Player Matchup

Fenrir
Fenrir
SpyCNuggz
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Janus
Janus
haroldd
Janus
Level 41
God Stats
1W - 1L
1,461 SR
Queue Stats
5W - 12L
1,177 Elo+
Party 2
Ganesha
Ganesha
malpal03
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,223 Elo+

VS

Team Averages
Level 43
1,715 SR
1,565 Elo+
Yemoja
Yemoja
Alleini
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,017 Elo+
Solo
Merlin
Merlin
Genetic862
Merlin
Level 104
God Stats
6W - 3L
1,765 SR
Queue Stats
236W - 134L
1,780 Elo+
Party 1
Chaac
Chaac
oooooo KIDS
Chaac
Level 18
God Stats
50W - 9L
1,880 SR
Queue Stats
50W - 9L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SpyCNuggz
Fenrir
12
2 / 7 / 1
8,593
661
6,714
15,045
11,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Janus
haroldd
Janus
11
1 / 7 / 2
7,948
611
5,968
13,723
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
malpal03
Ganesha
10
0 / 8 / 3
7,959
612
1,760
15,424
11,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alleini
Yemoja
13
2 / 0 / 16
9,245
711
5,860
3,242
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Genetic862
Merlin
14
9 / 3 / 6
10,107
777
14,574
7,502
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 10
10,824
833
16,431
10,724
7,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
22
22
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alleini
Yemoja
2
0
16
10
W
Merlin
Genetic862
Merlin
9
3
6
4
L
Fenrir
SpyCNuggz
Fenrir
2
7
1
0.36
L
Janus
haroldd
Janus
1
7
2
0.29
L
Ganesha
malpal03
Ganesha
0
8
3
0.19
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
36,865
44,192
Taken
21,468
27,001
Mitigated
12,837
4,255
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alleini
Yemoja
5,860
1,464
2,315
374
3,242
2,496
828
1,714
1,400
19,196
0
W
Merlin
Genetic862
Merlin
14,574
832
0
576
7,502
2,998
649
1,593
5,813
44,103
0
L
Fenrir
SpyCNuggz
Fenrir
6,714
1,892
0
1,448
15,045
11,285
0
6,074
8,971
0
20,301
L
Janus
haroldd
Janus
5,968
295
0
1,785
13,723
4,322
0
6,131
7,592
41,864
0
L
Ganesha
malpal03
Ganesha
1,760
432
0
1,022
15,424
11,394
0
8,229
7,195
5,404
0
W
16,431
5,509
0
5,027
10,724
7,343
1,120
3,971
6,527
0
32,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
30,176
86
Minions Killed
129
0
Camps Cleared
0
602,470
Distance Traveled
571,354
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,245
711
28
2
0
211,645
1
W
Merlin
10,107
777
71
5
0
190,305
0
L
Fenrir
8,593
661
31
2
0
221,960
1
L
Janus
7,948
611
55
4
0
202,999
0
L
Ganesha
7,959
612
0
0
0
177,511
0
W
Chaac
10,824
833
30
2
0
169,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role