Player Matchup

Kukulkan
Kukulkan
AaronM512
Kukulkan
Level 28
God Stats
25W - 31L
1,558 SR
Queue Stats
296W - 274L
1,489 Elo+
Party 2
Medusa
Medusa
BAS Xdra0nX
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Pele
Pele
ClaroInternetCOL
Pele
Level 18
God Stats
2W - 0L
1,688 SR
Queue Stats
38W - 41L
1,345 Elo+
Solo
Chaac
Chaac
Mefisto4891
Chaac
Level 18
God Stats
6W - 2L
1,707 SR
Queue Stats
33W - 27L
1,641 Elo+
Party 2
Ymir
Ymir
hypokalemia
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,385 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,472 Elo+

VS

Team Averages
Level 22
1,528 SR
1,388 Elo+
Thanatos
Thanatos
Azathoph
Thanatos
Level 26
God Stats
3W - 8L
1,758 SR
Queue Stats
111W - 113L
1,470 Elo+
Solo
Yemoja
Yemoja
Heavytrafic
Yemoja
Level 21
God Stats
6W - 8L
1,478 SR
Queue Stats
281W - 360L
1,314 Elo+
Party 1
Sobek
Sobek
JustaCactus
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,405 Elo+
Solo
King Arthur
King Arthur
Supportastico
King Arthur
Level 17
God Stats
6W - 13L
1,405 SR
Queue Stats
96W - 133L
1,315 Elo+
Party 1
Ah Puch
Ah Puch
ecleptik
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronM512
Kukulkan
16
3 / 2 / 8
10,393
520
11,180
7,697
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 4 / 10
9,803
490
10,908
8,773
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 3
9,834
492
5,202
6,706
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
19 / 2 / 4
12,936
647
30,896
20,577
13,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 5
8,308
415
4,607
12,762
10,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azathoph
Thanatos
15
5 / 7 / 2
9,521
476
11,988
18,904
6,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
14
0 / 3 / 7
9,178
459
4,196
9,124
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 3
9,832
492
8,449
16,595
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Supportastico
King Arthur
12
1 / 4 / 0
7,562
378
4,941
21,970
11,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
ecleptik
Ah Puch
14
1 / 10 / 2
8,469
423
6,384
15,243
5,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
30
Kills
11
11
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AaronM512
Kukulkan
3
2
8
3.5
L
Thanatos
Azathoph
Thanatos
5
7
2
0.86
W
Medusa
4
4
10
2.25
W
4
2
3
2.75
L
Yemoja
0
3
7
1.17
L
4
6
3
0.92
W
19
2
4
10.5
L
King Arthur
Supportastico
King Arthur
1
4
0
0.25
L
Ah Puch
ecleptik
Ah Puch
1
10
2
0.2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,793
Damage
35,958
56,515
Taken
81,836
31,437
Mitigated
43,188
12,160
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AaronM512
Kukulkan
11,180
208
0
372
7,697
2,131
295
2,117
5,580
59,861
0
L
Thanatos
Azathoph
Thanatos
11,988
3,078
0
8,294
18,904
6,826
0
3,191
15,713
0
62,169
W
Medusa
10,908
7,090
0
430
8,773
2,965
2,386
2,958
5,802
0
40,169
W
5,202
293
0
197
6,706
2,245
2,679
1,744
4,962
0
37,890
L
Yemoja
4,196
1,300
1,806
887
9,124
6,146
351
3,203
5,921
23,222
0
L
8,449
1,050
0
3,506
16,595
13,655
289
3,355
13,240
31,003
0
W
30,896
14,617
0
9,696
20,577
13,467
500
5,907
14,532
0
114,220
L
King Arthur
Supportastico
King Arthur
4,941
727
274
5,780
21,970
11,558
0
3,552
18,418
0
24,233
L
Ah Puch
ecleptik
Ah Puch
6,384
782
0
962
15,243
5,003
69
2,486
12,757
34,668
0
W
4,607
596
0
1,465
12,762
10,629
315
6,146
6,610
38,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
44,562
459
Minions Killed
271
0
Camps Cleared
0
1,891,255
Distance Traveled
1,794,314
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,393
520
126
6
0
400,010
0
L
Thanatos
9,521
476
98
5
0
362,953
4
W
Medusa
9,803
490
65
3
0
323,147
2
W
Pele
9,834
492
72
4
0
390,728
1
L
Yemoja
9,178
459
34
2
0
393,048
0
L
Sobek
9,832
492
45
2
0
354,232
3
W
Chaac
12,936
647
151
8
0
429,462
3
L
King Arthur
7,562
378
42
2
0
391,473
1
L
Ah Puch
8,469
423
52
3
0
292,608
5
W
Ymir
8,308
415
45
2
0
347,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role