Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Fire ball Hav
Ah Muzen Cab
Silver II
Level 122
God Stats
4W - 5L
1,702 SR
Queue Stats
106W - 102L
1,278 MMR
Party 2
Terra
Terra
Bronze III
M1NDWARZ
Terra
Bronze III
Level 128
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 4L
1,396 MMR
Solo
Tiamat
Tiamat
Bronze III
Sgtslinger22
Tiamat
Bronze III
Level 72
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 81L
1,446 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,503 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,612 SR
1,359 MMR
Nu Wa
Nu Wa
Gold V
SkumBagStone
Nu Wa
Gold V
Level 160
God Stats
3W - 3L
1,727 SR
Queue Stats
82W - 95L
1,497 MMR
Party 1
Chaac
Chaac
Gold V
Tez__300
Chaac
Gold V
Level 86
God Stats
10W - 8L
1,515 SR
Queue Stats
82W - 95L
1,497 MMR
Party 1
Medusa
Medusa
Silver II
dMayne69
Medusa
Silver II
Level 138
God Stats
28W - 28L
1,595 SR
Queue Stats
189W - 239L
1,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
16
3 / 3 / 4
10,782
634
11,183
10,971
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
M1NDWARZ
Terra
14
1 / 2 / 3
9,956
586
8,209
16,956
11,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
15
3 / 6 / 2
10,980
646
13,867
17,888
12,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneAh PuchAthenaChironGilgamesh

VS

Bans
HadesDanzaburouNeithCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,994
647
17,588
11,534
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Tez__300
Chaac
16
5 / 1 / 6
11,624
684
10,663
20,018
17,627
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
dMayne69
Medusa
16
5 / 4 / 4
11,893
700
10,668
12,857
4,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
11
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
3
3
4
1.67
L
Terra
M1NDWARZ
Terra
1
2
3
1.25
L
Tiamat
3
6
2
0.67
W
1
2
9
2.75
W
Chaac
Tez__300
Chaac
5
1
6
8
W
Medusa
dMayne69
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
38,919
45,815
Taken
44,409
27,659
Mitigated
26,171
15,759
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fire ball Hav
Ah Muzen Cab
11,183
2,726
0
3,065
10,971
4,303
1,394
4,873
6,098
0
63,933
L
Terra
M1NDWARZ
Terra
8,209
700
1,702
3,588
16,956
11,132
210
6,486
10,470
36,869
0
L
Tiamat
13,867
1,505
224
7,180
17,888
12,224
296
6,229
11,659
52,677
0
W
17,588
8,480
1,432
3,229
11,534
3,890
1,269
6,427
5,107
62,804
0
W
Chaac
Tez__300
Chaac
10,663
2,266
0
8,199
20,018
17,627
485
9,266
10,752
0
32,327
W
Medusa
dMayne69
Medusa
10,668
3,439
1,047
2,569
12,857
4,654
1,285
6,383
6,474
0
52,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
34,511
249
Minions Killed
238
0
Camps Cleared
0
884,417
Distance Traveled
882,948
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,782
634
114
7
0
322,108
0
L
Terra
9,956
586
51
3
0
292,721
5
L
Tiamat
10,980
646
84
5
0
269,588
3
W
Nu Wa
10,994
647
107
6
0
303,589
5
W
Chaac
11,624
684
49
3
0
302,478
2
W
Medusa
11,893
700
82
5
0
276,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role