Player Matchup

Ganesha
Ganesha
EXtrezionX
Ganesha
Level 24
God Stats
9W - 4L
1,702 SR
Queue Stats
31W - 26L
1,341 Elo+
Party 1
Neith
Neith
Faulty Inc
Neith
Level 29
God Stats
8W - 8L
1,452 SR
Queue Stats
52W - 67L
1,316 Elo+
Party 1
Bellona
Bellona
Insomnia Vicar
Bellona
Level 26
God Stats
12W - 12L
1,480 SR
Queue Stats
24W - 30L
1,280 Elo+
Party 1
Thor
Thor
KryStiller
Thor
Level 23
God Stats
41W - 49L
1,248 SR
Queue Stats
84W - 122L
1,222 Elo+
Party 3
Merlin
Merlin
Leoonardo1998
Merlin
Level 18
God Stats
10W - 22L
1,261 SR
Queue Stats
19W - 35L
1,263 Elo+
Party 3
Team Averages
Level 24
1,428 SR
1,284 Elo+

VS

Team Averages
Level 6
1,463 SR
1,178 Elo+
Thor
Thor
BeysamarJD
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,073 Elo+
Party 2
Nemesis
Nemesis
ELBecket07
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,073 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LazySquid12212
Cu Chulainn
Level 12
God Stats
1W - 3L
1,315 SR
Queue Stats
11W - 19L
1,170 Elo+
Solo
Arachne
Arachne
WolfMarvel23
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
XxDark_stephan8
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EXtrezionX
Ganesha
10
0 / 1 / 18
7,156
596
2,828
5,618
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
12 / 1 / 4
7,328
611
6,536
3,209
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 1
7,815
651
4,108
5,162
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 0 / 4
7,035
586
3,122
5,754
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 0 / 7
7,239
603
6,763
3,973
1,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,111
343
1,572
6,973
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ELBecket07
Nemesis
8
2 / 1 / 0
5,065
422
541
4,210
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
LazySquid12212
Cu Chulainn
8
0 / 6 / 0
4,942
412
748
7,583
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
WolfMarvel23
Arachne
5
0 / 11 / 1
4,310
359
1,328
7,983
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 7 / 0
4,478
373
1,292
7,448
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
31
Kills
2
2
Deaths
33
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Nemesis
ELBecket07
Nemesis
2
1
0
2
W
Ganesha
EXtrezionX
Ganesha
0
1
18
9
W
Neith
12
1
4
14
W
7
0
1
7.5
W
3
0
4
5
L
Cu Chulainn
LazySquid12212
Cu Chulainn
0
6
0
0
W
9
0
7
12.5
L
Arachne
WolfMarvel23
Arachne
0
11
1
0.05
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
5,481
23,716
Taken
34,197
12,401
Mitigated
10,989
6,076
Healing
715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,572
449
0
0
6,973
1,801
264
2,573
4,340
0
7,066
L
Nemesis
ELBecket07
Nemesis
541
212
0
177
4,210
1,084
450
620
3,590
0
13,216
W
Ganesha
EXtrezionX
Ganesha
2,828
536
0
1,849
5,618
3,760
975
592
5,026
16,600
0
W
Neith
6,536
4,310
0
1,212
3,209
1,165
4,544
507
2,702
0
31,453
W
4,108
1,318
0
735
5,162
4,000
1,375
29
5,133
0
33,467
W
3,122
336
0
495
5,754
1,948
0
0
5,754
0
43,580
L
Cu Chulainn
LazySquid12212
Cu Chulainn
748
124
0
26
7,583
2,491
302
0
7,403
0
19,762
W
6,763
1,576
16
1,769
3,973
1,528
476
164
3,809
25,270
0
L
Arachne
WolfMarvel23
Arachne
1,328
875
0
173
7,983
2,358
0
3,187
4,706
0
5,892
L
1,292
246
0
339
7,448
3,255
465
3,211
4,207
4,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
22,906
312
Minions Killed
93
0
Camps Cleared
0
966,000
Distance Traveled
1,042,142
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,111
343
12
1
0
184,653
0
L
Nemesis
5,065
422
24
2
0
235,032
3
W
Ganesha
7,156
596
0
0
0
149,410
4
W
Neith
7,328
611
94
8
0
188,042
3
W
Bellona
7,815
651
78
7
0
224,386
1
W
Thor
7,035
586
86
7
0
225,827
2
L
Cu Chulainn
4,942
412
41
3
0
207,889
0
W
Merlin
7,239
603
54
5
0
178,335
0
L
Arachne
4,310
359
14
1
0
213,472
1
L
Ganesha
4,478
373
2
0
0
201,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role