Player Matchup

Amaterasu
Amaterasu
Grimlyn3351
Amaterasu
Level 29
God Stats
12W - 17L
1,479 SR
Queue Stats
574W - 738L
1,359 Elo+
Solo
Hera
Hera
HenryBH4996
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
I am a tre3
Cerberus
Level 12
God Stats
8W - 8L
1,679 SR
Queue Stats
99W - 96L
1,343 Elo+
Solo
Mercury
Mercury
bababoosh248
Mercury
Level 29
God Stats
1W - 3L
1,423 SR
Queue Stats
198W - 238L
1,452 Elo+
Solo
Mulan
Mulan
earldlane
Mulan
Level 7
God Stats
5W - 8L
1,323 SR
Queue Stats
5W - 11L
1,247 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,380 Elo+

VS

Team Averages
Level 27
1,696 SR
1,393 Elo+
Chronos
Chronos
Charles1103
Chronos
Level 22
God Stats
2W - 3L
1,439 SR
Queue Stats
110W - 134L
1,225 Elo+
Solo
Mercury
Mercury
OG Stevie D
Mercury
Level 25
God Stats
4W - 1L
1,877 SR
Queue Stats
27W - 14L
1,488 Elo+
Solo
Hun Batz
Hun Batz
RoastedBeans17
Hun Batz
Level 29
God Stats
6W - 6L
1,645 SR
Queue Stats
298W - 330L
1,431 Elo+
Solo
Ymir
Ymir
SingingSquire11
Ymir
Level 29
God Stats
4W - 2L
1,787 SR
Queue Stats
87W - 91L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
unshinesx
Gilgamesh
Level 29
God Stats
11W - 3L
1,734 SR
Queue Stats
123W - 111L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grimlyn3351
Amaterasu
9
0 / 4 / 2
5,420
493
1,724
6,598
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 3
5,130
466
4,468
4,243
1,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
I am a tre3
Cerberus
9
3 / 5 / 2
5,494
499
7,177
10,411
3,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
bababoosh248
Mercury
6
1 / 6 / 0
4,721
429
1,511
6,304
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
earldlane
Mulan
4
0 / 3 / 1
4,220
384
48
4,402
1,197
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Charles1103
Chronos
10
1 / 0 / 8
5,880
535
2,457
4,169
1,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
OG Stevie D
Mercury
11
8 / 0 / 5
6,963
633
5,646
5,922
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
10
4 / 0 / 1
6,052
550
2,955
5,547
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 4 / 5
6,497
591
4,347
8,042
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
unshinesx
Gilgamesh
9
2 / 1 / 7
6,349
577
3,561
6,010
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
19
21
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Charles1103
Chronos
1
0
8
5
L
Amaterasu
Grimlyn3351
Amaterasu
0
4
2
0.25
L
1
3
3
0.83
L
Cerberus
I am a tre3
Cerberus
3
5
2
0.8
W
Mercury
OG Stevie D
Mercury
8
0
5
10.5
W
Hun Batz
4
0
1
4.5
W
4
4
5
1.63
L
Mercury
bababoosh248
Mercury
1
6
0
0.17
L
Mulan
earldlane
Mulan
0
3
1
0.17
W
Gilgamesh
unshinesx
Gilgamesh
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
18,966
31,958
Taken
29,690
11,516
Mitigated
10,169
6,587
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Charles1103
Chronos
2,457
1,260
695
1,438
4,169
1,659
1,406
1,612
2,557
20,328
0
L
Amaterasu
Grimlyn3351
Amaterasu
1,724
709
80
1,020
6,598
3,829
0
1,178
5,420
0
20,837
L
4,468
731
0
580
4,243
1,098
0
496
3,747
24,389
0
L
Cerberus
I am a tre3
Cerberus
7,177
504
0
4,201
10,411
3,851
0
3,973
6,438
19,187
0
W
Mercury
OG Stevie D
Mercury
5,646
2,752
0
1,850
5,922
1,603
1,015
956
4,966
0
29,508
W
Hun Batz
2,955
923
724
1,172
5,547
1,612
1,354
2,012
3,535
0
23,055
W
4,347
767
0
2,481
8,042
3,058
471
5,314
2,728
20,543
0
L
Mercury
bababoosh248
Mercury
1,511
643
0
0
6,304
1,541
0
343
5,961
0
16,770
L
Mulan
earldlane
Mulan
48
0
0
706
4,402
1,197
0
814
3,588
0
8,882
W
Gilgamesh
unshinesx
Gilgamesh
3,561
1,053
0
441
6,010
2,237
877
1,751
4,259
0
19,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
31,741
189
Minions Killed
195
0
Camps Cleared
0
944,314
Distance Traveled
1,029,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,880
535
37
3
0
177,725
0
L
Amaterasu
5,420
493
42
4
0
176,638
2
L
Hera
5,130
466
42
4
0
173,486
1
L
Cerberus
5,494
499
50
5
0
205,364
0
W
Mercury
6,963
633
59
5
0
235,646
0
W
Hun Batz
6,052
550
44
4
0
216,762
3
W
Ymir
6,497
591
25
2
0
189,338
0
L
Mercury
4,721
429
37
3
0
223,610
2
L
Mulan
4,220
384
18
2
0
165,216
0
W
Gilgamesh
6,349
577
30
3
0
210,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role