Player Matchup

Neith
Neith
BarlesChukowski
Neith
Level 8
God Stats
6W - 6L
1,737 SR
Queue Stats
21W - 21L
1,271 Elo+
Solo
Thor
Thor
SinisterVQ
Thor
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Ymir
Ymir
YouTube_Assi
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Hou Yi
Hou Yi
lineslines
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Arachne
Arachne
tyvmdc
Arachne
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 7L
1,526 Elo+
Solo
Team Averages
Level 5
1,546 SR
1,390 Elo+

VS

Team Averages
Level 25
1,423 SR
1,460 Elo+
Da Ji
Da Ji
KiddyPlayz
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,484 Elo+
Party 1
Mulan
Mulan
ScyllaQueen
Mulan
Level 24
God Stats
9W - 10L
1,341 SR
Queue Stats
75W - 85L
1,397 Elo+
Party 1
Medusa
Medusa
Tapion37
Medusa
Level 28
God Stats
6W - 7L
1,133 SR
Queue Stats
98W - 93L
1,382 Elo+
Solo
Ymir
Ymir
ravingdave00
Ymir
Level 25
God Stats
30W - 21L
1,641 SR
Queue Stats
91W - 126L
1,470 Elo+
Solo
Ra
Ra
sShikamaru
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,618
462
1,741
6,018
1,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

5
0 / 8 / 0
4,358
436
2,158
8,781
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 6 / 0
4,568
457
1,133
7,076
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
lineslines
Hou Yi
8
0 / 5 / 0
4,732
473
820
5,468
1,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
tyvmdc
Arachne
7
0 / 4 / 0
4,457
446
1,355
5,387
1,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
12 / 0 / 1
7,882
788
7,092
7,197
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
6,014
601
4,582
4,098
3,210
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
Tapion37
Medusa
10
4 / 0 / 3
6,166
617
2,858
3,561
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 5
6,209
621
2,102
6,138
2,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 7
7,000
700
4,990
3,497
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
27
29
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Da Ji
12
0
1
12.5
W
3
0
1
3.5
L
0
8
0
0
W
Medusa
Tapion37
Medusa
4
0
3
5.5
L
1
6
0
0.17
L
Hou Yi
lineslines
Hou Yi
0
5
0
0
W
2
0
5
4.5
W
6
1
7
9.5
L
Arachne
tyvmdc
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,207
Damage
21,624
32,730
Taken
24,491
10,249
Mitigated
10,858
3,128
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,741
614
0
681
6,018
1,721
0
1,458
4,560
0
15,689
W
Da Ji
7,092
2,205
0
235
7,197
2,728
666
449
6,748
0
39,635
W
4,582
600
0
1,470
4,098
3,210
147
0
4,098
0
21,113
L
2,158
1,112
0
1,645
8,781
2,246
0
1,735
7,046
0
17,594
W
Medusa
Tapion37
Medusa
2,858
1,062
0
596
3,561
949
1,675
0
3,561
0
25,455
L
1,133
720
0
322
7,076
3,296
0
2,335
4,741
8,768
0
L
Hou Yi
lineslines
Hou Yi
820
216
0
40
5,468
1,266
0
1,079
4,389
0
14,091
W
2,102
786
0
1,080
6,138
2,902
948
50
6,088
14,405
0
W
4,990
887
226
1,250
3,497
1,069
77
634
2,863
31,764
0
L
Arachne
tyvmdc
Arachne
1,355
996
0
440
5,387
1,720
0
485
4,902
0
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
33,271
153
Minions Killed
265
0
Camps Cleared
0
908,050
Distance Traveled
1,016,400
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,618
462
37
4
0
166,134
0
W
Da Ji
7,882
788
73
7
0
229,663
0
W
Mulan
6,014
601
47
5
0
200,693
3
L
Thor
4,358
436
41
4
0
195,011
2
W
Medusa
6,166
617
48
5
0
210,740
0
L
Ymir
4,568
457
12
1
0
192,976
0
L
Hou Yi
4,732
473
33
3
0
167,238
2
W
Ymir
6,209
621
26
3
0
178,622
0
W
Ra
7,000
700
71
7
0
196,682
3
L
Arachne
4,457
446
30
3
0
186,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role