Player Matchup

Awilix
Awilix
AgusRam05
Awilix
Level 107
God Stats
2W - 2L
1,418 SR
Queue Stats
368W - 128L
1,743 Elo+
Party 1
Guan Yu
Guan Yu
BrooklynNineNine
Guan Yu
Level 66
God Stats
4W - 2L
1,765 SR
Queue Stats
338W - 346L
1,530 Elo+
Party 3
Vamana
Vamana
HavelDaedrico
Vamana
Level 30
God Stats
3W - 0L
1,738 SR
Queue Stats
402W - 164L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
Jbc999
Heimdallr
Level 48
God Stats
5W - 11L
1,524 SR
Queue Stats
269W - 276L
1,545 Elo+
Party 3
Sol
Sol
PityMartinez
Sol
Level 157
God Stats
8W - 8L
1,500 SR
Queue Stats
643W - 449L
1,641 Elo+
Party 1
Team Averages
Level 82
1,589 SR
1,611 Elo+

VS

Team Averages
Level 63
1,543 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
El_Sucio_Pitt
Arachne
Level 105
God Stats
25W - 17L
1,642 SR
Queue Stats
441W - 426L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
TuttaSky
Erlang Shen
Level 87
God Stats
27W - 17L
1,565 SR
Queue Stats
721W - 696L
1,441 Elo+
Party 2
Ymir
Ymir
cronosarauca
Ymir
Level 16
God Stats
5W - 6L
1,461 SR
Queue Stats
5W - 7L
1,504 Elo+
Party 2
Chronos
Chronos
dfbdfbdf
Chronos
Level 62
God Stats
4W - 5L
1,546 SR
Queue Stats
233W - 225L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AgusRam05
Awilix
13
9 / 1 / 3
8,110
676
5,595
7,524
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 3
6,824
569
5,106
7,858
6,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 4
6,265
522
4,703
5,400
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Jbc999
Heimdallr
12
1 / 1 / 4
6,780
565
4,393
4,794
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 6
8,545
712
9,654
7,138
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 2 / 0
5,513
459
3,949
7,215
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
12
1 / 2 / 1
6,471
539
4,479
8,413
2,898
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
TuttaSky
Erlang Shen
9
0 / 6 / 0
5,644
470
4,676
10,169
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,556
463
1,921
7,594
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chronos
dfbdfbdf
Chronos
11
1 / 5 / 0
6,382
532
2,452
6,639
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
W
Awilix
AgusRam05
Awilix
9
1
3
10.5
W
0
1
3
1.5
L
Arachne
1
2
1
0.75
W
1
0
4
3
W
Heimdallr
Jbc999
Heimdallr
1
1
4
3
W
7
0
6
10
L
Erlang Shen
TuttaSky
Erlang Shen
0
6
0
0
L
0
3
1
0.17
L
Chronos
dfbdfbdf
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,451
Damage
17,477
32,714
Taken
40,030
13,988
Mitigated
14,764
13,015
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,949
3,809
0
2,387
7,215
1,938
0
0
7,215
0
30,511
W
Awilix
AgusRam05
Awilix
5,595
2,470
0
2,436
7,524
2,434
0
1,758
5,664
0
41,505
W
5,106
1,175
85
3,095
7,858
6,088
177
0
7,858
0
39,853
L
Arachne
4,479
2,907
0
3,462
8,413
2,898
128
1,120
7,293
0
33,381
W
4,703
1,510
0
1,305
5,400
1,620
0
562
4,838
0
17,986
W
Heimdallr
Jbc999
Heimdallr
4,393
1,614
0
1,686
4,794
1,615
398
516
4,278
0
40,895
W
9,654
3,650
0
4,408
7,138
2,231
1,309
1,317
5,703
50,939
0
L
Erlang Shen
TuttaSky
Erlang Shen
4,676
2,771
0
669
10,169
3,880
0
4,329
5,840
0
37,637
L
1,921
695
0
521
7,594
3,957
0
1,208
6,386
11,325
0
L
Chronos
dfbdfbdf
Chronos
2,452
112
0
653
6,639
2,091
0
2,997
3,642
30,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
29,566
388
Minions Killed
303
0
Camps Cleared
0
1,170,371
Distance Traveled
1,143,997
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,513
459
70
6
0
236,066
3
W
Awilix
8,110
676
94
8
0
287,767
1
W
Guan Yu
6,824
569
92
8
0
201,225
6
L
Arachne
6,471
539
68
6
0
238,564
1
W
Vamana
6,265
522
27
2
0
241,137
1
W
Heimdallr
6,780
565
84
7
0
205,662
2
W
Sol
8,545
712
91
8
0
234,580
2
L
Erlang Shen
5,644
470
75
6
0
247,077
0
L
Ymir
5,556
463
18
2
0
205,936
3
L
Chronos
6,382
532
72
6
0
216,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role