Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Drakanox
Rama
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 61L
1,513 Elo+
Party 1
Thanatos
Thanatos
Mrkokolo2011
Thanatos
Level 145
God Stats
1W - 1L
1,702 SR
Queue Stats
175W - 120L
1,561 Elo+
Party 1
Janus
Janus
SwaGGerM45t3r
Janus
Level 127
God Stats
4W - 10L
1,441 SR
Queue Stats
27W - 29L
1,580 Elo+
Party 1
Artio
Artio
aerandi1798
Artio
Level 146
God Stats
7W - 10L
1,601 SR
Queue Stats
155W - 93L
1,598 Elo+
Party 1
Team Averages
Level 146
1,549 SR
1,550 Elo+

VS

Team Averages
Level 140
1,470 SR
1,535 Elo+
Fenrir
Fenrir
Javier47730114
Fenrir
Level 160
God Stats
3W - 2L
1,559 SR
Queue Stats
99W - 103L
1,526 Elo+
Party 2
Ymir
Ymir
damimr93
Ymir
Level 160
God Stats
48W - 24L
1,720 SR
Queue Stats
518W - 533L
1,553 Elo+
Party 2
Olorun
Olorun
iTs_timmyt
Olorun
Level 158
God Stats
3W - 5L
1,389 SR
Queue Stats
41W - 46L
1,467 Elo+
Party 2
Horus
Horus
iTz_Fale
Horus
Level 120
God Stats
2W - 1L
1,478 SR
Queue Stats
74W - 93L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
iTz_OwenTowers
Nu Wa
Level 103
God Stats
1W - 2L
1,205 SR
Queue Stats
47W - 53L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 3
6,830
455
2,744
10,057
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
2 / 2 / 1
7,514
501
7,031
10,390
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Mrkokolo2011
Thanatos
13
3 / 4 / 0
7,355
490
6,252
11,187
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,921
461
4,431
4,946
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,632
509
3,903
12,885
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,476
632
11,406
10,408
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
14
1 / 1 / 2
8,176
545
7,791
11,410
7,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Olorun
iTs_timmyt
Olorun
14
4 / 3 / 2
8,841
589
8,502
10,140
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
iTz_Fale
Horus
11
0 / 1 / 5
7,227
482
1,430
8,762
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 2 / 7
8,018
535
5,289
6,994
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
L
Rama
2
2
1
1.25
W
8
0
1
8.5
L
Thanatos
Mrkokolo2011
Thanatos
3
4
0
0.75
L
0
3
2
0.33
L
1
1
0
1
W
Ymir
1
1
2
2
W
Olorun
iTs_timmyt
Olorun
4
3
2
1.67
W
Horus
iTz_Fale
Horus
0
1
5
2.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
34,418
49,465
Taken
47,714
20,585
Mitigated
21,749
20,602
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,744
317
653
2,356
10,057
5,050
0
4,195
5,862
0
20,121
L
Rama
7,031
5,892
0
3,467
10,390
3,324
0
5,196
5,194
0
49,981
W
11,406
2,829
0
2,580
10,408
3,962
287
1,272
9,046
0
65,714
L
Thanatos
Mrkokolo2011
Thanatos
6,252
1,504
0
7,874
11,187
3,694
0
3,988
7,199
0
37,648
L
4,431
48
0
285
4,946
1,450
0
1,613
3,333
50,542
0
L
3,903
348
0
5,967
12,885
7,067
0
6,590
6,295
38,192
0
W
Ymir
7,791
2,607
0
4,800
11,410
7,469
178
2,953
8,002
55,900
0
W
Olorun
iTs_timmyt
Olorun
8,502
5,366
153
4,536
10,140
3,166
859
810
9,300
64,865
0
W
Horus
iTz_Fale
Horus
1,430
758
1,296
3,029
8,762
4,883
53
1,274
7,488
0
15,470
W
5,289
1,319
0
1,069
6,994
2,269
438
1,450
5,544
63,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
41,738
433
Minions Killed
481
0
Camps Cleared
0
1,465,296
Distance Traveled
1,516,354
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,830
455
29
2
0
315,236
8
L
Rama
7,514
501
107
7
0
272,091
6
W
Fenrir
9,476
632
116
8
0
357,578
4
L
Thanatos
7,355
490
86
6
0
305,401
1
L
Janus
6,921
461
119
8
0
293,919
11
L
Artio
7,632
509
92
6
0
278,649
6
W
Ymir
8,176
545
109
7
0
291,129
5
W
Olorun
8,841
589
114
8
0
268,542
7
W
Horus
7,227
482
45
3
0
311,346
2
W
Nu Wa
8,018
535
97
6
0
287,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role