Player Matchup

Kukulkan
Kukulkan
AfroLax
Kukulkan
Level 17
God Stats
7W - 10L
1,372 SR
Queue Stats
19W - 23L
1,482 Elo+
Party 2
Neith
Neith
Pw5x
Neith
Level 26
God Stats
10W - 14L
1,333 SR
Queue Stats
105W - 136L
1,375 Elo+
Solo
Chaac
Chaac
RoalexGaming_YT
Chaac
Level 8
God Stats
3W - 5L
1,317 SR
Queue Stats
200W - 212L
1,419 Elo+
Solo
Ganesha
Ganesha
SVThunderhammer
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 247L
1,494 Elo+
Solo
Awilix
Awilix
Uchihablood7901
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 2
Team Averages
Level 18
1,404 SR
1,478 Elo+

VS

Team Averages
Level 24
1,449 SR
1,482 Elo+
Ganesha
Ganesha
Gs DarkEagle
Ganesha
Level 13
God Stats
3W - 3L
1,400 SR
Queue Stats
33W - 48L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
LeaD Sunkset
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 185L
1,347 Elo+
Party 1
Thor
Thor
MatiJoaquin
Thor
Level 25
God Stats
1W - 2L
1,295 SR
Queue Stats
129W - 121L
1,605 Elo+
Solo
Jing Wei
Jing Wei
Victor_4-5-6
Jing Wei
Level 26
God Stats
23W - 29L
1,467 SR
Queue Stats
56W - 58L
1,383 Elo+
Solo
Janus
Janus
justchoocherbud
Janus
Level 28
God Stats
7W - 6L
1,584 SR
Queue Stats
19W - 11L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AfroLax
Kukulkan
14
0 / 4 / 1
8,241
458
3,694
6,878
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Pw5x
Neith
12
1 / 4 / 0
7,472
415
6,224
11,750
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,949
442
5,003
7,860
4,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 2
7,975
443
6,770
14,579
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 0
9,198
511
7,884
12,339
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gs DarkEagle
Ganesha
13
0 / 1 / 7
8,335
463
4,565
12,199
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
13
1 / 2 / 5
8,112
451
6,792
9,776
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 2
11,038
613
10,820
14,191
9,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Victor_4-5-6
Jing Wei
15
0 / 1 / 2
9,310
517
2,261
8,105
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 0 / 3
11,648
647
14,917
7,268
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AfroLax
Kukulkan
0
4
1
0.13
W
Ganesha
Gs DarkEagle
Ganesha
0
1
7
3.5
W
Hou Yi
1
2
5
1.75
W
9
1
2
10
L
Neith
Pw5x
Neith
1
4
0
0.25
L
1
2
0
0.5
L
0
4
2
0.25
L
3
4
0
0.75
W
Jing Wei
Victor_4-5-6
Jing Wei
0
1
2
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
39,355
53,406
Taken
51,539
26,373
Mitigated
25,892
12,267
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AfroLax
Kukulkan
3,694
224
0
750
6,878
2,680
0
4,360
2,356
47,564
0
W
Ganesha
Gs DarkEagle
Ganesha
4,565
405
0
4,078
12,199
7,372
0
3,757
8,370
24,673
0
W
Hou Yi
6,792
1,967
0
3,373
9,776
3,208
810
2,827
6,899
0
50,160
W
10,820
2,958
0
4,965
14,191
9,852
0
1,693
12,446
0
85,374
L
Neith
Pw5x
Neith
6,224
2,391
540
3,924
11,750
3,908
145
3,801
7,867
0
46,925
L
5,003
972
0
2,144
7,860
4,720
0
939
6,902
0
39,808
L
6,770
670
0
4,619
14,579
10,285
0
6,522
7,937
29,397
0
L
7,884
3,684
0
290
12,339
4,780
0
3,379
8,862
0
70,813
W
Jing Wei
Victor_4-5-6
Jing Wei
2,261
1,505
0
700
8,105
2,738
702
0
8,105
0
52,868
W
14,917
662
264
5,284
7,268
2,722
180
1,973
5,255
97,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
48,443
448
Minions Killed
556
0
Camps Cleared
0
1,672,868
Distance Traveled
1,705,483
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,241
458
107
6
0
296,311
3
W
Ganesha
8,335
463
4
0
0
332,835
0
W
Hou Yi
8,112
451
103
6
0
327,640
0
W
Thor
11,038
613
145
8
0
359,679
0
L
Neith
7,472
415
129
7
0
321,332
1
L
Chaac
7,949
442
81
5
0
329,984
1
L
Ganesha
7,975
443
18
1
0
340,688
2
L
Awilix
9,198
511
113
6
0
384,553
5
W
Jing Wei
9,310
517
109
6
0
281,939
1
W
Janus
11,648
647
195
11
0
403,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role