Player Matchup

Chernobog
Chernobog
CallMeZeus
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,508 Elo+
Party 1
Odin
Odin
GuiFarias28
Odin
Level 25
God Stats
3W - 1L
1,821 SR
Queue Stats
89W - 165L
1,277 Elo+
Solo
Nemesis
Nemesis
RustyCoomSock
Nemesis
Level 6
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 9L
1,634 Elo+
Party 1
Serqet
Serqet
TheCaptnJAC
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,482 Elo+
Solo
Neith
Neith
marinspidey
Neith
Level 29
God Stats
7W - 9L
1,468 SR
Queue Stats
166W - 207L
1,439 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,468 Elo+

VS

Team Averages
Level 24
1,603 SR
1,426 Elo+
Bakasura
Bakasura
Boomblahbla
Bakasura
Level 27
God Stats
3W - 0L
1,768 SR
Queue Stats
65W - 61L
1,443 Elo+
Solo
Hou Yi
Hou Yi
EwokBaconBits
Hou Yi
Level 27
God Stats
59W - 45L
1,578 SR
Queue Stats
109W - 88L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 24
God Stats
49W - 46L
1,385 SR
Queue Stats
56W - 49L
1,272 Elo+
Solo
Ah Puch
Ah Puch
MeNameisMud
Ah Puch
Level 14
God Stats
3W - 3L
1,786 SR
Queue Stats
17W - 19L
1,385 Elo+
Solo
Artio
Artio
kinitzel
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 126L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CallMeZeus
Chernobog
15
1 / 6 / 4
9,509
528
8,356
11,737
4,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 2
8,474
471
5,516
15,710
10,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
14
4 / 7 / 4
9,174
510
10,571
13,521
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
13
5 / 4 / 3
8,925
496
6,621
12,217
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 7
10,245
569
6,010
7,889
2,998
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boomblahbla
Bakasura
14
2 / 7 / 6
8,609
478
6,424
15,546
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 10
9,734
541
8,944
12,061
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
JuJuPeanut
Gilgamesh
17
13 / 3 / 6
10,684
594
12,626
12,364
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MeNameisMud
Ah Puch
14
2 / 3 / 8
8,668
482
9,633
9,582
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
kinitzel
Artio
12
4 / 2 / 4
8,497
472
4,866
10,519
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
16
Kills
27
27
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Boomblahbla
Bakasura
2
7
6
0.71
L
Chernobog
CallMeZeus
Chernobog
1
6
4
0.5
W
6
3
10
3.67
L
3
8
2
0.5
W
Gilgamesh
JuJuPeanut
Gilgamesh
13
3
6
5.33
W
Ah Puch
MeNameisMud
Ah Puch
2
3
8
2
L
Nemesis
4
7
4
0.86
L
Serqet
5
4
3
1.63
W
Artio
kinitzel
Artio
4
2
4
3
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
42,493
61,074
Taken
60,072
27,713
Mitigated
29,104
11,478
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Boomblahbla
Bakasura
6,424
4,193
0
6,167
15,546
5,551
72
0
15,063
0
43,783
L
Chernobog
CallMeZeus
Chernobog
8,356
5,835
0
2,829
11,737
4,310
3,002
3,533
8,120
0
52,213
W
8,944
5,878
0
4,090
12,061
3,945
875
254
10,841
0
59,669
L
5,516
805
0
931
15,710
10,080
301
2,866
12,654
3,023
25,947
W
Gilgamesh
JuJuPeanut
Gilgamesh
12,626
5,026
0
3,078
12,364
10,366
1,131
484
11,880
0
39,795
W
Ah Puch
MeNameisMud
Ah Puch
9,633
630
0
2,822
9,582
3,404
1,031
336
9,144
48,467
0
L
Nemesis
10,571
5,147
0
2,905
13,521
6,154
0
3,496
9,900
0
47,496
L
Serqet
6,621
1,601
0
2,478
12,217
4,171
0
2,290
9,837
0
37,832
W
Artio
kinitzel
Artio
4,866
998
836
3,995
10,519
5,838
517
0
10,351
19,459
0
L
6,010
2,194
0
2,335
7,889
2,998
822
2,314
5,575
0
56,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
46,192
477
Minions Killed
363
0
Camps Cleared
0
1,528,086
Distance Traveled
1,608,496
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,609
478
102
6
0
354,660
2
L
Chernobog
9,509
528
105
6
0
306,594
1
W
Hou Yi
9,734
541
93
5
0
295,339
1
L
Odin
8,474
471
71
4
0
285,530
1
W
Gilgamesh
10,684
594
56
3
0
344,850
0
W
Ah Puch
8,668
482
86
5
0
326,566
4
L
Nemesis
9,174
510
72
4
0
380,867
3
L
Serqet
8,925
496
70
4
0
268,783
1
W
Artio
8,497
472
26
1
0
287,081
1
L
Neith
10,245
569
159
9
0
286,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role