Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ASCENDINGNEON
Cupid
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
116W - 120L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Yamyahu210
Cthulhu
Level 26
God Stats
44W - 25L
1,547 SR
Queue Stats
127W - 117L
1,372 Elo+
Solo
Fenrir
Fenrir
Z3DQ
Fenrir
Level 18
God Stats
2W - 2L
1,355 SR
Queue Stats
27W - 32L
1,395 Elo+
Party 1
Ratatoskr
Ratatoskr
xI Zerx Ix
Ratatoskr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,356 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,404 Elo+

VS

Team Averages
Level 31
1,425 SR
1,354 Elo+
Khepri
Khepri
CrooksClutch
Khepri
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 138L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DOOOG2107
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
JayneClutch
Nike
Level 24
God Stats
4W - 14L
1,258 SR
Queue Stats
55W - 125L
1,258 Elo+
Party 2
Artemis
Artemis
JustDriftin1614
Artemis
Level 14
God Stats
4W - 8L
1,405 SR
Queue Stats
9W - 12L
1,392 Elo+
Party 2
Merlin
Merlin
Zeke3456
Merlin
Level 23
God Stats
14W - 19L
1,462 SR
Queue Stats
98W - 101L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
7 / 0 / 31
13,849
1,065
13,011
21,533
26,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 20
13,941
1,072
20,101
17,849
9,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Yamyahu210
Cthulhu
20
15 / 0 / 26
15,757
1,212
28,030
20,357
19,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Z3DQ
Fenrir
20
15 / 3 / 22
14,952
1,150
29,218
20,561
15,737
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
xI Zerx Ix
Ratatoskr
19
4 / 5 / 15
12,589
968
14,932
12,987
4,969
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 12 / 8
11,723
902
10,784
25,304
32,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
DOOOG2107
Morgan Le Fay
19
7 / 7 / 5
13,933
1,072
21,544
18,853
9,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 14 / 5
11,621
894
13,113
26,678
30,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 3
11,137
857
15,217
12,988
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zeke3456
Merlin
19
1 / 12 / 9
12,353
950
22,531
27,625
11,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
43
51
Kills
13
13
Deaths
51
114
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
31
22.5
W
10
5
20
4
L
Khepri
1
12
8
0.42
L
Morgan Le Fay
DOOOG2107
Morgan Le Fay
7
7
5
1.36
L
2
14
5
0.32
L
2
6
3
0.58
W
Cthulhu
Yamyahu210
Cthulhu
15
0
26
28
W
Fenrir
Z3DQ
Fenrir
15
3
22
8.67
L
Merlin
Zeke3456
Merlin
1
12
9
0.46
W
Ratatoskr
xI Zerx Ix
Ratatoskr
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,292
Damage
83,189
93,287
Taken
111,448
76,397
Mitigated
89,173
19,845
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,011
2,184
0
6,237
21,533
26,051
0
11,840
9,693
0
20,724
W
20,101
15,627
275
3,040
17,849
9,644
0
11,161
6,688
0
28,538
L
Khepri
10,784
1,473
0
0
25,304
32,942
0
6,035
19,269
21,014
0
L
Morgan Le Fay
DOOOG2107
Morgan Le Fay
21,544
4,305
0
1,286
18,853
9,144
0
4,522
14,331
46,195
0
L
13,113
3,743
0
0
26,678
30,440
0
7,091
19,587
0
22,947
L
15,217
8,794
0
1,061
12,988
5,632
0
3,957
9,031
0
20,469
W
Cthulhu
Yamyahu210
Cthulhu
28,030
1,900
2,624
5,588
20,357
19,996
0
12,124
8,233
70,214
0
W
Fenrir
Z3DQ
Fenrir
29,218
15,395
0
2,081
20,561
15,737
0
11,117
9,444
0
42,281
L
Merlin
Zeke3456
Merlin
22,531
5,312
515
2,571
27,625
11,015
0
6,425
21,200
60,167
0
W
Ratatoskr
xI Zerx Ix
Ratatoskr
14,932
5,948
0
0
12,987
4,969
0
8,617
4,370
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,088
Gold Earned
60,767
192
Minions Killed
185
7
Camps Cleared
3
1,236,770
Distance Traveled
992,040
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,849
1,065
21
2
0
267,035
0
W
Cupid
13,941
1,072
25
2
0
198,070
0
L
Khepri
11,723
902
19
1
0
234,946
0
L
Morgan Le Fay
13,933
1,072
56
4
2
222,079
0
L
Nike
11,621
894
20
2
0
230,265
0
L
Artemis
11,137
857
8
1
0
136,729
0
W
Cthulhu
15,757
1,212
105
8
3
294,916
1
W
Fenrir
14,952
1,150
20
2
2
252,370
0
L
Merlin
12,353
950
82
6
1
168,021
0
W
Ratatoskr
12,589
968
21
2
2
224,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role