Player Matchup

Anhur
Anhur
Ace_Flash22
Anhur
Level 14
God Stats
6W - 7L
1,873 SR
Queue Stats
16W - 27L
1,325 Elo+
Party 2
Ares
Ares
Ace_Rouge25
Ares
Level 32
God Stats
9W - 8L
1,709 SR
Queue Stats
126W - 116L
1,517 Elo+
Party 2
Apollo
Apollo
NotSkadiMain
Apollo
Level 15
God Stats
3W - 1L
1,713 SR
Queue Stats
26W - 14L
1,710 Elo+
Party 1
Nemesis
Nemesis
Petty Person
Nemesis
Level 27
God Stats
6W - 1L
1,966 SR
Queue Stats
108W - 47L
1,770 Elo+
Party 1
Tiamat
Tiamat
SmItEBaLaNcE954
Tiamat
Level 28
God Stats
8W - 2L
1,889 SR
Queue Stats
90W - 33L
1,804 Elo+
Party 1
Team Averages
Level 23
1,830 SR
1,625 Elo+

VS

Team Averages
Level 16
1,549 SR
1,524 Elo+
Osiris
Osiris
Enchdrecus
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,548 Elo+
Solo
Neith
Neith
Lone rider16485
Neith
Level 25
God Stats
25W - 22L
1,512 SR
Queue Stats
98W - 127L
1,387 Elo+
Solo
Ra
Ra
NewfoundHippy
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
SMITEOG7989
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 70L
1,603 Elo+
Solo
Hades
Hades
SquatedChevy
Hades
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,123
466
1,381
4,139
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 1 / 4
5,399
491
2,026
6,021
4,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
3 / 1 / 3
6,213
565
5,597
7,305
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Petty Person
Nemesis
13
7 / 0 / 2
7,323
666
4,943
5,623
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 1
6,729
612
8,198
5,356
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Enchdrecus
Osiris
10
0 / 1 / 1
5,848
532
3,106
5,816
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,565
415
2,359
5,711
1,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
4,220
384
1,970
3,958
1,109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 4 / 0
6,555
596
4,199
8,988
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,543
504
2,862
8,431
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
2
1
4
4
L
Osiris
Enchdrecus
Osiris
0
1
1
0.5
L
0
4
0
0
L
0
4
0
0
W
Apollo
3
1
3
4.5
W
Nemesis
Petty Person
Nemesis
7
0
2
8
L
3
4
0
0.75
W
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
14,496
28,444
Taken
32,904
13,167
Mitigated
10,929
7,359
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,381
565
0
56
4,139
1,354
408
0
4,139
0
11,634
W
2,026
108
397
504
6,021
4,151
332
843
5,178
12,036
0
L
Osiris
Enchdrecus
Osiris
3,106
604
0
2,893
5,816
2,644
0
277
5,539
0
28,893
L
2,359
1,075
0
1,314
5,711
1,216
0
864
4,847
0
13,274
L
1,970
253
136
432
3,958
1,109
0
1,031
2,927
11,236
0
W
Apollo
5,597
2,602
0
3,171
7,305
2,076
1,332
1,181
6,124
0
38,889
W
Nemesis
Petty Person
Nemesis
4,943
1,750
0
696
5,623
2,380
1,164
518
5,105
0
41,596
L
4,199
1,065
0
653
8,988
2,556
0
2,587
6,401
0
45,588
W
8,198
1,102
0
2,535
5,356
3,206
330
2,290
3,066
38,065
0
L
2,862
75
100
3,673
8,431
3,404
0
5,465
2,966
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
26,731
279
Minions Killed
265
0
Camps Cleared
0
1,021,661
Distance Traveled
939,733
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,123
466
28
3
0
172,048
0
W
Ares
5,399
491
21
2
0
211,591
1
L
Osiris
5,848
532
65
6
0
209,040
3
L
Neith
4,565
415
30
3
0
192,565
0
L
Ra
4,220
384
15
1
0
151,518
2
W
Apollo
6,213
565
76
7
0
190,723
3
W
Nemesis
7,323
666
79
7
0
227,969
1
L
Pele
6,555
596
90
8
0
198,314
1
W
Tiamat
6,729
612
75
7
0
219,330
0
L
Hades
5,543
504
65
6
0
188,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role