Player Matchup

Ra
Ra
DuhManManson
Ra
Level 75
God Stats
11W - 5L
1,547 SR
Queue Stats
135W - 102L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
PiraSah
Jing Wei
Level 18
God Stats
2W - 2L
1,786 SR
Queue Stats
207W - 200L
1,498 Elo+
Party 4
Hercules
Hercules
Whatimsippin
Hercules
Level 28
God Stats
6W - 5L
1,550 SR
Queue Stats
330W - 322L
1,511 Elo+
Party 4
Ymir
Ymir
khiswrld
Ymir
Level 10
God Stats
6W - 8L
1,486 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 4
Thor
Thor
m0pper
Thor
Level 8
God Stats
4W - 3L
1,754 SR
Queue Stats
23W - 20L
1,518 Elo+
Party 3
Team Averages
Level 28
1,624 SR
1,515 Elo+

VS

Team Averages
Level 13
1,439 SR
1,516 Elo+
Bellona
Bellona
CozyPotato
Bellona
Level 7
God Stats
108W - 77L
1,412 SR
Queue Stats
108W - 81L
1,419 Elo+
Party 1
Anubis
Anubis
HINATA17
Anubis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Susano
Susano
LebenDookey
Susano
Level 16
God Stats
3W - 5L
1,424 SR
Queue Stats
21W - 27L
1,575 Elo+
Party 2
Neith
Neith
potatolamplord
Neith
Level 13
God Stats
44W - 40L
1,501 SR
Queue Stats
46W - 44L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
sneakPandaDestin
The Morrigan
Level 11
God Stats
1W - 2L
1,361 SR
Queue Stats
5W - 3L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 10
15,659
540
26,103
19,114
8,992
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PiraSah
Jing Wei
20
9 / 4 / 13
15,127
522
15,451
21,387
7,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Whatimsippin
Hercules
20
13 / 2 / 15
15,875
547
23,302
31,478
39,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
18
2 / 5 / 7
12,232
422
3,882
20,003
16,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
m0pper
Thor
20
10 / 5 / 9
14,689
507
10,280
22,439
12,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CozyPotato
Bellona
20
9 / 12 / 4
14,833
511
31,825
30,046
25,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
HINATA17
Anubis
17
0 / 9 / 5
10,826
373
3,235
12,658
12,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
20
3 / 10 / 9
12,974
447
7,270
22,937
10,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 12 / 5
12,911
445
14,053
22,628
11,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
sneakPandaDestin
The Morrigan
19
3 / 6 / 7
12,098
417
13,617
13,939
6,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
49
Kills
19
20
Deaths
49
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
CozyPotato
Bellona
9
12
4
0.92
W
15
4
10
5
L
Anubis
HINATA17
Anubis
0
9
5
0.28
L
Susano
3
10
9
0.75
W
Jing Wei
PiraSah
Jing Wei
9
4
13
3.88
W
Hercules
Whatimsippin
Hercules
13
2
15
10.25
W
Ymir
2
5
7
1.1
W
Thor
m0pper
Thor
10
5
9
2.9
L
4
12
5
0.54
L
The Morrigan
sneakPandaDestin
The Morrigan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,018
Damage
70,000
114,421
Taken
102,208
84,937
Mitigated
66,438
42,310
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CozyPotato
Bellona
31,825
19,342
0
3,182
30,046
25,920
0
10,451
19,595
0
96,018
W
26,103
2,543
3,493
9,657
19,114
8,992
3,521
2,981
16,133
114,973
0
L
Anubis
HINATA17
Anubis
3,235
175
0
0
12,658
12,647
86
5,279
7,379
56,301
0
L
Susano
7,270
1,148
0
3,088
22,937
10,043
1,188
8,938
13,999
0
68,811
W
Jing Wei
PiraSah
Jing Wei
15,451
13,423
600
10,331
21,387
7,935
3,256
6,467
14,920
0
114,401
W
Hercules
Whatimsippin
Hercules
23,302
8,121
0
12,336
31,478
39,754
2,345
6,953
24,525
0
98,404
W
Ymir
3,882
849
0
1,129
20,003
16,130
543
5,485
14,518
38,174
0
W
Thor
m0pper
Thor
10,280
2,905
0
4,764
22,439
12,126
854
2,490
19,949
0
117,976
L
14,053
8,147
0
3,998
22,628
11,768
850
3,680
18,948
0
62,781
L
The Morrigan
sneakPandaDestin
The Morrigan
13,617
2,368
0
1,989
13,939
6,060
779
2,343
11,458
77,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,582
Gold Earned
63,642
659
Minions Killed
588
0
Camps Cleared
0
2,684,435
Distance Traveled
2,287,536
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,833
511
135
5
0
550,558
0
W
Ra
15,659
540
191
7
0
548,347
2
L
Anubis
10,826
373
91
3
0
374,238
2
L
Susano
12,974
447
115
4
0
528,299
0
W
Jing Wei
15,127
522
140
5
0
526,188
7
W
Hercules
15,875
547
129
4
0
589,110
6
W
Ymir
12,232
422
55
2
0
486,701
3
W
Thor
14,689
507
144
5
0
534,089
2
L
Neith
12,911
445
109
4
0
405,335
0
L
The Morrigan
12,098
417
138
5
0
429,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role