Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Chosenofolympus
Ah Puch
Level 87
God Stats
11W - 7L
1,300 SR
Queue Stats
271W - 277L
1,333 Elo+
Party 3
Vulcan
Vulcan
EDDIE_STACKZ_15
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
Epicmochi
Danzaburou
Level 66
God Stats
2W - 1L
1,461 SR
Queue Stats
18W - 24L
1,274 Elo+
Party 2
Tiamat
Tiamat
ShieldMaiden289
Tiamat
Level 24
God Stats
8W - 5L
1,698 SR
Queue Stats
223W - 250L
1,333 Elo+
Party 3
Team Averages
Level 83
1,492 SR
1,351 Elo+

VS

Team Averages
Level 101
1,551 SR
1,380 Elo+
Fafnir
Fafnir
Kikiteb
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,431 Elo+
Party 1
Thanatos
Thanatos
MUTITANxPR
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1
Odin
Odin
Marotta18PR
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 1
Ullr
Ullr
ZeeZeeSnowy
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 151L
1,365 Elo+
Solo
Hercules
Hercules
zakmo86
Hercules
Level 123
God Stats
1W - 2L
1,757 SR
Queue Stats
51W - 57L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 3 / 33
10,675
712
14,303
13,999
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 2 / 22
13,027
868
19,532
11,342
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 1 / 22
13,183
879
25,586
10,822
5,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Epicmochi
Danzaburou
19
11 / 4 / 24
12,593
840
22,126
15,566
7,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 3 / 27
10,595
706
7,107
9,243
5,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kikiteb
Fafnir
18
3 / 4 / 6
10,517
701
8,142
16,774
22,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MUTITANxPR
Thanatos
17
3 / 8 / 5
9,625
642
8,165
14,315
6,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 12 / 5
11,010
734
12,787
20,539
19,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 15 / 5
8,643
576
4,375
19,233
8,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
zakmo86
Hercules
17
2 / 11 / 6
10,307
687
10,206
31,705
33,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
39
50
Kills
12
13
Deaths
50
128
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
33
6.17
W
16
2
22
13.5
W
18
1
22
29
W
Danzaburou
Epicmochi
Danzaburou
11
4
24
5.75
L
Fafnir
Kikiteb
Fafnir
3
4
6
1.5
L
Thanatos
MUTITANxPR
Thanatos
3
8
5
0.69
L
3
12
5
0.46
W
3
3
27
5.5
L
1
15
5
0.23
L
Hercules
zakmo86
Hercules
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,654
Damage
43,675
60,972
Taken
102,566
29,845
Mitigated
89,841
31,293
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,303
10,133
2,805
3,052
13,999
5,791
1,085
1,766
12,233
0
30,950
W
19,532
2,175
2,515
2,041
11,342
5,851
914
1,666
9,676
37,083
0
W
25,586
16,808
4,512
4,059
10,822
5,022
1,544
2,588
8,234
44,465
0
W
Danzaburou
Epicmochi
Danzaburou
22,126
13,810
1,242
5,697
15,566
7,191
2,402
1,937
13,629
0
39,838
L
Fafnir
Kikiteb
Fafnir
8,142
2,660
768
3,319
16,774
22,123
143
7,274
9,500
16,731
0
L
Thanatos
MUTITANxPR
Thanatos
8,165
1,115
1,601
5,282
14,315
6,816
950
8,150
6,165
0
17,890
L
12,787
1,582
554
1,186
20,539
19,578
0
10,834
9,705
4,302
35,906
W
7,107
1,731
3,129
2,241
9,243
5,990
720
1,012
8,231
14,185
0
L
4,375
2,110
366
368
19,233
8,249
0
10,921
8,312
0
7,507
L
Hercules
zakmo86
Hercules
10,206
4,107
1,027
9,891
31,705
33,075
767
15,046
16,659
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,073
Gold Earned
50,102
152
Minions Killed
141
0
Camps Cleared
0
1,316,559
Distance Traveled
1,092,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,675
712
29
2
0
260,798
0
W
Ah Puch
13,027
868
30
2
0
262,398
0
W
Vulcan
13,183
879
43
3
0
278,069
0
W
Danzaburou
12,593
840
36
2
0
252,864
0
L
Fafnir
10,517
701
17
1
0
260,442
3
L
Thanatos
9,625
642
43
3
0
235,337
0
L
Odin
11,010
734
48
3
0
232,382
0
W
Tiamat
10,595
706
14
1
0
262,430
0
L
Ullr
8,643
576
6
0
0
181,567
0
L
Hercules
10,307
687
27
2
0
183,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role