Player Matchup

Sun Wukong
Sun Wukong
KillingJoke8181
Sun Wukong
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Cerberus
Cerberus
SpanielStomper
Cerberus
Level 19
God Stats
6W - 11L
1,421 SR
Queue Stats
38W - 62L
1,264 Elo+
Solo
Scylla
Scylla
xGODFEARx
Scylla
Level 60
God Stats
21W - 24L
1,437 SR
Queue Stats
784W - 875L
1,247 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,393 Elo+

VS

Team Averages
Level 91
1,538 SR
1,438 Elo+
Tyr
Tyr
Grim_Reaper69529
Tyr
Level 60
God Stats
4W - 4L
1,840 SR
Queue Stats
231W - 210L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I2willspikeyou
Ah Muzen Cab
Level 69
God Stats
13W - 6L
1,337 SR
Queue Stats
210W - 144L
1,521 Elo+
Solo
Chronos
Chronos
tonebone8003
Chronos
Level 145
God Stats
3W - 3L
1,437 SR
Queue Stats
179W - 252L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KillingJoke8181
Sun Wukong
9
0 / 5 / 1
7,000
538
4,184
13,298
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
3 / 2 / 0
8,760
674
4,084
13,683
11,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
xGODFEARx
Scylla
11
1 / 3 / 1
7,535
580
6,908
10,038
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,811
678
4,133
9,311
5,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
I2willspikeyou
Ah Muzen Cab
13
4 / 0 / 6
8,841
680
17,134
5,791
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
tonebone8003
Chronos
13
1 / 3 / 7
8,451
650
10,210
10,263
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
10
10
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Ah Muzen Cab
I2willspikeyou
Ah Muzen Cab
4
0
6
7
L
Sun Wukong
KillingJoke8181
Sun Wukong
0
5
1
0.1
L
Cerberus
3
2
0
1.5
W
Chronos
tonebone8003
Chronos
1
3
7
1.5
L
Scylla
xGODFEARx
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
31,477
37,019
Taken
25,365
21,113
Mitigated
10,673
5,908
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,133
154
0
3,344
9,311
5,347
365
4,399
4,912
0
9,791
W
Ah Muzen Cab
I2willspikeyou
Ah Muzen Cab
17,134
6,828
759
3,184
5,791
1,958
1,126
2,332
3,459
0
44,510
L
Sun Wukong
KillingJoke8181
Sun Wukong
4,184
808
0
2,404
13,298
6,558
80
3,686
9,404
0
15,559
L
Cerberus
4,084
200
0
1,875
13,683
11,338
0
3,459
9,887
13,324
0
W
Chronos
tonebone8003
Chronos
10,210
3,886
0
2,288
10,263
3,368
1,108
4,261
6,002
43,635
0
L
Scylla
xGODFEARx
Scylla
6,908
290
96
1,533
10,038
3,217
0
2,394
7,518
30,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
26,103
117
Minions Killed
148
0
Camps Cleared
0
606,119
Distance Traveled
723,621
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,811
678
9
1
0
259,825
0
W
Ah Muzen Cab
8,841
680
56
4
0
244,961
1
L
Sun Wukong
7,000
538
28
2
0
203,430
0
L
Cerberus
8,760
674
47
4
0
199,036
4
W
Chronos
8,451
650
83
6
0
218,835
5
L
Scylla
7,535
580
42
3
0
203,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role