Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
ALLEZZANFIACINII
Ymir
Gold II
Level 156
God Stats
14W - 22L
1,685 SR
Queue Stats
193W - 207L
1,583 MMR
Solo
Thanatos
Thanatos
Gold II
Bihny
Thanatos
Gold II
Level 129
God Stats
10W - 13L
1,509 SR
Queue Stats
482W - 462L
1,585 MMR
Solo
Tyr
Tyr
Gold V
Gonzaleeez
Tyr
Gold V
Level 86
God Stats
4W - 6L
1,668 SR
Queue Stats
25W - 23L
1,594 MMR
Party 1
Danzaburou
Danzaburou
Silver I
iCrazy Dark
Danzaburou
Silver I
Level 64
God Stats
0W - 1L
1,658 SR
Queue Stats
4W - 5L
1,601 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,604 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,547 SR
1,592 MMR
Cabrakan
Cabrakan
Gold III
Greek428
Cabrakan
Gold III
Level 128
God Stats
12W - 12L
1,565 SR
Queue Stats
256W - 252L
1,577 MMR
Solo
Guan Yu
Guan Yu
Gold II
SoooMuchCarnage
Guan Yu
Gold II
Level 61
God Stats
2W - 1L
1,579 SR
Queue Stats
155W - 125L
1,505 MMR
Party 3
Sol
Sol
Gold II
assassincarsili
Sol
Gold II
Level 151
God Stats
14W - 14L
1,648 SR
Queue Stats
58W - 59L
1,666 MMR
Party 3
Agni
Agni
Platinum III
cyhawk89
Agni
Platinum III
Level 149
God Stats
5W - 3L
1,407 SR
Queue Stats
128W - 112L
1,769 MMR
Party 2
Loki
Loki
Gold III
ninjam0nster
Loki
Gold III
Level 145
God Stats
8W - 4L
1,536 SR
Queue Stats
133W - 134L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 6 / 3
10,228
487
11,215
13,426
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 8 / 5
8,263
393
5,556
23,245
11,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Bihny
Thanatos
16
5 / 9 / 3
10,369
494
7,143
17,804
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 1 / 1
11,127
530
13,628
20,330
19,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
iCrazy Dark
Danzaburou
15
0 / 7 / 3
9,687
461
8,267
17,816
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSetTiamatGilgameshPersephone

VS

Bans
Cu ChulainnKing ArthurSun WukongSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Greek428
Cabrakan
14
3 / 3 / 17
10,537
502
11,390
19,259
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 7
12,261
584
17,736
17,555
23,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 0 / 11
12,052
574
15,306
11,419
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
18
9 / 4 / 8
12,093
576
16,586
10,913
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 8
11,646
555
10,848
16,064
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
14
Kills
31
31
Deaths
14
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
3
0.92
L
1
8
5
0.44
L
Thanatos
Bihny
Thanatos
5
9
3
0.72
L
4
1
1
4.5
W
Cabrakan
Greek428
Cabrakan
3
3
17
3.83
W
8
3
7
3.83
W
6
0
11
11.5
W
Agni
9
4
8
3.25
L
Danzaburou
iCrazy Dark
Danzaburou
0
7
3
0.21
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,809
Damage
71,866
92,621
Taken
75,210
48,067
Mitigated
67,364
24,487
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,215
1,057
0
1,324
13,426
4,097
0
6,759
6,637
64,641
0
L
5,556
1,149
974
2,879
23,245
11,244
0
16,946
6,209
34,249
0
L
Thanatos
Bihny
Thanatos
7,143
1,962
0
8,240
17,804
6,555
0
4,363
13,266
0
68,131
L
13,628
1,127
0
8,548
20,330
19,566
0
7,827
11,963
222
77,116
W
Cabrakan
Greek428
Cabrakan
11,390
2,302
0
4,073
19,259
27,710
117
5,959
13,046
27,100
0
W
17,736
2,158
3,216
7,948
17,555
23,785
1,206
1,542
15,969
0
68,410
W
15,306
4,206
0
7,839
11,419
4,703
6,578
522
10,897
83,626
0
W
Agni
16,586
1,246
0
3,172
10,913
4,949
727
4,724
5,963
80,795
0
L
Danzaburou
iCrazy Dark
Danzaburou
8,267
4,434
0
2,522
17,816
6,605
201
8,232
9,464
0
72,074
W
10,848
2,197
0
1,250
16,064
6,217
0
3,617
12,342
0
93,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
58,589
578
Minions Killed
584
0
Camps Cleared
0
1,924,667
Distance Traveled
2,016,579
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,228
487
135
6
0
359,038
6
L
Ymir
8,263
393
48
2
0
340,003
4
L
Thanatos
10,369
494
126
6
0
399,429
1
L
Tyr
11,127
530
149
7
0
474,097
4
W
Cabrakan
10,537
502
29
1
0
376,092
8
W
Guan Yu
12,261
584
132
6
0
413,230
7
W
Sol
12,052
574
154
7
0
425,733
6
W
Agni
12,093
576
142
7
0
396,846
6
L
Danzaburou
9,687
461
120
6
0
352,100
1
W
Loki
11,646
555
127
6
0
404,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role