Player Matchup

Sun Wukong
Sun Wukong
ColinKemm
Sun Wukong
Level 25
God Stats
5W - 2L
1,415 SR
Queue Stats
150W - 121L
1,642 Elo+
Party 1
Thanatos
Thanatos
Cryptationn
Thanatos
Level 29
God Stats
10W - 8L
1,519 SR
Queue Stats
214W - 202L
1,625 Elo+
Party 1
Sobek
Sobek
GaryWhopper
Sobek
Level 18
God Stats
40W - 34L
1,622 SR
Queue Stats
51W - 50L
1,608 Elo+
Party 1
Anhur
Anhur
Gotheals
Anhur
Level 29
God Stats
21W - 19L
1,623 SR
Queue Stats
97W - 91L
1,609 Elo+
Solo
Ra
Ra
rcage11
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,678 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,632 Elo+

VS

Team Averages
Level 20
1,479 SR
1,605 Elo+
Rama
Rama
AnchientArcher
Rama
Level 23
God Stats
0W - 2L
1,310 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 2
Ymir
Ymir
Bvtterr
Ymir
Level 29
God Stats
39W - 28L
1,627 SR
Queue Stats
230W - 243L
1,579 Elo+
Solo
Ra
Ra
Foooggy
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,642 Elo+
Party 2
Nemesis
Nemesis
Moitigor
Nemesis
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,690 Elo+
Solo
Chaac
Chaac
ZyborgKcr
Chaac
Level 30
God Stats
5W - 10L
1,460 SR
Queue Stats
183W - 167L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColinKemm
Sun Wukong
13
1 / 5 / 4
7,612
507
4,354
11,544
5,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Cryptationn
Thanatos
14
9 / 1 / 5
8,887
592
11,978
10,755
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 9
7,531
502
4,058
11,883
8,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Gotheals
Anhur
14
3 / 0 / 8
7,888
526
7,813
9,242
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 7
9,148
610
8,156
5,813
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,629
442
6,123
8,455
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Bvtterr
Ymir
8
0 / 5 / 2
6,284
419
3,229
12,456
4,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
6,528
435
4,145
6,412
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Moitigor
Nemesis
11
2 / 4 / 1
6,824
455
2,711
10,108
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ZyborgKcr
Chaac
14
4 / 2 / 2
8,512
567
12,361
12,369
10,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
7
7
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ymir
Bvtterr
Ymir
0
5
2
0.2
W
Sun Wukong
ColinKemm
Sun Wukong
1
5
4
0.6
W
Thanatos
Cryptationn
Thanatos
9
1
5
11.5
L
0
5
1
0.1
W
1
1
9
5.5
W
Anhur
Gotheals
Anhur
3
0
8
7
L
Nemesis
Moitigor
Nemesis
2
4
1
0.63
L
Chaac
ZyborgKcr
Chaac
4
2
2
2.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
28,569
49,237
Taken
49,800
25,320
Mitigated
20,881
29,131
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,123
4,486
0
1,292
8,455
1,892
0
3,161
5,144
0
36,741
L
Ymir
Bvtterr
Ymir
3,229
659
0
585
12,456
4,401
0
3,897
8,419
13,468
0
W
Sun Wukong
ColinKemm
Sun Wukong
4,354
1,092
0
2,911
11,544
5,911
806
0
11,544
0
40,191
W
Thanatos
Cryptationn
Thanatos
11,978
3,273
0
10,655
10,755
4,239
0
1,466
9,289
0
53,542
L
4,145
554
411
866
6,412
1,495
738
1,921
4,317
37,071
0
W
4,058
381
0
4,403
11,883
8,992
269
2,806
9,077
19,976
0
W
Anhur
Gotheals
Anhur
7,813
5,693
0
6,242
9,242
3,389
687
2,337
6,905
0
55,286
L
Nemesis
Moitigor
Nemesis
2,711
912
0
481
10,108
2,728
62
1,685
8,365
0
36,346
L
Chaac
ZyborgKcr
Chaac
12,361
1,570
0
3,749
12,369
10,365
828
974
11,341
0
58,393
W
8,156
655
1,953
2,967
5,813
2,789
395
765
5,048
67,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
34,777
439
Minions Killed
339
0
Camps Cleared
0
1,386,112
Distance Traveled
1,340,987
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,629
442
66
4
0
250,141
0
L
Ymir
6,284
419
18
1
0
279,497
3
W
Sun Wukong
7,612
507
82
5
0
290,971
1
W
Thanatos
8,887
592
83
6
0
318,375
4
L
Ra
6,528
435
72
5
0
238,894
4
W
Sobek
7,531
502
21
1
0
271,326
1
W
Anhur
7,888
526
117
8
0
223,849
3
L
Nemesis
6,824
455
71
5
0
300,975
0
L
Chaac
8,512
567
112
7
0
271,480
2
W
Ra
9,148
610
136
9
0
281,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role