Player Matchup

Sobek
Sobek
Antonicarter
Sobek
Level 28
God Stats
6W - 4L
1,545 SR
Queue Stats
227W - 87L
1,791 Elo+
Party 2
Arachne
Arachne
Danith17
Arachne
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,399 Elo+
Solo
Skadi
Skadi
GodShiroyasha
Skadi
Level 26
God Stats
6W - 1L
1,982 SR
Queue Stats
114W - 57L
1,690 Elo+
Party 2
Anubis
Anubis
RIDEN222
Anubis
Level 28
God Stats
5W - 0L
1,919 SR
Queue Stats
126W - 26L
1,931 Elo+
Party 2
Scylla
Scylla
caduh10
Scylla
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
307W - 423L
1,320 Elo+
Solo
Team Averages
Level 25
1,689 SR
1,626 Elo+

VS

Team Averages
Level 16
1,479 SR
1,418 Elo+
Yemoja
Yemoja
Apocalipso1
Yemoja
Level 3
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pao com ovo6208
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 1
Thanatos
Thanatos
Ramonesvermelho
Thanatos
Level 23
God Stats
202W - 207L
1,590 SR
Queue Stats
302W - 301L
1,561 Elo+
Solo
Odin
Odin
WDGaster3456
Odin
Level 19
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Rama
Rama
rampageeexx
Rama
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
19W - 30L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 23
12,616
601
7,875
17,323
22,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Danith17
Arachne
19
11 / 4 / 4
12,778
608
11,954
20,390
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 5 / 5
12,496
595
12,278
15,951
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
RIDEN222
Anubis
20
21 / 1 / 6
15,225
725
28,945
16,053
10,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
caduh10
Scylla
16
3 / 5 / 8
10,983
523
10,254
9,889
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 11 / 3
7,495
357
3,461
15,227
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 11 / 4
8,183
390
4,791
21,940
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
15
7 / 8 / 5
10,526
501
13,455
18,447
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 12 / 1
7,940
378
4,860
17,681
13,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 5 / 2
10,883
518
10,121
14,726
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
47
Kills
14
15
Deaths
47
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
23
14.5
L
Yemoja
0
11
3
0.14
W
Arachne
Danith17
Arachne
11
4
4
3.25
W
9
5
5
2.3
L
2
11
4
0.36
W
Anubis
RIDEN222
Anubis
21
1
6
24
L
Thanatos
7
8
5
1.19
L
1
12
1
0.13
W
Scylla
caduh10
Scylla
3
5
8
1.4
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,306
Damage
36,688
79,606
Taken
88,021
50,834
Mitigated
40,586
28,128
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,875
436
0
2,847
17,323
22,994
420
1,407
15,916
16,462
0
L
Yemoja
3,461
637
1,086
1,045
15,227
8,946
0
8,310
6,917
11,735
0
W
Arachne
Danith17
Arachne
11,954
8,715
0
7,067
20,390
8,527
347
0
20,390
0
114,913
W
12,278
5,786
0
3,905
15,951
5,269
1,131
618
15,333
0
99,557
L
4,791
2,076
0
2,303
21,940
7,859
0
12,628
9,148
0
28,952
W
Anubis
RIDEN222
Anubis
28,945
2,306
0
13,347
16,053
10,792
482
1,086
14,967
138,855
0
L
Thanatos
13,455
2,105
0
11,018
18,447
6,140
0
7,467
10,906
0
52,762
L
4,860
1,743
0
1,686
17,681
13,303
0
10,239
6,894
0
23,836
W
Scylla
caduh10
Scylla
10,254
1,002
0
962
9,889
3,252
2,009
350
9,539
47,186
0
L
10,121
8,152
0
3,839
14,726
4,338
1,036
7,628
7,082
0
76,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
45,027
599
Minions Killed
345
0
Camps Cleared
0
1,906,036
Distance Traveled
1,827,612
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,616
601
12
1
0
445,563
2
L
Yemoja
7,495
357
20
1
0
345,965
4
W
Arachne
12,778
608
132
6
0
417,265
2
W
Skadi
12,496
595
136
6
0
341,271
1
L
Nemesis
8,183
390
46
2
0
420,400
2
W
Anubis
15,225
725
229
11
0
358,896
0
L
Thanatos
10,526
501
95
5
0
375,966
3
L
Odin
7,940
378
32
2
0
321,918
0
W
Scylla
10,983
523
90
4
0
343,041
0
L
Rama
10,883
518
152
7
0
363,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role