Player Matchup

Anhur
Anhur
KnightBAYBAY
Anhur
Level 160
God Stats
6W - 6L
1,716 SR
Queue Stats
389W - 312L
1,646 Elo+
Solo
Hercules
Hercules
Ombra11
Hercules
Level 52
God Stats
1W - 2L
1,422 SR
Queue Stats
19W - 56L
1,352 Elo+
Party 1
Hera
Hera
SlamJSM
Hera
Level 67
God Stats
2W - 4L
1,377 SR
Queue Stats
18W - 53L
1,357 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,451 Elo+

VS

Team Averages
Level 153
1,747 SR
1,654 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Carlº
Horus
Level 152
God Stats
66W - 7L
2,089 SR
Queue Stats
739W - 133L
1,942 Elo+
Solo
Ra
Ra
dockdock3000
Ra
Level 151
God Stats
17W - 22L
1,651 SR
Queue Stats
257W - 458L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 0
12,611
701
7,218
15,606
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Ombra11
Hercules
11
0 / 2 / 3
9,730
541
2,465
15,328
10,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
SlamJSM
Hera
9
0 / 6 / 1
8,975
499
3,115
9,418
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 1 / 4
12,433
691
15,157
11,757
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Carlº
Horus
15
3 / 4 / 7
11,335
630
6,112
17,934
6,930
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 8
11,686
649
8,714
7,043
2,523
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
11
11
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
4
9
W
Horus
Carlº
Horus
3
4
7
1.63
L
6
3
0
2
L
Hercules
Ombra11
Hercules
0
2
3
0.75
L
Hera
SlamJSM
Hera
0
6
1
0.08
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,798
Damage
29,983
40,352
Taken
36,734
19,673
Mitigated
13,707
7,053
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,157
13,755
0
4,850
11,757
4,254
200
1,190
10,241
0
55,655
W
Horus
Carlº
Horus
6,112
2,462
595
1,512
17,934
6,930
1,137
784
15,831
0
26,180
L
7,218
2,980
0
3,681
15,606
6,306
0
3,654
11,952
0
68,273
L
Hercules
Ombra11
Hercules
2,465
465
0
2,188
15,328
10,626
0
2,566
12,762
0
10,059
L
Hera
SlamJSM
Hera
3,115
555
0
1,184
9,418
2,741
0
2,494
6,924
14,172
0
W
8,714
308
3,428
3,911
7,043
2,523
923
803
6,174
69,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
35,454
158
Minions Killed
209
0
Camps Cleared
0
475,132
Distance Traveled
817,529
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,433
691
65
4
0
222,935
3
W
Horus
11,335
630
34
2
0
302,680
5
L
Anhur
12,611
701
118
7
0
211,152
4
L
Hercules
9,730
541
11
1
0
135,824
0
L
Hera
8,975
499
29
2
0
128,156
1
W
Ra
11,686
649
110
6
0
291,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role