Player Matchup

Kali
Kali
Donquincon
Kali
Level 27
God Stats
5W - 0L
1,928 SR
Queue Stats
78W - 14L
1,924 Elo+
Party 2
Izanami
Izanami
MyOwnDrama
Izanami
Level 46
God Stats
40W - 32L
1,515 SR
Queue Stats
239W - 246L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
Omega2big
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 42L
1,882 Elo+
Party 2
Zhong Kui
Zhong Kui
PREIMO
Zhong Kui
Level 85
God Stats
32W - 32L
1,608 SR
Queue Stats
766W - 836L
1,451 Elo+
Party 3
Ganesha
Ganesha
TonkaHonkBWeggle
Ganesha
Level 24
God Stats
1W - 1L
1,373 SR
Queue Stats
79W - 19L
1,901 Elo+
Party 2
Team Averages
Level 68
1,585 SR
1,740 Elo+

VS

Team Averages
Level 58
1,424 SR
1,431 Elo+
Ares
Ares
APOCALIPSIS2017
Ares
Level 108
God Stats
14W - 22L
1,578 SR
Queue Stats
643W - 609L
1,521 Elo+
Solo
King Arthur
King Arthur
AtlasBorkk
King Arthur
Level 44
God Stats
5W - 12L
1,284 SR
Queue Stats
306W - 379L
1,414 Elo+
Party 1
He Bo
He Bo
SolarRL
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 239L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tunedah
Tsukuyomi
Level 37
God Stats
6W - 10L
1,281 SR
Queue Stats
349W - 455L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
rawgreg
Cernunnos
Level 31
God Stats
36W - 47L
1,477 SR
Queue Stats
313W - 432L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 6
14,587
729
32,768
26,433
15,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MyOwnDrama
Izanami
17
4 / 3 / 8
11,341
567
6,082
12,831
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Omega2big
Nu Wa
18
10 / 5 / 11
12,070
604
18,983
10,718
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
PREIMO
Zhong Kui
15
1 / 6 / 3
10,111
506
12,747
16,022
11,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 21
11,016
551
9,999
17,093
16,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 14
11,290
565
11,600
27,270
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
AtlasBorkk
King Arthur
15
2 / 7 / 4
9,333
467
4,943
23,486
14,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
SolarRL
He Bo
15
5 / 9 / 4
9,442
472
7,374
15,221
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Tunedah
Tsukuyomi
17
9 / 7 / 4
11,167
558
9,455
21,522
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
rawgreg
Cernunnos
15
1 / 6 / 4
8,933
447
7,659
14,559
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
37
Kills
22
22
Deaths
37
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
8
14
1.5
L
King Arthur
AtlasBorkk
King Arthur
2
7
4
0.57
W
22
4
6
6.25
W
Izanami
MyOwnDrama
Izanami
4
3
8
2.67
W
Nu Wa
Omega2big
Nu Wa
10
5
11
3.1
W
Zhong Kui
PREIMO
Zhong Kui
1
6
3
0.42
L
He Bo
SolarRL
He Bo
5
9
4
0.78
W
0
4
21
2.63
L
Tsukuyomi
Tunedah
Tsukuyomi
9
7
4
1.57
L
Cernunnos
rawgreg
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,579
Damage
41,031
83,097
Taken
102,058
52,769
Mitigated
55,032
31,333
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,600
1,100
0
4,128
27,270
22,734
0
13,450
13,289
26,108
0
L
King Arthur
AtlasBorkk
King Arthur
4,943
664
0
3,789
23,486
14,511
0
12,224
10,816
0
38,210
W
32,768
20,249
0
15,454
26,433
15,280
1,719
3,264
20,844
0
104,499
W
Izanami
MyOwnDrama
Izanami
6,082
3,710
0
5,636
12,831
5,133
5,367
2,804
9,985
0
72,592
W
Nu Wa
Omega2big
Nu Wa
18,983
5,168
0
2,849
10,718
4,199
4,928
3,857
6,731
67,248
0
W
Zhong Kui
PREIMO
Zhong Kui
12,747
1,291
0
3,776
16,022
11,984
2,423
3,831
12,091
52,612
0
L
He Bo
SolarRL
He Bo
7,374
415
0
680
15,221
4,531
0
5,411
9,510
48,278
0
W
9,999
1,172
0
3,618
17,093
16,173
905
4,582
12,455
28,029
0
L
Tsukuyomi
Tunedah
Tsukuyomi
9,455
2,687
0
3,606
21,522
8,260
0
5,815
15,265
0
62,945
L
Cernunnos
rawgreg
Cernunnos
7,659
3,100
0
3,288
14,559
4,996
76
2,994
11,449
0
61,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,125
Gold Earned
50,165
534
Minions Killed
385
0
Camps Cleared
0
1,735,183
Distance Traveled
1,680,115
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,290
565
26
1
0
370,115
2
L
King Arthur
9,333
467
68
3
0
324,220
0
W
Kali
14,587
729
150
8
0
369,542
2
W
Izanami
11,341
567
142
7
0
339,864
1
W
Nu Wa
12,070
604
114
6
0
326,276
1
W
Zhong Kui
10,111
506
117
6
0
291,659
2
L
He Bo
9,442
472
70
4
0
303,434
4
W
Ganesha
11,016
551
11
1
0
407,842
2
L
Tsukuyomi
11,167
558
109
5
0
352,396
6
L
Cernunnos
8,933
447
112
6
0
329,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role