Player Matchup

Medusa
Medusa
DenkoSekkaXX
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Thor
Thor
DigBicken420
Thor
Level 5
God Stats
0W - 3L
1,313 SR
Queue Stats
264W - 306L
1,085 Elo+
Party 1
Merlin
Merlin
Gold_Ninja14
Merlin
Level 17
God Stats
2W - 2L
1,549 SR
Queue Stats
13W - 13L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
JoiningCashew49
Kuzenbo
Level 7
God Stats
1W - 3L
1,230 SR
Queue Stats
145W - 176L
1,304 Elo+
Party 1
Ravana
Ravana
yagozenati
Ravana
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
48W - 45L
1,412 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,291 Elo+

VS

Team Averages
Level 20
1,490 SR
1,419 Elo+
Thor
Thor
Caomhan1916
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ColdllX
Tsukuyomi
Level 27
God Stats
16W - 12L
1,685 SR
Queue Stats
46W - 58L
1,396 Elo+
Solo
Hel
Hel
Cringe-_-Queen
Hel
Level 24
God Stats
4W - 4L
1,305 SR
Queue Stats
140W - 144L
1,484 Elo+
Solo
Nemesis
Nemesis
Gnarly yeet
Nemesis
Level 15
God Stats
33W - 28L
1,461 SR
Queue Stats
212W - 255L
1,344 Elo+
Solo
Fafnir
Fafnir
XeroDucksGiven
Fafnir
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 183L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 11 / 8
9,743
886
1,551
13,002
4,644
19
5 / 17 / 13
12,720
1,156
17,731
28,561
12,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
5 / 4 / 6
11,752
1,068
6,573
7,242
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 12 / 14
11,415
1,038
15,326
31,905
43,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
yagozenati
Ravana
18
10 / 9 / 7
14,134
1,285
15,803
20,044
8,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,778
889
3,627
3,559
1,303
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
ColdllX
Tsukuyomi
20
25 / 5 / 19
15,978
1,453
44,608
17,071
7,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 27
12,885
1,171
6,499
11,452
7,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Gnarly yeet
Nemesis
20
18 / 6 / 20
15,067
1,370
27,707
20,332
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 24
12,865
1,170
10,476
13,855
15,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
148
21
Kills
52
53
Deaths
21
48
Assists
96
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Tsukuyomi
ColdllX
Tsukuyomi
25
5
19
6.9
W
3
3
27
5.5
L
Medusa
0
11
8
0.36
L
5
17
13
0.68
W
Nemesis
Gnarly yeet
Nemesis
18
6
20
4.67
L
Merlin
5
4
6
2
L
1
12
14
0.67
W
5
4
24
4.25
L
Ravana
yagozenati
Ravana
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,984
Damage
92,917
100,754
Taken
66,269
72,182
Mitigated
39,826
637
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,627
1,267
0
0
3,559
1,303
0
1,085
2,474
0
5,024
W
Tsukuyomi
ColdllX
Tsukuyomi
44,608
15,096
0
280
17,071
7,361
0
4,727
12,344
0
75,019
W
6,499
1,406
2,883
3,671
11,452
7,216
0
4,083
7,369
19,647
0
L
Medusa
1,551
621
0
0
13,002
4,644
0
1,678
11,324
0
5,848
L
17,731
6,063
0
0
28,561
12,902
0
3,969
24,592
0
25,857
W
Nemesis
Gnarly yeet
Nemesis
27,707
17,887
542
1,889
20,332
8,345
0
7,751
12,581
0
46,853
L
Merlin
6,573
861
0
0
7,242
2,324
0
308
6,934
27,264
0
L
15,326
4,368
0
0
31,905
43,798
0
6,183
25,722
28,467
0
W
10,476
2,491
0
1,558
13,855
15,601
0
4,253
9,602
23,711
0
L
Ravana
yagozenati
Ravana
15,803
4,820
0
637
20,044
8,514
0
4,837
15,207
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
66,573
120
Minions Killed
179
4
Camps Cleared
5
829,697
Distance Traveled
880,887
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,778
889
0
0
0
54,389
0
W
Tsukuyomi
15,978
1,453
79
7
1
237,996
0
W
Hel
12,885
1,171
39
4
1
170,220
0
L
Medusa
9,743
886
1
0
0
104,520
2
L
Thor
12,720
1,156
14
1
0
199,442
0
W
Nemesis
15,067
1,370
41
4
1
241,686
2
L
Merlin
11,752
1,068
42
4
2
89,739
2
L
Kuzenbo
11,415
1,038
31
3
0
221,658
0
W
Fafnir
12,865
1,170
20
2
2
176,596
0
L
Ravana
14,134
1,285
32
3
2
214,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role