Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kamag
Apollo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,598 Elo+
Solo
Tyr
Tyr
PsychoWolfen
Tyr
Level 101
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 5L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Smokejoker
Hou Yi
Level 134
God Stats
2W - 1L
1,313 SR
Queue Stats
223W - 239L
1,570 Elo+
Solo
Merlin
Merlin
Vexianna
Merlin
Level 143
God Stats
4W - 4L
1,468 SR
Queue Stats
236W - 233L
1,567 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,542 Elo+

VS

Team Averages
Level 99
1,453 SR
1,503 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Innnsanity
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,611 Elo+
Party 1
Thoth
Thoth
Ricepanda90
Thoth
Level 83
God Stats
2W - 3L
1,198 SR
Queue Stats
305W - 286L
1,551 Elo+
Party 2
Set
Set
ShadowBoy127
Set
Level 156
God Stats
13W - 16L
1,565 SR
Queue Stats
455W - 490L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
iChronicYGK
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 2 / 15
12,200
871
15,785
11,417
5,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Kamag
Apollo
18
5 / 4 / 19
11,229
802
15,648
13,771
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 12
10,578
756
6,619
14,469
12,841
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Smokejoker
Hou Yi
16
3 / 4 / 13
10,257
733
11,616
13,864
5,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Vexianna
Merlin
18
5 / 3 / 10
10,706
765
17,713
13,223
5,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
3 / 4 / 9
10,028
716
13,634
13,225
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Innnsanity
Fafnir
17
3 / 4 / 10
9,813
701
9,408
24,533
23,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 5 / 7
9,857
704
12,280
10,175
5,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 12
8,739
624
10,725
14,119
6,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
iChronicYGK
Baron Samedi
17
5 / 6 / 8
10,242
732
7,065
13,173
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
28
Kills
16
16
Deaths
28
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
15
8.25
L
Chiron
 
Chiron
3
4
9
1.88
L
Fafnir
Innnsanity
Fafnir
3
4
10
2
W
Apollo
Kamag
Apollo
5
4
19
3.63
W
6
3
12
4
L
4
5
7
1.5
L
1
9
12
0.78
W
Hou Yi
Smokejoker
Hou Yi
3
4
13
2.38
W
Merlin
Vexianna
Merlin
5
3
10
3.33
L
Baron Samedi
iChronicYGK
Baron Samedi
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,381
Damage
53,112
66,744
Taken
75,225
34,258
Mitigated
46,786
36,466
Healing
28,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,785
1,221
10,193
5,729
11,417
5,040
650
3,928
7,489
42,629
0
L
Chiron
 
Chiron
13,634
4,880
4,743
5,362
13,225
5,486
700
7,962
5,229
0
31,645
L
Fafnir
Innnsanity
Fafnir
9,408
1,537
402
8,928
24,533
23,090
172
9,187
15,346
21,958
0
W
Apollo
Kamag
Apollo
15,648
10,610
1,668
2,295
13,771
5,463
1,759
7,920
5,851
0
27,688
W
6,619
1,224
1,622
2,232
14,469
12,841
801
5,528
8,941
0
8,850
L
12,280
462
1,014
525
10,175
5,342
820
5,571
4,604
27,261
0
L
10,725
2,931
135
1,798
14,119
6,806
0
5,178
8,941
0
14,479
W
Hou Yi
Smokejoker
Hou Yi
11,616
4,732
4,161
3,692
13,864
5,162
975
5,039
8,825
0
22,790
W
Merlin
Vexianna
Merlin
17,713
300
1,332
3,542
13,223
5,752
242
6,338
6,885
38,492
0
L
Baron Samedi
iChronicYGK
Baron Samedi
7,065
739
2,335
3,146
13,173
6,062
769
5,566
7,607
16,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
48,679
150
Minions Killed
133
0
Camps Cleared
0
1,305,476
Distance Traveled
1,099,148
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,200
871
50
4
0
308,279
1
L
Chiron
10,028
716
48
3
0
220,746
0
L
Fafnir
9,813
701
18
1
0
249,477
0
W
Apollo
11,229
802
32
2
0
234,965
4
W
Tyr
10,578
756
1
0
0
260,691
2
L
Thoth
9,857
704
37
3
0
228,581
0
L
Set
8,739
624
11
1
0
206,623
0
W
Hou Yi
10,257
733
28
2
0
239,905
0
W
Merlin
10,706
765
39
3
0
261,636
0
L
Baron Samedi
10,242
732
19
1
0
193,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role