Player Matchup

Pele
Pele
Ed9636
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,034 Elo+
Party 1
Fenrir
Fenrir
LockedPoet53139
Fenrir
Level 22
God Stats
5W - 1L
1,695 SR
Queue Stats
159W - 151L
1,366 Elo+
Solo
Bellona
Bellona
NNedFlanders
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
maffu1544
Cthulhu
Level 26
God Stats
4W - 3L
1,349 SR
Queue Stats
67W - 72L
1,234 Elo+
Solo
Thanatos
Thanatos
mrjamal16
Thanatos
Level 26
God Stats
1W - 3L
1,570 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,180 Elo+

VS

Team Averages
Level 20
1,356 SR
1,335 Elo+
Ra
Ra
DigitalAF
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 24
God Stats
49W - 46L
1,352 SR
Queue Stats
56W - 49L
1,251 Elo+
Solo
Rama
Rama
fatlazycharizard
Rama
Level 23
God Stats
2W - 9L
1,347 SR
Queue Stats
22W - 25L
1,309 Elo+
Solo
Fenrir
Fenrir
mages09
Fenrir
Level 26
God Stats
78W - 82L
1,091 SR
Queue Stats
612W - 617L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rcasillas23
Morgan Le Fay
Level 24
God Stats
11W - 4L
1,492 SR
Queue Stats
80W - 106L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ed9636
Pele
17
3 / 11 / 2
11,841
423
6,963
18,950
10,480
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 9 / 2
12,432
444
8,066
20,440
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
NNedFlanders
Bellona
15
0 / 11 / 3
9,975
356
8,053
22,826
23,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
maffu1544
Cthulhu
19
3 / 7 / 4
12,817
458
22,826
27,249
27,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
mrjamal16
Thanatos
19
6 / 15 / 1
13,230
473
19,924
32,732
12,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 10
12,752
455
12,625
9,056
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JuJuPeanut
Gilgamesh
19
7 / 4 / 16
13,212
472
18,281
24,117
19,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 16
13,592
485
16,322
14,380
6,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
mages09
Fenrir
20
10 / 3 / 13
15,097
539
20,187
31,129
17,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
rcasillas23
Morgan Le Fay
20
13 / 3 / 12
15,153
541
22,212
20,264
8,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
18
Kills
49
53
Deaths
18
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Pele
Ed9636
Pele
3
11
2
0.36
W
Gilgamesh
JuJuPeanut
Gilgamesh
7
4
16
3.75
L
6
9
2
0.78
L
Bellona
NNedFlanders
Bellona
0
11
3
0.14
W
10
4
16
4.5
L
Cthulhu
maffu1544
Cthulhu
3
7
4
0.71
W
Fenrir
mages09
Fenrir
10
3
13
5.5
L
Thanatos
mrjamal16
Thanatos
6
15
1
0.43
W
Morgan Le Fay
rcasillas23
Morgan Le Fay
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,832
Damage
89,627
122,197
Taken
98,946
82,374
Mitigated
57,148
34,830
Healing
33,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,625
1,446
904
752
9,056
4,083
797
1,506
7,280
58,241
0
L
Pele
Ed9636
Pele
6,963
1,727
127
2,459
18,950
10,480
2,230
6,677
12,273
0
56,355
W
Gilgamesh
JuJuPeanut
Gilgamesh
18,281
8,583
0
4,969
24,117
19,520
2,397
5,017
18,560
0
63,557
L
8,066
2,734
693
3,530
20,440
7,894
595
4,307
16,133
0
35,829
L
Bellona
NNedFlanders
Bellona
8,053
2,498
0
5,224
22,826
23,650
290
7,865
14,961
0
47,060
W
16,322
14,103
0
2,722
14,380
6,947
5,563
4,505
9,575
0
47,098
L
Cthulhu
maffu1544
Cthulhu
22,826
1,864
544
6,207
27,249
27,468
631
8,773
18,476
82,908
0
W
Fenrir
mages09
Fenrir
20,187
9,222
436
12,513
31,129
17,954
1,906
3,824
26,912
0
104,296
L
Thanatos
mrjamal16
Thanatos
19,924
7,051
255
15,791
32,732
12,882
1,755
7,215
25,517
0
86,088
W
Morgan Le Fay
rcasillas23
Morgan Le Fay
22,212
2,165
2,491
9,183
20,264
8,644
3,941
6,654
13,160
103,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
69,806
470
Minions Killed
562
0
Camps Cleared
0
1,984,867
Distance Traveled
2,262,628
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,752
455
84
3
0
384,583
0
L
Pele
11,841
423
96
3
0
392,780
0
W
Gilgamesh
13,212
472
74
3
0
466,380
0
L
Fenrir
12,432
444
58
2
0
381,659
0
L
Bellona
9,975
356
60
2
0
372,226
3
W
Rama
13,592
485
79
3
0
477,669
0
L
Cthulhu
12,817
458
134
5
0
463,344
1
W
Fenrir
15,097
539
157
6
0
456,572
0
L
Thanatos
13,230
473
122
4
0
374,858
1
W
Morgan Le Fay
15,153
541
168
6
0
477,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role