Player Matchup

Amaterasu
Amaterasu
Avenging Ninja
Amaterasu
Level 30
God Stats
8W - 8L
1,547 SR
Queue Stats
57W - 52L
1,604 Elo+
Solo
Zeus
Zeus
DeStRoY9967
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,254 Elo+
Party 3
Pele
Pele
ErosHeart
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Party 3
Cupid
Cupid
Pryde99
Cupid
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,329 Elo+
Solo
Merlin
Merlin
jakoob56
Merlin
Level 20
God Stats
1W - 1L
1,482 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,346 Elo+

VS

Team Averages
Level 25
1,457 SR
1,426 Elo+
Neith
Neith
BANGALORE619
Neith
Level 17
God Stats
14W - 17L
1,326 SR
Queue Stats
80W - 79L
1,391 Elo+
Party 1
Zeus
Zeus
Jenna Tolls6817
Zeus
Level 40
God Stats
40W - 31L
1,586 SR
Queue Stats
102W - 103L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MILKING N7
Morgan Le Fay
Level 27
God Stats
24W - 17L
1,501 SR
Queue Stats
111W - 107L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Sydd Damus
Danzaburou
Level 27
God Stats
41W - 29L
1,541 SR
Queue Stats
117W - 126L
1,455 Elo+
Party 2
Susano
Susano
porky the snail
Susano
Level 15
God Stats
3W - 6L
1,333 SR
Queue Stats
12W - 19L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avenging Ninja
Amaterasu
15
3 / 7 / 3
9,896
900
10,474
27,410
25,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 15 / 4
9,461
860
11,334
19,983
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
14
0 / 9 / 1
8,687
790
7,321
23,982
13,366
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Pryde99
Cupid
15
4 / 7 / 1
10,695
972
8,009
15,784
7,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
jakoob56
Merlin
15
0 / 7 / 3
9,183
835
11,465
19,088
7,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 18
11,344
1,031
14,819
11,373
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 1 / 14
14,402
1,309
36,580
10,175
3,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MILKING N7
Morgan Le Fay
18
5 / 4 / 22
10,935
994
16,768
12,114
5,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Sydd Damus
Danzaburou
19
11 / 1 / 20
13,340
1,213
20,735
10,163
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 21
10,427
948
10,284
10,980
5,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
140
8
Kills
45
45
Deaths
8
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Avenging Ninja
Amaterasu
3
7
3
0.64
W
5
0
18
14
L
1
15
4
0.2
L
Pele
0
9
1
0.06
W
23
1
14
30
W
Morgan Le Fay
MILKING N7
Morgan Le Fay
5
4
22
4
L
Cupid
Pryde99
Cupid
4
7
1
0.64
W
Danzaburou
Sydd Damus
Danzaburou
11
1
20
21
L
Merlin
jakoob56
Merlin
0
7
3
0.21
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
99,186
106,247
Taken
54,805
60,010
Mitigated
24,337
5,247
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Avenging Ninja
Amaterasu
10,474
3,722
50
3,098
27,410
25,116
0
12,409
15,001
0
19,502
W
14,819
7,385
223
2,682
11,373
5,324
0
3,738
7,635
0
32,442
L
11,334
2,374
0
308
19,983
7,435
0
13,834
6,149
19,053
0
L
Pele
7,321
1,762
0
285
23,982
13,366
0
11,222
12,760
0
12,627
W
36,580
3,849
1,317
2,182
10,175
3,930
0
5,173
5,002
55,412
0
W
Morgan Le Fay
MILKING N7
Morgan Le Fay
16,768
1,745
1,613
2,842
12,114
5,018
0
5,414
6,700
26,275
0
L
Cupid
Pryde99
Cupid
8,009
4,481
361
902
15,784
7,026
0
5,916
9,868
153
28,350
W
Danzaburou
Sydd Damus
Danzaburou
20,735
14,294
0
2,902
10,163
4,284
0
4,159
6,004
0
48,077
L
Merlin
jakoob56
Merlin
11,465
192
0
243
19,088
7,067
0
9,967
9,121
39,998
0
W
10,284
2,292
0
621
10,980
5,781
0
4,426
6,554
0
18,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
60,448
162
Minions Killed
189
1
Camps Cleared
11
811,925
Distance Traveled
967,909
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,896
900
30
3
0
191,252
0
W
Neith
11,344
1,031
30
3
2
187,438
0
L
Zeus
9,461
860
15
1
0
131,248
0
L
Pele
8,687
790
3
0
1
164,482
1
W
Zeus
14,402
1,309
70
6
2
202,399
0
W
Morgan Le Fay
10,935
994
14
1
0
200,385
0
L
Cupid
10,695
972
55
5
0
152,238
0
W
Danzaburou
13,340
1,213
45
4
7
199,728
0
L
Merlin
9,183
835
59
5
0
172,705
3
W
Susano
10,427
948
30
3
0
177,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role