Player Matchup

Thor
Thor
Brucampos
Thor
Level 15
God Stats
1W - 2L
1,167 SR
Queue Stats
10W - 18L
1,282 Elo+
Solo
Khepri
Khepri
SimjangBR
Khepri
Level 11
God Stats
7W - 3L
1,667 SR
Queue Stats
23W - 28L
1,301 Elo+
Party 2
Chaac
Chaac
armaxgameplay
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,269 Elo+
Party 2
Ra
Ra
everygistortion_
Ra
Level 25
God Stats
14W - 20L
1,606 SR
Queue Stats
461W - 477L
1,359 Elo+
Party 3
Medusa
Medusa
somevegandude
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,375 Elo+
Party 3
Team Averages
Level 16
1,488 SR
1,317 Elo+

VS

Team Averages
Level 22
1,555 SR
1,326 Elo+
Loki
Loki
JuanP33
Loki
Level 10
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 2L
1,222 Elo+
Party 1
Ares
Ares
MacPhantom
Ares
Level 30
God Stats
0W - 1L
1,708 SR
Queue Stats
13W - 13L
1,300 Elo+
Party 1
Artemis
Artemis
Oh20
Artemis
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 20L
1,320 Elo+
Solo
Anubis
Anubis
franklinvila270
Anubis
Level 27
God Stats
19W - 18L
1,534 SR
Queue Stats
146W - 140L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
ivanOmelhor
Cu Chulainn
Level 27
God Stats
1W - 4L
1,592 SR
Queue Stats
73W - 78L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 3 / 6
8,433
527
5,619
11,088
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
SimjangBR
Khepri
12
1 / 0 / 11
7,987
499
3,723
4,443
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 4
7,692
481
5,714
13,582
6,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 3
8,614
538
7,151
6,237
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 2 / 4
9,506
594
16,525
9,704
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JuanP33
Loki
13
3 / 3 / 3
8,030
502
8,883
12,059
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 5 / 4
7,573
473
2,563
10,474
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Oh20
Artemis
12
1 / 4 / 0
7,109
444
2,576
5,334
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 1
8,998
562
10,824
9,471
3,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ivanOmelhor
Cu Chulainn
13
0 / 3 / 4
8,917
557
5,272
17,412
7,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
11
11
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
4
3
6
2.33
L
Loki
JuanP33
Loki
3
3
3
1.5
L
1
5
4
0.6
L
Artemis
Oh20
Artemis
1
4
0
0.25
W
Khepri
SimjangBR
Khepri
1
0
11
6.5
W
1
4
4
0.75
W
3
2
3
2.25
L
6
5
1
1.3
L
Cu Chulainn
ivanOmelhor
Cu Chulainn
0
3
4
0.67
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
30,118
45,054
Taken
54,750
20,676
Mitigated
27,198
14,208
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,619
1,911
0
2,928
11,088
5,362
0
1,818
9,190
0
47,172
L
Loki
JuanP33
Loki
8,883
3,253
0
2,806
12,059
6,909
0
1,419
10,487
0
52,184
L
2,563
228
0
1,982
10,474
7,340
0
2,463
7,928
18,582
0
L
Artemis
Oh20
Artemis
2,576
1,304
0
500
5,334
1,459
0
936
4,398
0
26,166
W
Khepri
SimjangBR
Khepri
3,723
327
0
1,000
4,443
3,340
233
1,006
3,393
10,792
0
W
5,714
1,017
0
5,289
13,582
6,158
1,146
5,783
7,332
0
40,426
W
7,151
964
733
1,697
6,237
1,727
336
2,873
3,238
46,722
0
L
10,824
433
0
3,395
9,471
3,558
850
671
8,775
38,967
0
L
Cu Chulainn
ivanOmelhor
Cu Chulainn
5,272
1,040
0
2,092
17,412
7,932
308
4,776
12,288
0
42,209
W
16,525
7,810
0
2,561
9,704
4,089
259
1,154
8,514
0
75,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
40,627
409
Minions Killed
309
0
Camps Cleared
0
1,479,135
Distance Traveled
1,447,852
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,433
527
82
5
0
310,814
2
L
Loki
8,030
502
97
6
0
336,967
0
L
Ares
7,573
473
24
2
0
316,256
5
L
Artemis
7,109
444
46
3
0
277,726
3
W
Khepri
7,987
499
18
1
0
324,401
5
W
Chaac
7,692
481
90
6
0
280,607
0
W
Ra
8,614
538
99
6
0
274,612
2
L
Anubis
8,998
562
65
4
0
230,119
3
L
Cu Chulainn
8,917
557
77
5
0
286,784
0
W
Medusa
9,506
594
120
8
0
288,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role