Player Matchup

Sylvanus
Sylvanus
Denzellz72
Sylvanus
Level 9
God Stats
13W - 6L
1,737 SR
Queue Stats
18W - 10L
1,530 Elo+
Solo
Bellona
Bellona
GeneralBread33
Bellona
Level 21
God Stats
6W - 4L
1,460 SR
Queue Stats
23W - 15L
1,417 Elo+
Solo
Cerberus
Cerberus
LuxTheHawk
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,348 Elo+
Solo
Achilles
Achilles
TacosDeSuadero_8
Achilles
Level 28
God Stats
34W - 35L
1,518 SR
Queue Stats
706W - 795L
1,403 Elo+
Solo
Nemesis
Nemesis
sancuervo7
Nemesis
Level 18
God Stats
6W - 4L
1,252 SR
Queue Stats
23W - 21L
1,499 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,439 Elo+

VS

Team Averages
Level 12
1,602 SR
1,379 Elo+
Ymir
Ymir
Cyclonepanther88
Ymir
Level 8
God Stats
4W - 2L
1,870 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Nemesis
Nemesis
Jabobosruiz
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,330 Elo+
Solo
Ra
Ra
Lord_Faisa_676
Ra
Level 17
God Stats
1W - 6L
1,331 SR
Queue Stats
499W - 487L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
TheFoxSenpai
Heimdallr
Level 15
God Stats
7W - 7L
1,545 SR
Queue Stats
154W - 211L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
wingamer80
Gilgamesh
Level 16
God Stats
31W - 32L
1,765 SR
Queue Stats
497W - 477L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denzellz72
Sylvanus
12
6 / 1 / 1
6,794
755
5,991
6,211
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 3
5,905
656
3,066
5,459
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
LuxTheHawk
Cerberus
7
0 / 3 / 0
4,726
525
485
4,775
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
5 / 0 / 2
5,542
616
3,136
5,112
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
sancuervo7
Nemesis
8
4 / 0 / 2
5,665
629
3,265
4,924
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
3,463
385
316
2,808
1,392
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Jabobosruiz
Nemesis
7
1 / 3 / 1
4,531
503
1,705
6,416
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,568
508
1,457
4,770
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
TheFoxSenpai
Heimdallr
9
2 / 4 / 2
5,621
625
5,127
5,994
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
wingamer80
Gilgamesh
5
1 / 5 / 0
4,148
461
2,995
5,617
1,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
18
Kills
4
4
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
Denzellz72
Sylvanus
6
1
1
6.5
W
3
0
3
4.5
L
Nemesis
Jabobosruiz
Nemesis
1
3
1
0.5
L
0
4
0
0
W
Cerberus
LuxTheHawk
Cerberus
0
3
0
0
W
5
0
2
6
L
Heimdallr
TheFoxSenpai
Heimdallr
2
4
2
0.75
W
Nemesis
sancuervo7
Nemesis
4
0
2
5
L
Gilgamesh
wingamer80
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
11,600
26,481
Taken
25,605
13,362
Mitigated
7,770
5,919
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
316
60
0
0
2,808
1,392
335
0
2,783
1,947
0
W
Sylvanus
Denzellz72
Sylvanus
5,991
2,699
0
2,405
6,211
3,603
0
342
5,865
34,350
7,612
W
3,066
1,204
0
728
5,459
3,604
766
1,129
4,274
0
23,357
L
Nemesis
Jabobosruiz
Nemesis
1,705
730
0
201
6,416
1,628
170
862
5,524
0
9,156
L
1,457
657
224
621
4,770
1,325
669
881
3,859
23,781
0
W
Cerberus
LuxTheHawk
Cerberus
485
118
0
670
4,775
1,773
245
0
4,775
10,727
0
W
3,136
1,138
0
1,888
5,112
3,188
569
93
5,019
0
14,577
L
Heimdallr
TheFoxSenpai
Heimdallr
5,127
3,215
0
528
5,994
1,894
0
1,060
4,814
0
20,066
W
Nemesis
sancuervo7
Nemesis
3,265
1,881
0
228
4,924
1,194
0
143
4,775
0
18,273
L
Gilgamesh
wingamer80
Gilgamesh
2,995
809
0
324
5,617
1,531
0
3,195
2,362
0
9,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
22,331
221
Minions Killed
126
0
Camps Cleared
0
915,358
Distance Traveled
713,522
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,463
385
5
1
0
62,523
1
W
Sylvanus
6,794
755
91
10
0
168,671
1
W
Bellona
5,905
656
47
5
0
187,697
5
L
Nemesis
4,531
503
17
2
0
179,158
0
L
Ra
4,568
508
54
6
0
149,307
0
W
Cerberus
4,726
525
25
3
0
184,374
0
W
Achilles
5,542
616
27
3
0
157,433
1
L
Heimdallr
5,621
625
32
4
0
139,278
0
W
Nemesis
5,665
629
31
3
0
217,183
1
L
Gilgamesh
4,148
461
18
2
0
183,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role