W
Sol
9,319
932
31
3
0
197,456
1
W
Cabrakan
7,399
740
22
2
0
187,036
1
W
Hercules
8,355
836
13
1
0
167,254
0
W
Hades
7,072
707
14
1
0
145,752
4
L
Tiamat
7,190
719
14
1
0
150,322
0
L
The Morrigan
7,209
721
26
3
0
136,151
0
W
Baba Yaga
7,883
788
8
1
0
169,120
0
L
Nemesis
6,169
617
5
1
0
140,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role