Player Matchup

Persephone
Persephone
Blengarciia
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,685 Elo+
Solo
Kumbhakarna
Kumbhakarna
SergiSensei_
Kumbhakarna
Level 139
God Stats
1W - 0L
1,766 SR
Queue Stats
90W - 109L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
Wuckley
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,658 Elo+
Solo
Artemis
Artemis
astuto240lince
Artemis
Level 15
God Stats
4W - 9L
1,455 SR
Queue Stats
286W - 314L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
gerson_ramms199
Nu Wa
Level 24
God Stats
9W - 7L
1,676 SR
Queue Stats
191W - 195L
1,594 Elo+
Party 1
Team Averages
Level 38
1,579 SR
1,584 Elo+

VS

Team Averages
Level 18
1,440 SR
1,582 Elo+
Bellona
Bellona
DGIelicea
Bellona
Level 10
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 5L
1,674 Elo+
Solo
Izanami
Izanami
MrsPepperoniTip
Izanami
Level 28
God Stats
21W - 15L
1,570 SR
Queue Stats
57W - 66L
1,551 Elo+
Solo
Anubis
Anubis
Redtiger3121
Anubis
Level 26
God Stats
33W - 26L
1,640 SR
Queue Stats
128W - 131L
1,665 Elo+
Solo
Hun Batz
Hun Batz
Warmtapioca
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,579 Elo+
Solo
Fenrir
Fenrir
xXGMXxSaul
Fenrir
Level 18
God Stats
4W - 7L
1,226 SR
Queue Stats
86W - 112L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blengarciia
Persephone
12
2 / 7 / 5
12,135
379
5,401
9,377
2,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
SergiSensei_
Kumbhakarna
20
8 / 4 / 29
17,282
540
10,684
32,066
37,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
Wuckley
Ratatoskr
20
20 / 3 / 10
19,915
622
26,260
23,178
19,764
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 7
16,628
520
10,823
19,240
8,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
20 / 1 / 13
18,520
579
44,742
18,394
8,061
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DGIelicea
Bellona
14
0 / 19 / 3
10,126
316
3,474
34,653
28,372
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 12 / 3
12,231
382
8,265
26,727
11,901
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
20
13 / 8 / 1
19,071
596
31,700
29,655
13,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Warmtapioca
Hun Batz
14
0 / 6 / 3
10,959
342
4,153
19,600
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
xXGMXxSaul
Fenrir
15
1 / 14 / 1
10,833
339
9,389
27,203
9,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
29
54
Kills
18
20
Deaths
59
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Blengarciia
Persephone
2
7
5
0.64
L
Bellona
DGIelicea
Bellona
0
19
3
0.08
L
4
12
3
0.46
L
Anubis
13
8
1
1.69
W
Kumbhakarna
SergiSensei_
Kumbhakarna
8
4
29
5.63
L
Hun Batz
Warmtapioca
Hun Batz
0
6
3
0.25
W
Ratatoskr
Wuckley
Ratatoskr
20
3
10
8.33
W
4
5
7
1.5
W
20
1
13
26.5
L
Fenrir
xXGMXxSaul
Fenrir
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,910
Damage
56,981
102,255
Taken
137,838
75,879
Mitigated
69,408
28,691
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Blengarciia
Persephone
5,401
374
0
1,412
9,377
2,217
1,066
6,215
2,701
34,633
0
L
Bellona
DGIelicea
Bellona
3,474
1,994
0
2,725
34,653
28,372
472
10,108
23,856
572
38,341
L
8,265
5,390
0
1,460
26,727
11,901
0
10,908
15,490
0
71,100
L
Anubis
31,700
432
0
6,884
29,655
13,942
164
15,527
13,768
168,743
0
W
Kumbhakarna
SergiSensei_
Kumbhakarna
10,684
1,146
0
6,320
32,066
37,529
1,134
10,966
20,692
55,749
0
L
Hun Batz
Warmtapioca
Hun Batz
4,153
839
0
1,299
19,600
5,855
0
11,581
7,673
0
48,060
W
Ratatoskr
Wuckley
Ratatoskr
26,260
7,414
0
8,653
23,178
19,764
2,870
5,493
16,128
0
188,453
W
10,823
3,801
864
4,305
19,240
8,308
8,756
4,823
14,331
0
121,747
W
44,742
6,344
0
7,137
18,394
8,061
4,777
4,095
14,187
148,476
0
L
Fenrir
xXGMXxSaul
Fenrir
9,389
2,367
0
2,915
27,203
9,338
0
12,181
14,691
0
44,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,480
Gold Earned
63,220
800
Minions Killed
600
0
Camps Cleared
0
2,645,019
Distance Traveled
1,986,623
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,135
379
77
2
0
240,562
3
L
Bellona
10,126
316
51
2
0
414,257
0
L
Izanami
12,231
382
120
4
0
442,466
4
L
Anubis
19,071
596
280
9
0
447,477
2
W
Kumbhakarna
17,282
540
53
2
0
651,148
2
L
Hun Batz
10,959
342
79
2
0
235,113
2
W
Ratatoskr
19,915
622
276
9
0
710,941
1
W
Artemis
16,628
520
189
6
0
507,619
0
W
Nu Wa
18,520
579
205
6
0
534,749
10
L
Fenrir
10,833
339
70
2
0
447,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role