Player Matchup

Artemis
Artemis
DrRikinSL
Artemis
Level 29
God Stats
14W - 5L
1,703 SR
Queue Stats
69W - 45L
1,578 Elo+
Party 2
Ymir
Ymir
HungryApparition
Ymir
Level 17
God Stats
6W - 4L
1,569 SR
Queue Stats
30W - 31L
1,452 Elo+
Solo
Ra
Ra
Saramonmage
Ra
Level 22
God Stats
6W - 5L
1,650 SR
Queue Stats
90W - 81L
1,493 Elo+
Solo
Ullr
Ullr
demerces2
Ullr
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 30L
1,556 Elo+
Solo
Scylla
Scylla
zapzapjunior
Scylla
Level 28
God Stats
18W - 7L
1,703 SR
Queue Stats
69W - 44L
1,580 Elo+
Party 2
Team Averages
Level 22
1,625 SR
1,532 Elo+

VS

Team Averages
Level 16
1,605 SR
1,447 Elo+
Khepri
Khepri
ElPateaAnitos
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 1
Neith
Neith
MateTruco
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Party 1
Ra
Ra
capitangalleta
Ra
Level 13
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 1
Zeus
Zeus
origami_coruja
Zeus
Level 16
God Stats
19W - 14L
1,621 SR
Queue Stats
196W - 184L
1,526 Elo+
Solo
Hera
Hera
vaalee
Hera
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrRikinSL
Artemis
20
20 / 2 / 16
14,542
1,322
28,684
12,345
5,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 13
10,310
937
7,142
10,830
7,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 26
11,148
1,013
10,415
9,834
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
14 / 1 / 16
13,990
1,272
20,961
11,024
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
18
6 / 3 / 24
11,670
1,061
14,484
8,676
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

237

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 13
10,510
955
4,912
18,140
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
MateTruco
Neith
15
1 / 9 / 9
9,872
897
9,621
15,521
5,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 8
10,937
994
10,767
15,858
6,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 11 / 5
11,612
1,056
16,141
17,637
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
vaalee
Hera
16
1 / 12 / 8
9,969
906
7,448
17,251
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
45
Kills
14
14
Deaths
45
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
DrRikinSL
Artemis
20
2
16
14
L
0
7
13
0.93
W
3
5
13
1.9
L
Neith
MateTruco
Neith
1
9
9
0.61
W
2
3
26
5
L
5
6
8
1.5
W
Ullr
14
1
16
22
L
7
11
5
0.86
L
Hera
vaalee
Hera
1
12
8
0.42
W
Scylla
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,686
Damage
48,889
52,709
Taken
84,407
25,975
Mitigated
42,785
10,515
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DrRikinSL
Artemis
28,684
19,119
0
4,314
12,345
5,177
0
9,714
2,551
0
49,183
L
4,912
329
0
715
18,140
19,935
0
8,467
9,406
12,528
0
W
7,142
413
0
16
10,830
7,966
0
8,033
2,653
16,037
0
L
Neith
MateTruco
Neith
9,621
5,307
0
1,007
15,521
5,249
0
5,030
10,311
0
21,158
W
10,415
778
1,941
2,541
9,834
4,208
0
8,319
1,377
30,045
0
L
10,767
1,197
981
50
15,858
6,386
0
6,238
9,435
40,309
0
W
Ullr
20,961
9,988
0
457
11,024
5,213
0
6,337
4,609
0
50,781
L
16,141
1,417
0
0
17,637
5,463
0
6,744
10,744
25,946
0
L
Hera
vaalee
Hera
7,448
1,250
94
375
17,251
5,752
0
4,565
12,470
32,213
0
W
Scylla
14,484
1,409
0
1,246
8,676
3,411
0
6,379
2,251
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,660
Gold Earned
52,900
206
Minions Killed
168
8
Camps Cleared
0
938,862
Distance Traveled
862,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,542
1,322
49
4
0
182,053
0
L
Khepri
10,510
955
18
2
0
192,124
0
W
Ymir
10,310
937
20
2
3
141,871
2
L
Neith
9,872
897
17
2
0
144,945
1
W
Ra
11,148
1,013
35
3
1
196,319
0
L
Ra
10,937
994
62
6
0
205,098
0
W
Ullr
13,990
1,272
72
7
4
211,423
0
L
Zeus
11,612
1,056
27
2
0
152,360
0
L
Hera
9,969
906
44
4
0
168,295
0
W
Scylla
11,670
1,061
30
3
0
207,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role