Player Matchup

Hachiman
Hachiman
BHulett00
Hachiman
Level 6
God Stats
1W - 2L
1,313 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 2
Thor
Thor
Cody_J-9
Thor
Level 23
God Stats
3W - 4L
1,294 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 2
Ra
Ra
Dualcreature157
Ra
Level 17
God Stats
1W - 4L
1,355 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 1
Achilles
Achilles
SCOTTM21avngd
Achilles
Level 15
God Stats
10W - 21L
1,489 SR
Queue Stats
233W - 243L
1,391 Elo+
Solo
Zeus
Zeus
jalencody
Zeus
Level 28
God Stats
1W - 3L
1,316 SR
Queue Stats
17W - 21L
1,341 Elo+
Party 1
Team Averages
Level 18
1,353 SR
1,375 Elo+

VS

Team Averages
Level 10
1,449 SR
1,366 Elo+
Hades
Hades
Daddy Sebass
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Bellona
Bellona
Juancito4136
Bellona
Level 5
God Stats
1W - 4L
1,133 SR
Queue Stats
2W - 17L
1,158 Elo+
Solo
Nemesis
Nemesis
LittleStar26
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
NytroGlis
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 3
Thanatos
Thanatos
lildodat
Thanatos
Level 27
God Stats
26W - 16L
1,612 SR
Queue Stats
111W - 95L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BHulett00
Hachiman
18
7 / 5 / 15
10,853
1,085
15,160
9,530
2,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
7 / 2 / 12
11,364
1,136
10,208
8,634
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 4 / 20
11,607
1,161
13,906
8,954
2,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SCOTTM21avngd
Achilles
18
9 / 2 / 23
11,955
1,196
14,717
11,438
13,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
20
16 / 2 / 17
13,999
1,400
22,242
7,430
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 11
10,282
1,028
9,815
16,461
12,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Juancito4136
Bellona
14
0 / 7 / 4
8,912
891
1,391
14,329
7,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
LittleStar26
Nemesis
15
1 / 14 / 6
9,349
935
7,366
19,902
8,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
NytroGlis
Olorun
17
2 / 9 / 6
10,591
1,059
7,794
17,168
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
lildodat
Thanatos
17
12 / 8 / 2
13,573
1,357
15,910
20,135
9,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
47
Kills
15
15
Deaths
47
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BHulett00
Hachiman
7
5
15
2.9
W
Thor
7
2
12
6.5
L
0
9
11
0.61
W
8
4
20
4.5
L
Bellona
Juancito4136
Bellona
0
7
4
0.29
L
Nemesis
LittleStar26
Nemesis
1
14
6
0.29
L
Olorun
NytroGlis
Olorun
2
9
6
0.56
W
Achilles
SCOTTM21avngd
Achilles
9
2
23
10.25
W
Zeus
16
2
17
12.25
L
Thanatos
lildodat
Thanatos
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,233
Damage
42,276
45,986
Taken
87,995
25,216
Mitigated
45,292
7,330
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BHulett00
Hachiman
15,160
12,137
0
1,528
9,530
2,564
0
3,748
5,782
0
24,233
W
Thor
10,208
2,799
0
552
8,634
3,874
0
3,279
5,355
0
19,317
L
9,815
1,581
343
1,130
16,461
12,892
0
4,308
11,913
20,978
0
W
13,906
2,013
2,011
1,524
8,954
2,969
0
2,092
6,862
25,544
0
L
Bellona
Juancito4136
Bellona
1,391
552
0
161
14,329
7,893
0
6,809
7,490
0
10,673
L
Nemesis
LittleStar26
Nemesis
7,366
4,134
0
1,424
19,902
8,467
0
9,989
9,823
0
12,208
L
Olorun
NytroGlis
Olorun
7,794
3,137
229
2,276
17,168
7,026
0
6,126
10,833
35,484
0
W
Achilles
SCOTTM21avngd
Achilles
14,717
6,388
0
520
11,438
13,371
0
5,543
5,895
0
18,893
W
Zeus
22,242
6,717
0
1,195
7,430
2,438
0
2,947
4,483
53,829
0
L
Thanatos
lildodat
Thanatos
15,910
6,874
0
7,879
20,135
9,014
0
8,916
11,189
0
32,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,778
Gold Earned
52,707
153
Minions Killed
144
3
Camps Cleared
8
864,945
Distance Traveled
778,886
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,853
1,085
20
2
0
140,542
0
W
Thor
11,364
1,136
26
3
0
197,458
0
L
Hades
10,282
1,028
22
2
0
133,101
2
W
Ra
11,607
1,161
28
3
0
175,725
1
L
Bellona
8,912
891
10
1
4
131,575
0
L
Nemesis
9,349
935
15
2
0
151,850
2
L
Olorun
10,591
1,059
57
6
0
145,225
0
W
Achilles
11,955
1,196
3
0
0
199,266
0
W
Zeus
13,999
1,400
76
8
3
151,954
0
L
Thanatos
13,573
1,357
40
4
4
217,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role