Player Matchup

Gilgamesh
Gilgamesh
FirewaII
Gilgamesh
Level 25
God Stats
3W - 0L
1,484 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lororie
Kukulkan
Level 15
God Stats
6W - 1L
1,565 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
TTV_Chillz_Joker
Skadi
Level 58
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 1L
1,142 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
moaanit
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,142 SR
Queue Stats
1W - 1L
1,142 Elo+
Party 1
Team Averages
Level 33
1,479 SR
1,321 Elo+

VS

Team Averages
Level 40
1,507 SR
1,365 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EdensAce
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,244 Elo+
Party 3
Cthulhu
Cthulhu
ll Virtuz ll
Cthulhu
Level 49
God Stats
0W - 1L
1,608 SR
Queue Stats
6W - 14L
1,291 Elo+
Solo
Ra
Ra
spartanoo13
Ra
Level 17
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FirewaII
Gilgamesh
14
5 / 1 / 7
9,010
901
11,198
10,906
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Lororie
Kukulkan
15
4 / 0 / 3
9,380
938
3,930
1,692
670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 6
9,493
949
8,241
5,913
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
moaanit
Morgan Le Fay
14
1 / 1 / 10
8,543
854
5,787
4,918
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 0
7,063
706
2,781
7,836
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
EdensAce
Morgan Le Fay
11
1 / 7 / 0
6,605
661
3,506
9,807
3,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ll Virtuz ll
Cthulhu
12
0 / 4 / 2
7,593
759
2,612
9,759
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 1
7,685
769
5,827
7,644
2,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Morgan Le Fay
EdensAce
Morgan Le Fay
1
7
0
0.14
W
Gilgamesh
FirewaII
Gilgamesh
5
1
7
8.5
W
Kukulkan
Lororie
Kukulkan
4
0
3
5.5
W
7
1
6
10
L
Cthulhu
ll Virtuz ll
Cthulhu
0
4
2
0.25
W
Morgan Le Fay
moaanit
Morgan Le Fay
1
1
10
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
14,726
23,429
Taken
35,046
12,891
Mitigated
15,143
5,974
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,781
1,304
207
2,045
7,836
2,994
0
1,359
6,267
0
19,479
L
Morgan Le Fay
EdensAce
Morgan Le Fay
3,506
401
0
1,130
9,807
3,427
0
2,745
6,960
13,669
0
W
Gilgamesh
FirewaII
Gilgamesh
11,198
3,463
5
3,064
10,906
8,089
331
4,547
6,359
0
27,627
W
Kukulkan
Lororie
Kukulkan
3,930
266
0
428
1,692
670
2,048
366
1,326
29,602
0
W
8,241
3,539
0
1,101
5,913
2,273
1,809
4,026
1,887
0
33,773
L
Cthulhu
ll Virtuz ll
Cthulhu
2,612
253
0
619
9,759
6,000
0
3,792
5,907
12,455
0
W
Morgan Le Fay
moaanit
Morgan Le Fay
5,787
786
0
1,376
4,918
1,859
1,004
3,693
1,225
20,468
0
L
5,827
158
225
2,733
7,644
2,722
0
2,505
5,019
30,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
28,946
200
Minions Killed
142
11
Camps Cleared
6
769,120
Distance Traveled
570,815
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,063
706
33
3
0
140,358
2
L
Morgan Le Fay
6,605
661
19
2
2
118,903
0
W
Gilgamesh
9,010
901
21
2
3
221,678
1
W
Kukulkan
9,380
938
75
8
1
165,605
3
W
Skadi
9,493
949
71
7
3
198,487
2
L
Cthulhu
7,593
759
22
2
2
137,459
2
W
Morgan Le Fay
8,543
854
33
3
4
183,350
1
L
Ra
7,685
769
68
7
2
174,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role