Player Matchup

Thanatos
Thanatos
JCTerrell482
Thanatos
Level 14
God Stats
8W - 6L
1,565 SR
Queue Stats
178W - 180L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
MrAnonLord
Kukulkan
Level 129
God Stats
3W - 1L
1,721 SR
Queue Stats
137W - 113L
1,523 Elo+
Party 1
Sobek
Sobek
Sola x Fide
Sobek
Level 14
God Stats
6W - 12L
1,445 SR
Queue Stats
60W - 58L
1,367 Elo+
Party 1
Team Averages
Level 52
1,577 SR
1,442 Elo+

VS

Team Averages
Level 11
1,424 SR
1,048 Elo+
Nox
Nox
Grasss_Taste_Bad
Nox
Level 6
God Stats
0W - 5L
978 SR
Queue Stats
0W - 5L
973 Elo+
Party 2
Sun Wukong
Sun Wukong
Sh33P0nM3tH
Sun Wukong
Level 20
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 5L
973 Elo+
Party 2
Artemis
Artemis
segraagatedchip
Artemis
Level 7
God Stats
0W - 2L
1,491 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JCTerrell482
Thanatos
11
5 / 0 / 9
8,571
779
2,473
5,571
2,161
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MrAnonLord
Kukulkan
14
13 / 0 / 5
10,305
937
17,133
7,626
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 10
8,804
800
3,305
9,191
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,528
593
3,753
7,199
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sh33P0nM3tH
Sun Wukong
9
0 / 5 / 1
6,485
590
4,387
10,859
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 8 / 0
6,509
592
4,035
8,638
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
20
Kills
1
1
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Thanatos
JCTerrell482
Thanatos
5
0
9
9.5
W
Kukulkan
MrAnonLord
Kukulkan
13
0
5
15.5
L
Sun Wukong
Sh33P0nM3tH
Sun Wukong
0
5
1
0.1
W
2
1
10
7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
12,175
22,388
Taken
26,696
10,529
Mitigated
10,517
7,442
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,753
459
183
154
7,199
2,468
0
6,022
1,177
17,375
0
W
Thanatos
JCTerrell482
Thanatos
2,473
760
0
2,945
5,571
2,161
68
648
4,813
0
7,731
W
Kukulkan
MrAnonLord
Kukulkan
17,133
1,503
0
1,624
7,626
2,808
1,362
694
6,636
59,585
0
L
Sun Wukong
Sh33P0nM3tH
Sun Wukong
4,387
656
0
2,147
10,859
5,380
0
7,461
3,398
0
20,884
W
3,305
0
0
2,873
9,191
5,560
446
2,033
6,766
11,156
0
L
4,035
1,792
0
170
8,638
2,669
0
6,955
1,683
0
11,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
19,522
114
Minions Killed
82
0
Camps Cleared
0
665,048
Distance Traveled
494,009
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,528
593
35
3
0
164,077
0
W
Thanatos
8,571
779
11
1
0
235,856
0
W
Kukulkan
10,305
937
91
8
0
213,456
0
L
Sun Wukong
6,485
590
33
3
0
193,421
2
W
Sobek
8,804
800
12
1
0
215,736
1
L
Artemis
6,509
592
14
1
0
136,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role