Player Matchup

Medusa
Medusa
NasaOW
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
QueenPhag305
Sylvanus
Level 10
God Stats
3W - 3L
1,861 SR
Queue Stats
28W - 26L
1,710 Elo+
Party 1
He Bo
He Bo
ToeQueen305
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,710 Elo+
Party 1
Chaac
Chaac
digno97
Chaac
Level 23
God Stats
2W - 6L
1,567 SR
Queue Stats
15W - 17L
1,614 Elo+
Solo
Cabrakan
Cabrakan
linkerup
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,586 SR
1,607 Elo+

VS

Team Averages
Level 21
1,627 SR
1,536 Elo+
Cthulhu
Cthulhu
Deyalz
Cthulhu
Level 17
God Stats
1W - 0L
1,610 SR
Queue Stats
5W - 6L
1,348 Elo+
Solo
Thoth
Thoth
Saddieiscute4
Thoth
Level 29
God Stats
2W - 0L
1,787 SR
Queue Stats
69W - 51L
1,571 Elo+
Solo
Neith
Neith
oppar12345
Neith
Level 18
God Stats
10W - 4L
1,852 SR
Queue Stats
158W - 150L
1,561 Elo+
Solo
Apollo
Apollo
scamartist
Apollo
Level 29
God Stats
5W - 3L
1,742 SR
Queue Stats
119W - 97L
1,721 Elo+
Solo
Sun Wukong
Sun Wukong
tomthestoner20
Sun Wukong
Level 13
God Stats
2W - 2L
1,144 SR
Queue Stats
7W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NasaOW
Medusa
12
2 / 10 / 2
6,932
462
6,119
11,945
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
QueenPhag305
Sylvanus
15
7 / 3 / 3
9,248
617
9,262
11,793
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 1 / 0
5,537
369
620
3,303
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
digno97
Chaac
13
0 / 2 / 0
7,500
500
4,416
8,804
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
linkerup
Cabrakan
9
1 / 9 / 3
6,696
446
4,700
15,694
11,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deyalz
Cthulhu
13
4 / 2 / 16
8,033
536
8,658
9,325
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 2
7,792
519
2,275
7,886
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
14 / 2 / 6
9,954
664
17,426
9,830
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
scamartist
Apollo
16
5 / 0 / 3
9,063
604
7,373
8,034
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
tomthestoner20
Sun Wukong
13
0 / 1 / 0
7,911
527
3,784
8,350
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
25
25
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deyalz
Cthulhu
4
2
16
6
L
Medusa
NasaOW
Medusa
2
10
2
0.3
L
Sylvanus
QueenPhag305
Sylvanus
7
3
3
2.83
W
2
6
2
0.5
L
1
1
0
1
L
Chaac
digno97
Chaac
0
2
0
0
L
Cabrakan
linkerup
Cabrakan
1
9
3
0.28
W
Neith
14
2
6
8.5
W
Apollo
scamartist
Apollo
5
0
3
6.5
W
Sun Wukong
tomthestoner20
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,117
Damage
39,516
51,539
Taken
43,425
30,339
Mitigated
22,005
11,068
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deyalz
Cthulhu
8,658
535
391
1,441
9,325
7,321
902
2,391
6,934
25,670
0
L
Medusa
NasaOW
Medusa
6,119
3,209
0
959
11,945
3,742
0
2,873
8,954
0
28,684
L
Sylvanus
QueenPhag305
Sylvanus
9,262
4,213
0
4,280
11,793
6,781
492
1,800
9,905
50,500
8,014
W
2,275
474
0
758
7,886
1,992
962
4,972
2,914
38,469
0
L
620
0
0
518
3,303
751
0
504
2,799
15,651
0
L
Chaac
digno97
Chaac
4,416
401
0
3,461
8,804
7,095
986
377
8,427
0
45,736
L
Cabrakan
linkerup
Cabrakan
4,700
700
0
1,850
15,694
11,970
0
4,595
10,521
9,390
0
W
Neith
17,426
10,649
0
5,206
9,830
3,894
3,002
4,643
5,187
0
75,080
W
Apollo
scamartist
Apollo
7,373
3,637
0
2,354
8,034
3,919
0
992
7,012
0
71,948
W
Sun Wukong
tomthestoner20
Sun Wukong
3,784
1,417
0
3,368
8,350
4,879
0
972
6,958
0
41,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
42,753
293
Minions Killed
458
0
Camps Cleared
0
1,180,253
Distance Traveled
1,446,214
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,033
536
29
2
0
308,376
1
L
Medusa
6,932
462
43
3
0
265,402
0
L
Sylvanus
9,248
617
101
7
0
228,642
2
W
Thoth
7,792
519
83
6
0
260,765
1
L
He Bo
5,537
369
42
3
0
117,861
0
L
Chaac
7,500
500
100
7
0
312,506
8
L
Cabrakan
6,696
446
7
0
0
255,842
0
W
Neith
9,954
664
126
8
0
260,699
0
W
Apollo
9,063
604
133
9
0
320,957
3
W
Sun Wukong
7,911
527
87
6
0
295,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role