Player Matchup

Heimdallr
Heimdallr
AnchientArcher
Heimdallr
Level 23
God Stats
5W - 2L
1,791 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 3
Ymir
Ymir
Foooggy
Ymir
Level 11
God Stats
8W - 5L
1,636 SR
Queue Stats
12W - 10L
1,618 Elo+
Party 3
Merlin
Merlin
KukiW
Merlin
Level 29
God Stats
2W - 3L
1,516 SR
Queue Stats
61W - 49L
1,559 Elo+
Solo
Tyr
Tyr
l1lReij001
Tyr
Level 27
God Stats
48W - 26L
1,612 SR
Queue Stats
367W - 384L
1,554 Elo+
Solo
Loki
Loki
rcage11
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,598 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,567 Elo+

VS

Team Averages
Level 13
1,503 SR
1,607 Elo+
Guan Yu
Guan Yu
ELguasonHAHAHAH
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Ymir
Ymir
ELjokerhahaha
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Neith
Neith
Eleepy
Neith
Level 15
God Stats
3W - 5L
1,595 SR
Queue Stats
33W - 32L
1,605 Elo+
Party 2
Thanatos
Thanatos
ZyborgKcr
Thanatos
Level 30
God Stats
4W - 5L
1,421 SR
Queue Stats
183W - 167L
1,597 Elo+
Solo
Olorun
Olorun
lSebas27104
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnchientArcher
Heimdallr
10
7 / 1 / 4
5,967
597
5,145
4,539
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Foooggy
Ymir
9
1 / 1 / 10
5,740
574
4,224
5,061
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
KukiW
Merlin
11
1 / 1 / 2
6,030
603
2,506
3,300
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
5,950
595
3,237
7,192
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
rcage11
Loki
11
8 / 0 / 1
6,683
668
5,239
4,628
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 2
4,403
440
2,419
5,292
1,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 5 / 2
4,794
479
471
6,914
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Eleepy
Neith
8
1 / 2 / 2
5,070
507
3,672
5,405
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
ZyborgKcr
Thanatos
10
2 / 3 / 0
5,792
579
5,818
8,403
2,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
0 / 2 / 0
5,817
582
1,276
6,337
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
5
5
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnchientArcher
Heimdallr
7
1
4
9
L
1
6
2
0.33
L
1
5
2
0.4
L
Neith
Eleepy
Neith
1
2
2
1
W
Ymir
Foooggy
Ymir
1
1
10
6
W
Merlin
KukiW
Merlin
1
1
2
2
L
Thanatos
ZyborgKcr
Thanatos
2
3
0
0.67
W
1
2
0
0.5
L
Olorun
0
2
0
0
W
Loki
rcage11
Loki
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
13,656
24,720
Taken
32,351
9,567
Mitigated
11,453
5,579
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnchientArcher
Heimdallr
5,145
3,488
0
1,298
4,539
1,540
0
94
4,445
0
23,300
L
2,419
338
430
310
5,292
1,909
374
2,135
3,125
0
10,780
L
471
169
0
670
6,914
3,049
250
1,696
5,156
10,732
0
L
Neith
Eleepy
Neith
3,672
1,387
0
1,041
5,405
1,471
56
764
4,641
0
26,774
W
Ymir
Foooggy
Ymir
4,224
443
0
956
5,061
2,724
56
377
4,684
17,783
0
W
Merlin
KukiW
Merlin
2,506
115
0
193
3,300
933
540
1,082
2,218
33,781
0
L
Thanatos
ZyborgKcr
Thanatos
5,818
1,304
0
5,583
8,403
2,788
0
0
8,403
0
30,734
W
3,237
364
0
3,132
7,192
3,068
0
0
7,192
0
31,770
L
Olorun
1,276
644
0
2,493
6,337
2,236
61
1,835
4,296
38,755
0
W
Loki
rcage11
Loki
5,239
1,732
0
0
4,628
1,302
0
194
4,434
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
25,876
291
Minions Killed
238
0
Camps Cleared
0
919,956
Distance Traveled
950,614
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,967
597
44
4
0
162,146
1
L
Guan Yu
4,403
440
19
2
0
255,615
0
L
Ymir
4,794
479
12
1
0
182,050
0
L
Neith
5,070
507
56
6
0
168,082
2
W
Ymir
5,740
574
25
3
0
180,801
4
W
Merlin
6,030
603
81
8
0
190,476
3
L
Thanatos
5,792
579
70
7
0
165,953
2
W
Tyr
5,950
595
73
7
0
188,170
3
L
Olorun
5,817
582
81
8
0
178,914
2
W
Loki
6,683
668
68
7
0
198,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role